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Perspective's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #10 | 4.563 | 4.563 |
Mechanics | #44 | 3.969 | 3.969 |
Fun | #77 | 3.813 | 3.813 |
Aesthetics | #87 | 4.000 | 4.000 |
Sound | #167 | 3.250 | 3.250 |
Story | #332 | 2.344 | 2.344 |
Music | #529 | 2.125 | 2.125 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Pattern Pack 2 (1.0) -- Created/distributed by Kenney (www.kenney.nl) Sci-Fied -- Font by dustBUST https://www.dafont.com/sci-fied.font R2 talk -- Sound clip modified, original by mok300z https://freesound.org/people/mik300z/sounds/103525/
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Comments
That was quite cool! Very interesting 3D puzzles with 2D perspective. Just like experiment to try and put the ends of two pencils together with one eye closed ;-) I loved your arrow ascii wall! I was missing the music though...
Very ambitious take on the theme with all the different camera work required. I liked the tutorial/onboarding section. Maybe it is just me, but I had difficulty reading some of the letters for the controls in the font used and wasn't sure what keys some of them were. Having a reference for the controls in the pause menu or the game page would be helpful as well.
3D world, 3 views but only 2 dimensions at a time, clever idea, I loved it even though it causes a bit of dizziness because of the camera movement while switching views, a “instant switch view” option would be a great setting for those who get dizzy from weird camera movement (like me)
Bug: in the second level, I pressed space by mistake and switched to the top view, I didn’t know about the Q and E views since I haven’t moved to the block yet so I didn’t know what to do and restarted the game, I recommend you to have the views turned off until their instructions appear
great game overall, managed to complete it
I did not consider that it could make anyone dizzy, I normally get that very easily so I figured if it fif not do it to me, it would be safe... thanks for mentioning it, I will correct that by adding an option as you mentioned!
Nice idea working with the camera!.
Noice!
Nice switching mode between the two dimensions in the game, we love the main character, it was like bb 8 from star wars. Very interesting mechanicals, nice work :)
really greate all around. i think the camera switching was greate would like a way to look at the map from a top view or somthing like that
This was a great game, I played it to the end because I had to finish it.
The graphics were great, I found the camera switching a bit too slow for my taste but other than that it was really fun to play.
I hope you finish it and turn it into a full game!
Really like the visual and the implementation of the theme, great job!
This is lovely, really nice gfx and lovely sfx for a kind of unique game with nice mechanics and puzzling challanges. Gets a bit frustrating at times, but only due to my own (dis)ability to grasp things! Well done!
Cool mechanic, very nice visuals and sound effects, well done!
nice one
i thought i was stuck but i was in map mode :-D
Nicely done for the game.Great game and i was stuck in the third.Because i'm not a fan for puzzles.But great game
Really nicely done! Also getting some Fez vibes here. Love the droid. Must have been fun to make
That was fun! It kind of reminded me of the game Fez. I loved the droid noises and I liked being tricked by the extra dimension, so close and yet so far!
Your premise is similar to mine, controlling 3D objects in a 2D perspective. I really like the aesthetic you went with too! Looks awesome and is a great puzzle game!
this game was so good! great puzzles. super nice look and an overall polished experience. nice work!
I really like puzzle games and this really hits my note. Great aplication of a theme. I just wish there could be more time so it would have more levels!
Great job!!
Really cool take on Life in 2 Dimensions!
I can see that you have taken the time to make sure everything is really well polished and executed, very impressive. It is all the small details that count!
I had to use the top view a few times to understand where I needed to go ><
Great submission!
I thought the game was really well done. I really liked the last level, you got to see how everything was laid out and I sped through that! I did have an issue when going into fullscreen mode where the game's framerate tanked but I just played in the windowed mode and it worked fine. Great game!