No effort put into this whatsoever. Anybody could make this with the right template and some assets off of craftpix. Do better.
µm² studios
Creator of
Recent community posts
First of all, thank you all so much for 400 views on the Micrometer Squared Studios account! It truly wouldn't have been possible without you guys, and we're hoping to provide more games and updates in the future.
Next, this is the final patch for the Devoid Demo, after which development of the full game will begin.
The patch can be played right here!
This is a relatively small patch, and includes the following changes:
-Fixed website link for windows/mac exports triggering automatically
-Added new music for the Lurker
-Modified naming of passages to locations
-Adjusted fullscreen quality
-Modified flavor text for Pipe Maintenance
-Fixed death screen in Underhang
-Fixed grammar issues
That's it for the updates, everyone! We'll see you in the early access for the game's full release. Stay safe, micrometer squared studios out.
Ladies and gentlemen, after months of waiting, the fourth and final update to Devoid has been released.
This concludes the development of Devoid's Demo, and the full version will being development.
But for the newcomers, what exactly is Devoid about?
Devoid is a horror-esque roguelike set in the depths of the Kola Borehole. Assuming the role of Mikali, you descend deeper into the pit, utilizing an arsenal of perks and weapons. Fight entities, explore areas, and communicate to characters to figure out the mystery of the Kola Borehole.
The fourth update has added many changes to the game, including:
-New perks
-Industrialization
-New mechanics
and much more, the full list accessible at our devlog.
If you want to play the game, it's available at micrometer-squared.itch.io/devoid-demo, so hop on and enjoy the descent!
ah, thanks, i read it. i do have a question, however. i think my game crimson edge can be seen from search, despite it having less views and downloads and whatnot than my other game Devoid, that's not visible from search. i find this rather strange, but its just an oddity that id like to point out, not something to be fixed.
I've posted several games. They're decent, get little views, and for some reason don't show up in search whatsoever, no matter how specific the prompt be. The same applies to devlogs, jams im hosting, and whatnot. I've searched the settings, everything is listed, my email is confirmed, so why isnt anything showing?
Yea, I've noticed these issues as well. See, I didn't have 10 days, I had 9, and some features I just didn't have the time to integrate, such as the explanation of the rules. The take button still being visible after beating cards is a strange error, despite all the code checking out. Indeed, highlighting the playable cards would help very much, but may ruin the immersion just a tad bit less... immersive.
As for the hand, it is worth noting that the world is ending in the game. In fact, I'm gonna go Mojang mode and make any visually altering bugs features. From now on the only correct explanation for visual glitches is: The world is breaking. :P
But hey, thanks for the feedback! I'll try to integrate these suggestions into the game after the jam is over.