Maybe my favorite game so far. Absolutely loved the look of it. And the decisions were definitely tough. I just wish there was a greater diversity in the encounters (lots of fallen barrels and angry dogs). Still, it was pretty awesome. Really well done!
MessMess
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I love minesweeper and your original take on it was very cool. Especially clever to add the bad guys on the map and then have to make choices about whether to fight or not. Impressed with how much you could build during the jam. When you find more time, I would add a tutorial mode for it all. Very well done.
I adore the look of this game. But I also had a lot or trouble getting it to work (I'm on a Apple Laptop with Safari) and I simply couldn't get the balloon to take off or for the screen to clear of the animal cars (I tried the W and Arrow key). I'm so sorry. I hope I didn't do anything wrong. I bet with some small bug fixes it would be awesome!
CONGRATULATIONS!
That's so cool that you played it all the way through.
I don't know if you looked at our setting page (it has no settings at the moment), instead I listed all the things I want to add to the game and animation and music are at the top of the list.
So, thanks for the great feedback, I will definitely get to work on an update after the Jam is over!
I love that this is a solo jam.
But, I'm wondering if you're allowed to have playtesters.
For example, can I share my game with a couple of friends to help catch bugs and get their feedback on the gameplay? They won't be coding at all, just sharing their thoughts with me.
I wasn't sure if this was allowed or frowned upon.