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A member registered Jun 06, 2020 · View creator page →

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Maybe my favorite game so far.  Absolutely loved the look of it.  And the decisions were definitely tough.  I just wish there was a greater diversity in the encounters (lots of fallen barrels and angry dogs).  Still, it was pretty awesome.  Really well done!

I really liked the art style and animation of the characters.  Also, good implementation of the theme.  I wish there was a bit more too the game, but for a jam, I think it was really impressive.

Really well done.  Loved the look of it all.  Very impressed by the tutorial that starts it off.  My game (and most games I play) are missing tutorials that get you into the game.  This was great.

I love minesweeper and your original take on it was very cool.  Especially clever to add the bad guys on the map and then have to make choices about whether to fight or not.  Impressed with how much you could build during the jam.  When you find more time, I would add a  tutorial mode for it all.  Very well done.

I really dug the retro look of the game.  And, I like the way you gave us choices with pros and cons.  I wish there was a bit more to do overall, but I had fun trying it out.

I liked this game a lot.  It was a tough choice, trying to decide when to eat the fruit.  Honestly, I was pretty bad at the game (barely got through the first minute), but I had fun trying.  Well done.

Honestly, that all sounds really cool.  I hope to have skills to code like that one day too.

You're very kind.  I don't have aspirations, or skills, for any big titles.  But, I am happy if I can create a quirky, fun, and original game that some people like.

Honestly, I kind of love this game (I played for a long time).  I especially loved making choices and then just watching the combat unfold.  I guess I wish it was a little more difficult as I never lost a battle, but I thin with come small tweaking this could be awesome!

First, I love the look of this game.  It's all so charming.  I also love a good detective story.  So, impressed you were able to do all this in two weeks.  Very well done.

I adore the look of this game.  But I also had a lot or trouble getting it to work (I'm on a Apple Laptop with Safari) and I simply couldn't get the balloon to take off or for the screen to clear of the animal cars (I tried the W and Arrow key). I'm so sorry.  I hope I didn't do anything wrong.  I bet with some small bug fixes it would be awesome!

Wow!  Your skill tree is insane - so cool.  Personally, I was terrible at the combat, but I was still blown away by how much you got into your game in two weeks.   As another Construct 3 developer I am very impressed.

I was definitely intrigued by this game.  I love the idea of having to decide if we push on or take the points as it.  But, it was also a little buggy at tines, when I simply couldn't get the arrow keys to work.  I think with a little tweaking it could be great!

Clever variation on "Rock Paper Scissors".  This actually had me thinking about my choices.  Especially good use of the secondary mechanic.  There isn't much to it, but what's there is, is  fun.  Well done.

Absolutely adore the look o this game.  You do a great job creating atmosphere (even the opening scroll).   I wish I was better at this type of of game, I got my but kicked.  Still, it was very impressive.

CONGRATULATIONS!

That's so cool that you played it all the way through.

I don't know if you looked at our setting page (it has no settings at the moment), instead I listed all the things I want to add to the game and animation and music are at the top of the list.

So, thanks for the great feedback, I will definitely get to work on an update after the Jam is over!

Thanks for the honest feedback.  I definitely need to create an interactive tutorial, so it's more fun to get into the game the first time.  But, I'm glad to hear that it was fun once you got into it.

Thanks a lot!  I'm a math nerd and wanted to create something that would be fun and logical.  I could totally picture playing this in school.

Thanks!  I could definitely imagine math teachers digging it.  I definitely want to add some more to it (parentheses and exponents), so math geeks like me, can have some challenges with it too.

Thanks for the suggestions, I agree.  I think with some more story and animation (that all connect together) it would definitely enhance the overall game.

This game gave me some cool Undertale vibes.  I'm really impressed with how much you created during the jam.  I think with a little more polish this game could be great.

Honestly, I was a little confused by this game.  It feels like the beginning stages of a much bigger idea.  Still, it was intriguing and I think with some more work it could be really cool.

The visuals are awesome!  Love the opening screen and the way you make me feel like I'm looking at an old CRT screen.  I wasn't sure what was going on the first time I played and then was surprised by the ending (in a good way).

This was so good!  I love the look of it.  It was unique and clever.  I would love to see you expand this.  Very well done.

Not gonna lie, kind of blown away by that opening cut scene - so impressive.  Very interesting secondary mechanic "statue" mode.  I was not very good at this game, but still really enjoyed trying it.  Great visuals and audio.

Wow!  Your skill tree is insane - so cool.  Personally, I was terrible at the combat, but I was still blown away by how much you got into your game in two weeks.   As another Construct 3 developer I am very impressed.

This was a fun old-school platformer.  Simple, but cool animations and great retro sounds.  I was terrible at it, but enjoyed the game none-the-less.

Getting some cool "Office Space" vibes here.  It's a fun early concept, would love to see some more progression and diversity in what we smash (also some smash graphics and sound would be fun too).

Clever variation on "Rock Paper Scissors".  This actually had me thinking about my choices.  Especially good use of the secondary mechanic.  There isn't much to it, but what's there is, is  fun.  Well done.

I loved this puzzle game.  First, great tutorial system.  Second, clever and original mechanics.  Easy to learn and fun to play.  This is a winner!

Totally loving this game.  It really appeals to the way my brain works.  I just wish it had a save and load option, so I could go away and come back to it.   Really fun and well done.  I could see this being expanded on and being truly awesome!

Thanks!  That's great.

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Great colors - looks fun!

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It's a few days later and I'm realizing that this is so much harder than I thought it would be.

This is my first game jam (and first game) ever.   I'm starting to rethink what I can put into this first version of the game, so that I can get done on time.

I love that this is a solo jam.

But, I'm wondering if you're allowed to have playtesters.

For example, can I share my game with a couple of friends to help catch bugs and get their feedback on the gameplay?  They won't be coding at all, just sharing their thoughts with me.

I wasn't sure if this was allowed or frowned upon.

I love the theme!

I have an idea already, I just have to figure out if I can pull it off in time.  Definitely going to give it a shot though.

Best of luck everyone.  Looking forward to trying all these new games.

I love my avatar!  That's the first art, I bought from you.  He hangs in my office and always puts a smile on my face.

Love it!  Adorable graphics, great music, fun quirky story.  Well done!

I got this game as part of the Bundle for Racial Justice and Equality and it is fantastic!  I love the look of it.  The puzzles are fun and challenging.  Just an overall awesome puzzle game!