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A jam submission

Save Me, Felix!View game page

High-score chasing arcade platformer packed with burning action and hard decisions!
Submitted by KryptoPixel, PiJaMar — 10 minutes, 20 seconds before the deadline
Rated by 8 people so far
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Save Me, Felix!'s itch.io page

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Please share with us the connection your game has with the theme "Tough Choice"?
You can choose to save actual victims, or get a shiny power up that will benefit your character. It fits the theme both mechanically and flavor-wise.

Did you use any third party assets like art or music? If so, which ones?
Font: m6x11 by Daniel Linssen.

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Comments

Submitted(+1)

I enjoyed this and definitely had some tough choices to make.  I did run into a  bug: I got stuck on a choice screen, but couldn't make the choice, while I could hear myself running and dying behind that screen (I hope that made sense).  Anyway, I think with a small fix, this could be great.

Developer(+1)

Thank you for playing and for taking the time to explain the bug you encountered.

I can understand what you faced. I don't know exactly why it happened, but thank you for letting me know. I will look into it.

(+1)

The choices in the game are hilarious, adding a fun twist to the overall experience. The gameplay is simple but the difficulty is there! Overall, it’s a solid entry for the jam.

https://upgraded-studio.itch.io/orebits

Developer

Thank you playing our game!

We weren't sure if the difficulty would be well-balanced, as we finished the final tweaks right up against the deadline, so fine-tuning wasn't possible. As for the choices, I'm glad you enjoyed them! PiJaMar created them all.

Submitted(+1)

Very challenging and most certainly fun. Good job on this one!

Developer

Thank you for playing and leaving feedback—we really appreciate it!

Submitted(+1)

Fun little game. I love the nod to fix it Felix. 

I found the controls a little weird. Arrows to move with ZX as actions. I think a WASD with E to ladder and auto rescue would've been nice. 

Otherwise, cool game. Nice work.

Developer

The reference came naturally as we put the idea together, and it worked well.

As for the controls, they’re strange even for us; unfortunately, we didn’t have enough time to explore alternatives, though it was in our plans.

Thank you for playing and leaving feedback

Submitted(+2)

great job  on making it all by yourself. it was fun for couple of rounds.

i really  liked the illustrations of people you are saving.

Developer

Thank you for playing <3

Developer

All the sprites/illustrations in the game are PiJaMar's work. 

We are happy that you liked it.

Thank you for playing and leaving feedback!

Submitted(+2)

I really liked the mechanics of saving people, as well as the graphics.

The controls are quite good.

The time, at least the first level I've played, is perhaps too short in my experience with these games.

Congratulations on this demo!

Developer

Thank you so much for taking the time to play and leave feedback, we appreciate it!

Developer

Thank you for playing and leaving feedback!

Im happy that you enjoyed.

About the level time, unfortunately, we ran out of time for fine-tuning, but it was in our plans to better balance the game.

Submitted(+2)

It is very interesting, it conveys a lot of that feeling of anguish in those situations.

Developer

Thank you for playing and for taking the time to comment <3

Developer

Indeed, even though saving people is the natural thing to do, in this crazy game, saving only people could cost you your own life. Tough choices.

Thank you for playing and leaving feedback!