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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Known Issues (and bug reports) Sticky

A topic by Majalis created Sep 03, 2017 Views: 113,556 Replies: 586
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http://prntscr.com/n5kqc9 and whenever i goto it i always get this error http://prntscr.com/n5kqqe and im stuck aswell since the other way also has this and the way back is the goddess naga thingy.

(1 edit)

Hi I just installed the new public version on my Galaxy s4 and got the following error message 


Sorry, fatal error- Please let Majalis know! An error.txt has been created in the game folder with the full details of the error.


Error: Rejecting Class

com.majalis.encounter.EncounterCode

Because it failed compile-time verification

(Declaration of 'com.majalis.encounter.EncounterCode' appears in /data/app/com.majalis.talesofandrogyny-1/base.apk)


I'm sorry to say that I can't find an error.txt anywhere. I also can not find the game folder. Pls help!

if you right click the game and hit manage and then hit manage again it should have an option to open the folder

(1 edit)

i just recently started getting an opengl error. the error.txt says:

java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL20.glCreateShader(GL20.java:219)
at com.badlogic.gdx.backends.lwjgl.LwjglGL20.glCreateShader(LwjglGL20.java:201)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.loadShader(ShaderProgram.java:209)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.compileShaders(ShaderProgram.java:188)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.<init>(ShaderProgram.java:171)
at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:162)
at com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch.<init>(PolygonSpriteBatch.java:143)
at com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch.<init>(PolygonSpriteBatch.java:105)
at com.majalis.talesofandrogyny.TalesOfAndrogyny$1.<init>(TalesOfAndrogyny.java:76)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:76)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)


can someone please help me with this?

Kitty doesn't take your anal virginity when choosing the "Door number two" option in Beastmistress-defeat encounter. Similar to post by Unentokku, issue 3.

had this kind of issue appearing with most of the characters after a while.

I seem to be running into a problem in the v2.10 public build where the new armors such as the Chastity Belt and Indestructible Shield will not show up in the Monsters Town shop if I have already bought all the old armors such as the Shoes of Running and Gauntlets of Strength. The new armors will show up if I have not bought the old armors yet (tested by using two different saves: an old save that had not bought anything yet and creating a new save). 

Been trying to play the game for multiple versions (2.6 and 2.10, at the top of my head), but they refuse to even start.

The download goes fine, extraction fine, but when I try to play it simply doesn't start.

The current version for Mac doesn't work. I can download it and can unpack the rar. But the unpacked game refuses to even open.

Not sure what the Seed option is for or what to put there, just as i'm unsure if this has been brought up, but I was tossing a random number in it and put a period in the seed box and I got this error file in my folder.

java.lang.NumberFormatException: For input string: "1."
    at java.lang.NumberFormatException.forInputString(Unknown Source)
    at java.lang.Integer.parseInt(Unknown Source)
    at java.lang.Integer.parseInt(Unknown Source)
    at com.majalis.scenes.BonusScene$2.keyUp(BonusScene.java:156)
    at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:48)
    at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:182)
    at com.badlogic.gdx.scenes.scene2d.Actor.fire(Actor.java:153)
    at com.badlogic.gdx.scenes.scene2d.Stage.keyUp(Stage.java:427)
    at com.badlogic.gdx.backends.lwjgl.LwjglInput.processEvents(LwjglInput.java:315)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:217)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

Developer

Ah, thanks, we'll strip out special characters as well. Thanks!

(1 edit)

Running into softlock wrestle/grapple situation. This has occurred against the male goblin and the slime, when the wrestle bar is on the far left but the enemy has low hp/stamina they will endlessly rest/rest/rest/grapple and fail the grapple - PC is always winner of the grapple but since the grapple bar is on the far left PC is unable to do anything but rest endlessly.

version 0.2.10.0

Developer

Hi, thanks, this is fixed in the weekly patron version currently, so it'll make its way into 0.2.12.0.

(2 edits)

In the latest public build (v2.10) I'm encountering a few issues, mostly minor:

Chastity Cage Replacement

Purchasing the Cage of Power while already wearing a regular Chastity Cage seems to just result in the loss of the money, as the new cage doesn't replace the old one. I think it would make sense the old one to be removed in favour of the better Cage of Power, either destroying the old one, or putting it in inventory to sell.

Missing Harpy Image Unlocks?

There seem to be missing image unlocks in the gallery for Harpies; I'm pretty sure I've done every seen available, but the only images I've unlocked are the various Fellatio variants. Specially the image with Hiro face down and a Harpy gripping his big butt as she ploughs him (my favourite ;) isn't appearing in the gallery.

Update: Aha! The images are unlocked when surrendering/losing to the harpies (which I've apparently never done), the issue is only with images displayed as a result of sex during combat, which don't seem to trigger the unlock.

Performance Issues

This is nothing new, but may be worse in the latest version, but on a system with a slower (spinning) hard drive the game can feel quite slow, and I think this is to do with how it constantly writes out new save games when advancing dialogue, taking turns in combat etc. in order to resume as close as possible, but this results in the game frequently freezing. Even though it's only a fraction of a second it's noticeable.

I'd like to suggest that instead of saving constantly, the game should use an "events stream"; basically instead of writing out a full save, the game would open a file (and keep it open) and write new values onto the end of it as list of changes since the last proper save. When the player saves, exits the game or if the events stream gets too large the game should save normally (ideally in a background thread) and discard the events stream. In the event the game exits without saving (crash, loss of power, forcibly closed etc.) it can load the last save, then apply all the changes listed in the events stream to resume where it left off.

I've actually developed in Java (though it's been a little while, all my recent jobs have been in PHP) but if you can let me know any details of how the game handles saves I could possibly knock together some sample code if that's of use. For example, if the game stores its data inside a Java Map then it's dead to create a wrapper/sub-class to handle this.

Developer

The chastity cage change is a bug; it (correctly) fails to de-equip the chastity cage you're wearing, but then doesn't put the new chastity cage in your inventory (because it assumes it will be auto-equipped). I'll fix this now.

It's a known issue that CGs viewed during combat don't unlock knowledge of those CGs (because of how they're served up in combat). Hopefully we'll be able to resolve it soon.

The constant saving is due to the game's roots as a rogue-like, preserved in the current iteration of the game in the form of ironman mode. It has nothing to do with resuming the save as close to failure as possible. I could add an option for disabling auto-save on non-ironman saves, though. There already is functionality implemented that queues up save file mutations until they're flushed to a file, so that shouldn't be too hard to implement.

Hi I just installed the new public version on my Galaxy s4 and got the following error message 

Sorry, fatal error- Please let Majalis know! An error.txt has been created in the game folder with the full details of the error.

Error: Rejecting Class

com.majalis.encounter.EncounterCode

Because it failed compile-time verification

(Declaration of 'com.majalis.encounter.EncounterCode' appears in /data/app/com.majalis.talesofandrogyny-1/base.apk)

I'm sorry to say that I can't find an error.txt anywhere. I also can not find the game folder. Pls help! I have tried this every now and again for two month now and have seen other people here have the same problem but no solution.

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I don't know why but when the game is on the map it starts to slow down and it kicks me out of the game at random. I'm on andriod.

When you get fucked by the ogre during a fight the game layers 2 scenes at once.

(1 edit)

hello I just tried installing the new apk public version and it keeps saying app not installed I don't know if it's the files or if I'm doing something wrong I tried installing through file manager but it still won't work 

(2 edits)

In the new weekly Patreon build, every character I’ve created has the Stuffed status effect (Agility penalty) permanently set to 2. This is likely a result of Rectum contents set to Cum-stuffed and Colon contents set to Filled-with-cum. It doesn’t go away, even after using rest for 20 days straight or adding more baby batter or babies and waiting further.  Requesting a plumber to use a big, long snake to come clean out Hiro’s pipes.

Tales Of Androgyny Win64.zip v0.2.12.1

Edit: They fixed this issue.

(1 edit)

In the newest weekly build(win64), every time I go to start combat I get a fatal error - empty array.  Here is the error text


java.lang.IllegalStateException: Array is empty.
at com.badlogic.gdx.utils.Array.first(Array.java:338)
at com.majalis.character.Technique.resolve(Technique.java:105)
at com.majalis.screens.BattleScreen.displayTechniqueOptions(BattleScreen.java:582)
at com.majalis.screens.BattleScreen.<init>(BattleScreen.java:387)
at com.majalis.screens.ScreenFactoryImpl.getBattle(ScreenFactoryImpl.java:243)
at com.majalis.screens.ScreenFactoryImpl.getCurrentContextScreen(ScreenFactoryImpl.java:287)
at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:137)
at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:233)
at com.majalis.screens.LoadScreen.switchFade(LoadScreen.java:46)
at com.majalis.screens.AbstractScreen.showScreen(AbstractScreen.java:92)
at com.majalis.screens.LoadScreen.render(LoadScreen.java:52)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

Hey dude i can install the game and everything but whenever i try to load it up i keep getting this from the error txt "

com.badlogic.gdx.utils.GdxRuntimeException: OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: 1.1.0
Type: OpenGL
Version: 1:1:0
Vendor: Microsoft Corporation
Renderer: GDI Generic
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGLInstances(LwjglGraphics.java:380)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGL(LwjglGraphics.java:259)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:250)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:144)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)"

is this a bug or what should i do?

Same here ;-;

(1 edit)

i encountered this with Lura I'm on Android and it happens every time i try to enter her castle

What should I do with this?

++++ same problem 

Developer

You'll need to update your android version.

Android version crashes on loading screen after creating ccharacter :c

can i please get some help on this opengl error?

java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL20.glCreateShader(GL20.java:219)
at com.badlogic.gdx.backends.lwjgl.LwjglGL20.glCreateShader(LwjglGL20.java:201)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.loadShader(ShaderProgram.java:209)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.compileShaders(ShaderProgram.java:188)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.<init>(ShaderProgram.java:171)
at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:162)
at com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch.<init>(PolygonSpriteBatch.java:143)
at com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch.<init>(PolygonSpriteBatch.java:105)
at com.majalis.talesofandrogyny.TalesOfAndrogyny$1.<init>(TalesOfAndrogyny.java:76)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:76)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

(1 edit)

Was there ever a fix for this? I'm having the same error.

Edit: Not sure if I have the whole context for the issue, but I fixed it by playing with my graphic settings. I have a 4K UHD (3840x2160) monitor and I had the game previously set to fullscreen at maximum resolution. I changed the resolution from 3840x2160 to 2560x1440 for using a different application and that is when it started throwing that error. If I go back to 3840x2160, start the game, turn off fullscreen, use a set resolution, and exit, I can use it at 2560x1440. Not every resolution has this issue, so it might be an edge case.

downloaded the current version on mac, but finder keeps saying that the application cannot be opened. I've extracted and everything.

Hi. For some reason, I'm not able to download your game... I tried downloading it through my browser, but it gets canceled at random points during download and in the itch app it downloads but when installing it throws this error:

while extracting (Tales of Androgyny Win32 v0.2.11.0/TalesOfAndrogyny.jar): dmc_unrar_extract_file_with_callback: error 44: RAR 5.0 block checksum doesn't match

I would like to know if there is a way to get an older version of the game to see if I can play it or if there is a way to solve this problem...


Thanks

for some reason The Cheat Mode option is missing for me, I'm running the Win64 v0.2.11.0  public version of the game. because I'm stuck in Cheat mode i cant actually unlock any of the achievements or actually receive a game over. any idea how i can fix this?

Can't install the apk version, an error message keeps to appear on instalation process

ive been trying to download for the last three days and keep getting an error 403 if it even lets me try to download at all

What version of Android support

(1 edit)

What does this mean? I've been getting this after it says app has installed, then it just kicks me out. For Android

 Android  update killed my saves. 

Positive note I can get those other scenes that I couldn't get.

i am trying to download the newest  Win64-bit version but it keeps stopping and says network error what do i do

When I use the "careful attack" move , it switches me to offensive stance  instead of keeping the defensive one , though there are no mentions of it anywhere in the patch-notes (unless it's the block level added , mentionned in the 1.10 update , but it's not effective there ) , as there also are mentions that you keep your "defense options" in that stance , and now it's just a weaker sudden advance move , I'd like to know what happened...

Currently on latest version (June 2019) and I can't access the mare ending, lura ending, brigands of any kind, or the pervert menu. I've only had the error page show up on lura, but when I go to my files, there is no error document to post.

Secondary location paths show up, like entering the strange castle for lura, but once the tile is activated it crashes.

Developer (1 edit)

What version is this on? The android version? On desktop versions, if an error message pops up, the error.txt will appear in the same folder as the application.

Sorry, yes the android version, I'm unsure if it has something to do with my phones system, but whenever I go though my files to find it, it just shows up as empty, the settings are supposed to show hidden files, but it still shows up empty.

Something like this- my files/ sd card/ android/ data/ com.majalis.talesofandrogyny /files- and there is nothing showing.

Developer

If you can't find the error file, just letting us know what the error message said is helpful.

(2 edits)

so I recieved the error code for Lura

Failed to allocate 1677356 bytes with 16777216 bytes and 37mb until oom

I'll try getting the others again next.


I attempted to see what the other codes were, but none actually had any shown up. I attempted to open the pervert menu, brigand standard, brigand weak, and the mare ending location loaded the space where both the strange castle and centaur camp appear but it wouldn't allow me to enter. Upon attempting to activate any of them, it would simply shut down, without an error message of any sort.

Developer

That's what I suspected - your phone doesn't have enough memory (RAM, not storage). Those encounters have more loaded into memory at once (namely additional music tracks) and it's too much for it to handle.

Well thank you for the update, at least I know what's going on with those endings. I hope the actual error report helps, thanks for your hard work.

I guys, i've found a pretty annoying bug in the v0.2.11.0 that wasn't fixed in the patch notes : When you are attacked by an Harpy near the Fort, she keep on doing dive attacks. And if you choose dodge (cause no arrow and not enough sluty to open wide), if you don't have enough AGI to pass the second tests (see screens), you are locked in an infinit loop of losing 10 HP. Even if you drop to 0 HP,  it continue until you decide to choose "Fail" to the tests, and you get stabed for free...

It's pretty annoying to loose virginity just because AGI is under 7, since that is a pretty high number... Can you guys fix it please ? Thanks for your time.

Developer

Heya, this was actually just fixed for this weekly patron version. :D

I just got another error code, failed to allocate 14517904 bytes with 16777216 free bytes and 31 mb until oom requiring 14520320 where largest contiguous free 726208 bytes. I'm assuming it's another ram crash, but I just figured I'd post this one as well just in case as it's different than my past one. If at all possible, an attempt to reduce ram usage would be appreciated. Thanks again, I still appreciate the hard work.

Huge thanks for the update, looking forward to finding everything new!

Just a reminder though, however you're building the Mac version of the game, it's still broken; the app itself doesn't have correct permissions (/Contents/MacOS/TalesOfAndrogyny needs to have execute permission), but even once this is fixed it won't open, using the Terminal to open it instead gives the following error:

LSOpenURLsWithRole() failed with error -10810 for the file /Volumes/Users/renara/Downloads/Tales of Androgyny Mac v0.2.12.0.app.

Removing the .jar file and opening that directly however still works just fine on any Mac with Java already installed.

Dunno if you have access to a Mac for testing, but if you can share anything about how you build the Mac version of the game I might be able to reproduce the issue and find a fix, at the very least I can keep testing Mac builds to see what works.

I finally found the dark knight. And I see why I was having trouble.  She was on an area space that was miss marked as having no one there at all. As if there would be no encounter.

Hey , so , hum...Was the tweak in careful attack actually mentionned anywhere ? I know I'm insistent but it's pretty much breaking my gameplay so...

(1 edit)

The 'wrapped bottom' grappled stance in the Naga fight is bugged--I keep tripping while using Rest, and falling out of the stance.

It seems to be bugged in lots of other ways too.

(1 edit)

Howdy I just installed the game on my android tablet but I ran into a problem. The problem is the game keeps crashing after I finish creating my character. I can't seem to find the error log for this problem and I don't get any error message either. So will reinstalling the game fix this or is there an other option? Please help. To be more specific it crashes during the loading screen after I finish creating my character

I updated the game to the latest non patreon build and my problem still happens

Developer

Sounds like a memory issue - try closing some other apps you have open and see if it still crashes?

I have an error log, I don't know what the problem is. log: https://pastebin.com/cvD1c54w

Deleted 1 year ago

You might have rights problem in the directory you are trying to save. I had that problem and moved the game to another folder I had full control over.  

(+1)

Hi! The Linux rar is not extractable at all. I tried on Ubuntu 18.04 on my desktop and laptop.

And in the itch.io application, both the .jar and .rar is uninstallable, both spit out a 'Failed to load VM runtime libraries' error.

does the rar rely on a vm? should I just use the .exe/WINE?

also, the jar has been freezing both my pc's to a point the hdmi out stops working and I am forced to re-boot..

i have tryed mulitply times to try to get it to work but it just keeps saying this send help i am trying to download the android version as thats what i play on

I'm not certain if this is just a visual bug, or if Urka has actually vanished. Long story short, lost the first encounter to her, and chose to spar while drunk upon meeting her the second time. She's not visible on any of the maps I've seen, which may be an issue.

Hey, Public build 2.13 here.
I started off creating a character, I went paladin. I've gotten to the point where I've removed my "Cage of Power" 
But to the game, any option where I could use my shaft of justice i get "requires free cock" Is this a bug or am I missing something? 

I see you got the Armor of Anal Torment. And I'll have to say you are literally Fucked now until you find a way to remove it ;) because you dont have a free cock with this thing but an Open Anus for Anyone to Enjoy ;) 

I for my self made my first Char a Bitch who is still wearing this with 0 dignity and being a total slut. But if you stumble upon the dark night with no dignity you are fucked so try to get something to break that curse or just make a new char. My current Char is a Cunning level 16 Warrior who is Anally and Orally a Total Virgin but fucks literally anything fuckable and I just avoided taking the armor at the Outpost ;)

Ah i wasn't aware the armor did that to you.
I've already met the knight and lost the game i was a bit pissed so i made a new chara even tho i think this character is stronger because level 3 ultra fire with Oil and weakening curse is OP. 

Thanks for letting me know im going to remove the armor and get my dignity back up so I can actually play my fav chara

@Majalis

I just stumbled upon something, and I hope it is a Bug. If "The Hunger has gotten the better of you" and you stumble upon the Merchant that sells Meats for 2 gold, and you bought all his meats before, he wont have any meat and you just get the 8 food he gives you normally. Would be nice if it would restock after each time you meet him.


@Moogs2Lewd 

Btw. Forgot to mention,

To get the cursed Armor off just go to the Haunted town and you can buy a Anti Curse scroll for 25 gold.

I saw the food thing as well, but im poor so I loved just having free food. 

Because If the other merchant, I lose due to already having been fucked by the dog.



Also yes thank you, I knew where i get the anti-curse scroll. Do you know what the Tiara of control does?

Is it why i start every fight in a surrendering position?? 

could be. Didnt encounter that item yet.

I'm trying to launch it on a Macbook Air, and whenever I try to start it, I get a failure to start and Exit code 0x1 (1)

(+1)

Hey keen on trying out our game however slight issue with the Linux package. Looks like some of the files out of the jre folder as missing. 

Linux doesn't see it as a valid exe as it has no extension and trying to run it directly via terminal and i get the below error. 

``

[user@$ ./TalesOfAndrogyny jre/lib/amd64/server/libjvm.so: cannot open shared object file: No such file or directory
Error: failed to load VM runtime library!

```

if it helps, on on Manjaro running XFCE

love the game but for last two updates my phone will not state error with parsing the file. I wonder what that is about.

(4 edits) (+1)

On Ubuntu 18.04

java -version
openjdk version "11.0.3" 2019-04-16
OpenJDK Runtime Environment (build 11.0.3+7-Ubuntu-1ubuntu218.04.1)
OpenJDK 64-Bit Server VM (build 11.0.3+7-Ubuntu-1ubuntu218.04.1, mixed mode, sharing)

java -jar TalesOfAndrogyny.jar produces

WARNING: An illegal reflective access operation has occurred
WARNING: Illegal reflective access by org.lwjgl.LWJGLUtil$3 (file:/***/Tales%20of%20Androgyny%20Linux%20v0.2.13.0/TalesOfAndrogyny.jar) to method java.lang.ClassLoader.findLibrary(java.lang.String)
WARNING: Please consider reporting this to the maintainers of org.lwjgl.LWJGLUtil$3
WARNING: Use --illegal-access=warn to enable warnings of further illegal reflective access operations
WARNING: All illegal access operations will be denied in a future release
Inconsistency detected by ld.so: dl-lookup.c: 111: check_match: Assertion `version->filename == NULL || ! _dl_name_match_p (version->filename, map)' failed!

running ./TalesOfAndrogyny produces

jre/lib/amd64/server/libjvm.so: cannot open shared object file: No such file or directory
Error: failed to load VM runtime library!

The referenced folder is in fact empty in the public Tales of Androgyny Linux v0.2.13.0 Linux release. /amd64 contains one file, jvm.cfg.
These issues are pretty much identical to the previous Tales of Androgyny Linux v0.2.10.0 public build.

Attempting to run the JAR manually runs into breaking encapsulation with reflective access of the class loader. Attempting to run it through the supplied ELF fails due to the absence of a supplied Java Virtual Machine.

The lwigl problem is this: https://itch.io/post/372890
The game fails to open for various resolutions or screen ratios. Using a TV ratio like a 16:9 or 16:10 or high resolution like 1920x1080 or 4K HD seems to break the games rendering.

Additional information: my system is running open source drivers for Radeon RX 550 rather than the proprietary binaries of the official AMD driver release.

Hi,

If I try and save my game, it'll show as saved to whatever save slot I have it set to, but that slot will not show as having a saved game in the load menu, and when I try to continue, it makes me start over from the beginning

This makes it that I can never save any progress, which is pretty disappointing.

Developer

Sounds like it's failing to make the save files - check to make sure that it's creating the .toa-data folder in the same folder where the game is installed.

(2 edits)

Crash report
https://pastebin.com/payxeiG2
I'm using Windows 10
I moved to a Feral Werewolf encounter in the mossy expanse and bam, it crashed

seems like I can't open the pervert menu, the app crash when I click on it.

I have a Samsung Galaxy S6 edge.

this error appears when i open the game can i do something?

Sorry, fatal error - please let Majalis know! An error.txt has been created in the game folder with the full details of the error. 

Error: Rejecting class com.majalis.encounter.EncounterCode because it failed compile-time verification (declaration of 'com.majalis.encounter.EncounterCode' appears in /data/app/com.majalis.talesofandrogyny-1/base.apk)

Developer

You probably need to upgrade your android version on your phone.

Same error code i just made sure my android is up to date but still get same error code

I downloaded this game on my Moto G android and I can load the game, but it crashes when I finish making my character and try to continue. No error message, the screen just goes black and I get kicked out of the app, and if I go back in it's on the starting screen again. How can I fix this?

com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load font, FreeType error code: 85
at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newMemoryFace(FreeType.java:93)
at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:116)
at com.majalis.encounter.EncounterBuilder.<init>(EncounterBuilder.java:107)
at com.majalis.encounter.EncounterFactory.getEncounter(EncounterFactory.java:39)
at com.majalis.screens.ScreenFactoryImpl.getEncounter(ScreenFactoryImpl.java:229)
at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:132)
at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:236)
at com.majalis.screens.AbstractScreen$1.act(AbstractScreen.java:79)
at com.badlogic.gdx.scenes.scene2d.actions.SequenceAction.act(SequenceAction.java:65)
at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:96)
at com.badlogic.gdx.scenes.scene2d.Group.act(Group.java:46)
at com.badlogic.gdx.scenes.scene2d.Stage.act(Stage.java:221)
at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:368)
at com.majalis.screens.MainMenuScreen.render(MainMenuScreen.java:330)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

If you go to tell a story but don't have the necessary status to tell them, it kinda locks you in since you can't back out without going back to the main menu and reloading the last save

When I attempt to install the apk of the latest version on my phone (Samsung Galaxy A8) it gives me the message that the apk isn't installed, and the apk installer crashes. I was wondering what you think the problem is, and if you could fix it, thanks.

I've had this error Before, just turn off Google play protect and try again, and if you're still having this problem, it means that your device is running out of storage, try cleaning it or deleting caché and install again.

(1 edit)

well  and new problems shows themselves, if anyone can help pls 

hi it wont download on my android it says rejecting class because it fails time compilation verification? Dunno what that means hope theres an easy fix

found a bug with the camp action.

https://gyazo.com/aa760b3ad255cf597ee7319c5959b0d6

Not really sure how to search through this thread, so I don't know of the following has been reported already.

I accidentally "equipped" the codpiece (the one bought at the Outpost for the Hunter in the church) while already having the cursed armor of anal torment equipped. This resulted in the codpiece vanishing from my inventory. I wanted to test if this would happen with other items as well, so I clicked on the laced panties, and they disappeared as well. Later on, when I removed the cursed armor with a scroll, I found the laced panties equipped on the character. (Underneath the cursed armor?). I removed the laced panties in the hopes that the codpiece would show up, but it didn't.

(1 edit)

Hello,

I have found a bug regarding the Healing Pond Elf Lady. If your character is a virgin for both receiving a blowjob and having sex, it will say that you have lost your virginity, however it doesn't actually register as such. Notably, after having sex with a different NPC (such as Rose),  the sexual acts with the Elf Lady will act as normal (increasing your Top rank).

See attached.



Edit: I also noticed that the Elf Lady does not appear on the Pervert screen. As far as I know she used to.
(+1)

Every time I download the game and try to extract it I get an error saying the file is damaged.

i downloaded both the 64 and the 32 , both say the zip file is damaged and wont open or even extract , am i missing some thing ?

when i load my save the map loads perfectly but after 1 second everything goes black and all i can hear is the background music

I can't get the Locked up Achievement despite fulfilling the requirements, bit annoyed as it's the only one I'm missing.

This is Android version....Everytime I open the app it always like this...

not sure what's happening


(1 edit)

Just for laughs, I tried to seduce the Quetzal Goddess through out the battle but it did nothing. I don't know if this is a bug or not.

Edit: I saw there was a "knotted" outcome listed and I tried to go for that.

I think I finded a bug, Is it possible to get the "GHOST-DAY-MARRIAGE-IMPOTENT" scene (/event?) ? I tried the armor of anal torment, tried the spell from the warlock (in the event log it says that she make you impotent) that one from losing to her and making the choice "to be a girl", tried to encounter her drunk (with the wine), tried all of them together, but is not working, like I said (and confirmed it in the game) when u get a scene (/event) it will appear in the profile file in the save folder, I find it in the encounters file and it seems that the "flaccid art" will appear ("foreground": "GHOST_ANAL_FLACCID"), I just get the "MERMAID-FLACCID-FRUSTRATED" scene with the mermaid and then tried again to get this scene with the ghost, but not worked :'(

Developer(+1)

Yep, I see the issue - this was using the wrong check. I fixed it for the next builds.

(1 edit)

not sure why its doing this on android

Deleted 4 years ago

this is still happening by the way

why this happen?, i have 2g free, or is because my low ram? (Android)


This text box appears everytime I try to run the application and I'm not sure how to deal with it. The application says the date modified is 2//1/2018 so I'm not sure if that anything to do with it or not. Would love some help. Thank you!


Couldn't install it on my Lenovo tab 3 plus

Hi majalis

im have a problem with the last public release on android, at the launch of the game an erro hows and i cant launch the game, it says  that it is a critical error

btw, like the looks of the game, if i had money, i would become a patron but currently i cant, keep the good work. 

the game close after i click the begin buttom the loading begin and after some time the game close for some reason i using the 2.20 version of the game 

Hello, I have this message that appear everytime I try to open the game and the error.txt says this (I'm on Windows 64 version with the 2.20 version of the game). Thanks in advance and keep up the good work !


(+1)

Ok I resolved it, I just had to update my sound drivers

The Game Crashes either when clicking the "Pervert" Option in the Menu, Traveling either to the Valley with that goddess or the Outpost Maps and on rare occasions even when entering a cutscene/Area/Battle. I'm Playing on an J5+ other Apps doesnt seem to run out of Memory. Can you fix that Majalis?

Looks like the public v0.2.20 release hasn't been completed properly; all the files are for v0.2.19 and the changelog still seems to be stuff from v0.2.19

Heyo, need help

Everytime I attempt to open the game it does nothing, I used 7-zip to extract the files so I can (attempt to) play the .exe versions (I tried bothe x34 and x64 downloads), I downloaded java to try the .jar file, but no matter what, the application saddly never opens. I'm on a windows 64-bit operating system. Please help, I enjoy this game so much on android but the game runs slow, chugs a bit, and is a bit small on my phone. Thank you in advance!

I'm using Windows 10 and have the newest build. On the "character" and "quest log" pages there is so much text that there should be a scroll bar, but there isn't so I can't read all the text. I've tried all the text options and screen sizes and it still seems to be true. Any suggestions? Or did I just fail to find this bug on the list? 

Hi everyone! I downloaded the new public build  (currently v0.2.20) and when I opened the game it says on the title screen that it's actually the patreon build. And it got all the function of the patreon build as if I subscribed.  Here's a screenshot. Then am I just lucky or...

I got this build too :)

Hey maybe we got some kind of blessing from whatever goddess of lewd game. Hehehe

for the newest update (I'm on android) it won't stage the app for the game, so it will.be downloaded but the app wont show up cause it cant stage it, also it's taking the storage of my phone even once its deleted

Trying to unzip the Win64 Version but WinRAR it keeps telling me "The archive is either in unknown format or damaged".

(1 edit)

Virginity selling on the android version. I tried to join the brothel as a slut who have never had anal, and I got the usual offer your services as a top (I didnt have top 3) and offer your services as a bottom. I select offer my services as a bottom, there is no back option in this menu anyhow, and then I get "you can't help yourself" with the options 3 gold pro bono and "whatever". Selection either removes anal virginity for free, the 3 gold pro bono not even giving money for the act and there is No other way to join the brothel whilst avoiding that,  meaning I lose the anal virginity and see sell virginity greyed out. Is this on purpose due to leaving it too long or is this a bug?

(2 edits)

I played this game a lot on my phone and I just recently got a PC, I really loved the game and wanted it on my PC (Obviously), Just to let you know I am very new to PC only being on it for just less than 2 months now so please bare with me if I don't use the right names and such. Since I am new to PC I try to be patient when downloading games and wot not since it is all setup for you on console and you have to set it up yourself on here, when I downloaded the game it gives me the RAR FILE, I tried opening it but... nothing and I couldn't figure it out. I looked through the problems others have had with the game and found a similar one, where they are suggested to open the JAR version of the file (I believe it is called JAR) but I don't have that, all I have is the RAR version, I downloaded the 64bit and 32bit versions as well to see if i needed to download a specific one, I associated the game with internet explorer (since it asks you to do this to run the game and I don't know much about associating apps and I didn't want to confuse myself while still being new to PC), and I don't know if this makes a difference, it opens internet explorer and shows me downloads of the game, with two buttons saying save and open, I save first and open, it opens a separate window for a split second and goes away. I tried many more times and tried opening without saving first to see if that makes a difference but it didn't. I am very confused and could really use your help, Thanks.


Never mind, I took some more time to figure it out today and it works, just needed to think about it a little more.

What did you do to get it open? I've downloaded a version, but have no idea what to do next. I was able to open it earlier, last year, when I had a version... but I have no idea what I'm supposed to do. 


So, what did you figure out? Though mine doesn't open in a separate window either.

So when i downloaded it, stupidly i didn't have an unzip programme to well... unzip the file, you then unzip the file that you get after downloading the appropriate version, and put it somewhere in you computer, i put mine on my desktop to make it easier to access, you go into that new file that you have unzipped and it should say tales of androgyny, there will be two of them, one with a rather blank paper type icon and one with a colourful one, or at least there was for me, pick the blank paper one, this should boot up the game for you, if you dont get the same icons, just try them both, one holds all of the resources for the game and one is the actual game, and your done.


PS if you don't have an unzip application, try going into the windows store or whatever it is called for your computer, (i forgot what it is called) and there are a lot of free downloadable applications with many unzip apps, get one of them thats what i did, if a bit vague just reply again so i can explain.

where is the location of the saves file on android

For me when i played it on my phone, it was an android as well, there is an app that you need to download that allows you to import files from online onto your phone, if you already have this then great, just go into the app and it should be there in your downloads, if not then you will have to get one, i used installer from the game store, it has a cog as the main image with a dark background and is just called installer, once you get it just download the file into their then you will need to do another step once it is in the app, i forget the exact thing but if you tap on tales of androgyny that is saved in the app it should give you an option to either import or download or something similar, thats what i remmeber.


BTW might be a few things different as i did this years ago and the obvious memory issues so sorry if what i said inst quite right.

There's still something wrong with the Mac download; not only does it still not work at all (please, please, please fix your build issues), but it doesn't even contain the v0.20 JAR file, despite being labelled v0.20 it still only contains v0.19

Deleted 2 years ago

I actually just installed OpenJDK (https://adoptopenjdk.net) and just launch the .jar directly; the issue really is that I shouldn't have to. Been reporting this issue for ages yet every release the Mac version is still broken.

1. where is the download link?

2. last time I tried (2months ago) it wouldn't let me open it.

java.lang.IndexOutOfBoundsException: index can't be >= size: 0 >= 0
at com.badlogic.gdx.utils.Array.get(Array.java:154)
at com.majalis.scenes.SkillSelectionScene.switchTo(SkillSelectionScene.java:293)
at com.majalis.scenes.SkillSelectionScene.switchToMagic(SkillSelectionScene.java:281)
at com.majalis.scenes.SkillSelectionScene.access$600(SkillSelectionScene.java:41)
at com.majalis.scenes.SkillSelectionScene$3.clicked(SkillSelectionScene.java:226)
at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:88)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:59)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:351)
at com.badlogic.gdx.backends.lwjgl.LwjglInput.processEvents(LwjglInput.java:360)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:221)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

ERROR REPORT : game crashes when i play a thief and try to switch to  magic tap in character creation

do you know why my mac cant open the game? it just says that it cannot open the application 

i have problem


com.badlogic.gdx.utils.GdxRuntimeException: OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: 1.1.0
Type: OpenGL
Version: 1:1:0
Vendor: Microsoft Corporation
Renderer: GDI Generic
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGLInstances(LwjglGraphics.java:381)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGL(LwjglGraphics.java:260)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:251)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:146)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

my game only works once, if i ever alt f4 or quit out if i try to start it up it suddenly has an issue. Ive had 2 different errors come up one says, initial capacity is too large: 64 (it also says specifically " let majalis know!") I thought it could have been the 64 that was too large so I downloaded the 32 file and that one just never stated at all, no message, no loading, nothing, as for my second error it says im missing msvcr100.dll im no IT student so I dont know what this is or where to get it without potentially getting some good ol' maleware, so if theres a link to get this i trust you to not screw me. id appreciate some assistance if you could. 

I just downloaded the newest version and this is the error that popped up

So...this isn’t a game crash or anything, but with 0.2.20.0, I can’t get an ending. Anytime a bad end occurs, it simply goes back to the game as if it didn’t happen.

Occurred with natural bad ends (like losing to a naga or becoming the ghost’s bandit plaything), false bad ends (like submitting to the werewolf without Knot Eater 3), and even on Ironman mode.

Not sure if some file tweak or whatever might help, but just thought I’d mention it in case my file conversion was bugged or something.

Note: This still occurs after a redownload and then a conversion from a .rar to .zip converter I trust more.

Developer(+2)

You've got Cheat mode active; that's one of the things it does. You can't activate or deactivate cheat mode with a public build, so if you've got it active from a previous patron build you'll have to turn it off from there or go into the settings file manually. It should be in Users/%User%/.prefs

(2 edits) (-1)

Is it possible to you to Patch the huge bug on Android ? The game crash all the time , literraly 1 or 2 minutes after open the app. And this bug are here from the last year!

I don't play the game  because the bug ruined the beautiful game you've created.

(-1)

And honestly after all the time I've seen this bug , I think you you literally don't care about your game!!!!

I got this error while playing, can't find the .txt cause I don't know where to find it, sorry.

I'm playing in a Motorola g7 power, with Android 9.


having trouble on Android version, occasionally during a loading screen it will crash and say something along the lines of "fatal error out of memory" I can still play the game but ever 10 to 15 minutes it will crash and it's really annoying

I try play new build, but this error happen 

com.badlogic.gdx.utils.GdxRuntimeException: OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: 1.1.0
Type: OpenGL
Version: 1:1:0
Vendor: Microsoft Corporation
Renderer: GDI Generic
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGLInstances(LwjglGraphics.java:381)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGL(LwjglGraphics.java:260)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:251)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:146)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

I can't play story mod why?

Exited lava map in latest build (cheatmode on) caused a crash when entering first tile after outpost, error repeated several times:

java.lang.RuntimeException: Actor: Group
|  Group
    at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:110)
    at com.badlogic.gdx.scenes.scene2d.Group.act(Group.java:46)
    at com.badlogic.gdx.scenes.scene2d.Stage.act(Stage.java:222)
    at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:368)
    at com.majalis.screens.WorldMapScreen.render(WorldMapScreen.java:1190)
    at com.badlogic.gdx.Game.render(Game.java:46)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Asset not loaded: worldmap/Encounters/MediumClearing00.png
    at com.badlogic.gdx.assets.AssetManager.unload(AssetManager.java:232)
    at com.majalis.screens.WorldMapScreen.dispose(WorldMapScreen.java:1541)
    at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:246)
    at com.majalis.screens.AbstractScreen$1.act(AbstractScreen.java:79)
    at com.badlogic.gdx.scenes.scene2d.actions.SequenceAction.act(SequenceAction.java:65)
    at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:98)
    ... 7 more

android 2.23 version cant open the pervert menu the game just be loading and then close. maybe can be my android i dont know

(2 edits) (-2)

no it's a bug and this bug are here to the game itself to I crash literally 2 minutes after entering the game. 

I really think  Majalis don't give a fuck about his game / only Android ver... !!

On android whenever I win a battle and go to the loading screen to return to the map, it wi fade black and restart the app sending me to my home screen, it also happens after the loading screen and fade to black after game overs

Hello, I tries to play the game on my Android. But for some reason it says the game file is corrupted. Any ideas?

Howdy, I have been playing the game for a long time, I just donwload it in android and discovered it has sound! The PC version doesn´t have it or I have a problem?

Developer

Sounds like you've got it muted - you can unmute from the top of the screen dropdown, hitting the "delete" key on your keyboard or checking the options menu.

I already checked both many times, once more when I read your answer and that is not the problem.

It´s like the pc doens´t detect sound from the game:

Thanks for answering though

Got an issue with this file.

Developer

Did you manually edit the profile.json? You can either try to fix it, or delete it, but you'll lose any meta progress.

hello i can't even open the patreon game update too pls help master

Computer crashed as a whole while the game was running, and as such, the game gets a fatal error on launch, with this as a error text:

com.badlogic.gdx.utils.SerializationException: Unable to convert value to required type:
    at com.badlogic.gdx.utils.Json.readValue(Json.java:1105)
    at com.badlogic.gdx.utils.Json.fromJson(Json.java:789)
    at com.majalis.save.SaveManager.getProfileSave(SaveManager.java:354)
    at com.majalis.save.SaveManager.<init>(SaveManager.java:63)
    at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:62)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

I think you guys have already addressed this one but just wanted to let you know its still occurring in latest public build

Whenever i defeat a goblin be it male or female even when i am wearing a chastity cage the event triggered when you fuck them silly triggers

Game crashed while preloading, first time it happened. I had already played this version (0.2.25.0 public), and it only happened once. Next time there were no issues.

com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: characters/BlondeWerewolfOral.png
    at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:636)
    at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:411)
    at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:423)
    at com.majalis.screens.SplashScreen.render(SplashScreen.java:141)
    at com.badlogic.gdx.Game.render(Game.java:46)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: characters/BlondeWerewolfOral.png
    at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:121)
    at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:90)
    at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:561)
    at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:409)
    ... 5 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: characters/BlondeWerewolfOral.png
    at com.badlogic.gdx.utils.async.AsyncResult.get(AsyncResult.java:46)
    at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:119)
    ... 8 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: characters/BlondeWerewolfOral.png
    at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:144)
    at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
    at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:62)
    at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:35)
    at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:70)
    at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:34)
    at com.badlogic.gdx.utils.async.AsyncExecutor$2.call(AsyncExecutor.java:64)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)
Caused by: java.io.IOException: Error loading pixmap: decoder init failed for stream
    at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:85)
    at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:142)
    ... 10 more

hello I just got this game and its crashing a lot after I go from one place to another it give me this error 

Got the Unicorn top scene however the images from said scene don't show in Pervert.
(2 edits)

The recent version v0.2.25.0 can't be downloaded on my android phone. It keeps saying app not installed when I try to open the apk. I use a Galaxy S7 edge.

hey guys. I'm new to the game, but already i cant play. Look at this error, what should I do?

(1 edit)

I don't know what to do with the files how do i run this game....

Sorry if this has been resolved in the past, but I do't feel like combing through 200+ posts.

java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL20.glCreateShader(GL20.java:219)
at com.badlogic.gdx.backends.lwjgl.LwjglGL20.glCreateShader(LwjglGL20.java:201)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.loadShader(ShaderProgram.java:209)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.compileShaders(ShaderProgram.java:188)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.<init>(ShaderProgram.java:171)
at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:162)
at com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch.<init>(PolygonSpriteBatch.java:142)
at com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch.<init>(PolygonSpriteBatch.java:104)
at com.majalis.talesofandrogyny.TalesOfAndrogyny$1.<init>(TalesOfAndrogyny.java:75)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:75)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

How the heck do I fix this? Please help!

Deleted 3 years ago

same with an LG K7. gonna restart and try again

had three gb free and still said i didnt have enough space. :/ different error at least lol

Hey, can someone help me out with something? I had this game before, maybe 3 months ago, but accidently deleted it and kinda want it back, lol. However, when I install any of the Window versions it makes a file in my Nexus mod manager and others won't give me a application file, just literally every other file I need. Am I doing something wrong and just being a bit dumb, or is there an actual technical thing going on? Thanks in advance!

hey so I can't install this on my phone every time it says app not installed what am I supposed to do

Hey Majalis team! I'd like to report a soft-lock on the latest version (0.2.26, mobile version). During the Helena and Persephone encounter, it's possible for Helena to get into an endless loop of "do nothing" while in a dominant wrestling position. She used reversal while I was attempting to win via domination, and ended up overpowering my character on an Ironman run. After using rest at least 100 times, this "rest vs do nothing" loop appears permanent, forcing me to abandon this Ironman run entirely. Big fan of your game, just thought you should know!

Is there any way to fix this?

(+1)

I have no idea what I'm doing. XD been trying to figure out how to get it running. I don't know what to do. 

(3 edits)

similar to last month the apk will download and get to the last 75% of the installation bar and then I get told my game didn't install. This is on an android S8.


Edit: Just tried to uninstall and see if that was the issue and it didn't want to update since I missed a few months but no. I tried a fresh install and now I'm stuck without the game completely. Is there anywhere I can download old versions of the game while I wait for a fix? 

Just when't to fight the spider and got a crash don't know if this is right but here is what the file says:

com.badlogic.gdx.utils.GdxRuntimeException: java.lang.OutOfMemoryError: Java heap space
at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:636)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:411)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:423)
at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:435)
at com.majalis.screens.LoadScreen.render(LoadScreen.java:50)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
Caused by: java.lang.OutOfMemoryError: Java heap space
at com.badlogic.gdx.utils.JsonReader.startArray(JsonReader.java:691)
at com.badlogic.gdx.utils.JsonReader.parse(JsonReader.java:301)
at com.badlogic.gdx.utils.JsonReader.parse(JsonReader.java:56)
at com.badlogic.gdx.utils.JsonReader.parse(JsonReader.java:76)
at com.esotericsoftware.spine.SkeletonJson.parse(SkeletonJson.java:111)
at com.esotericsoftware.spine.SkeletonJson.readSkeletonData(SkeletonJson.java:122)
at com.majalis.asset.AnimatedActorLoader.getActor(AnimatedActorLoader.java:36)
at com.majalis.asset.AnimatedActorLoader.load(AnimatedActorLoader.java:26)
at com.majalis.asset.AnimatedActorLoader.load(AnimatedActorLoader.java:16)
at com.badlogic.gdx.assets.AssetLoadingTask.handleSyncLoader(AssetLoadingTask.java:101)
at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:88)
at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:561)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:409)
... 6 more

(3 edits)

Seems like the early brigand encounter has been buggy for the past 3 or so months on android. Always crashes before the scene begins, and basically kills the quick save file, as loading via "Continue" will simply crash the game on the spot from there on. Forcing one to reload a last save, or in the case of any ironman run... start from scratch,

Game crashed while preloading for the first time

com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: animation/WerewolfMCAnal.png
at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:636)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:411)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:423)
at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:494)
at com.majalis.screens.SplashScreen.render(SplashScreen.java:137)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: animation/WerewolfMCAnal.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:144)
at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:122)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.load(TextureAtlas.java:253)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:245)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:240)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:235)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:225)
at com.majalis.asset.AnimatedActorLoader.getActor(AnimatedActorLoader.java:28)
at com.majalis.asset.AnimatedActorLoader.load(AnimatedActorLoader.java:26)
at com.majalis.asset.AnimatedActorLoader.load(AnimatedActorLoader.java:16)
at com.badlogic.gdx.assets.AssetLoadingTask.handleSyncLoader(AssetLoadingTask.java:101)
at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:88)
at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:561)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:409)
... 6 more
Caused by: java.io.IOException: Error loading pixmap: decoder init failed for stream
at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:85)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:142)
... 20 more

Small oversight: defeating goblins by dominating them sexually does not reward experience.

Dunno if it was this instance but I couldn't use a Mana Chunk in a battle, it registered as Cancel for the item section

There is a bug when you have chastity cage on and defeat the goblin that tries to steal from you when you sleep at camp: Scene after involves you fucking the goblin even if you don't have a key

I cant install in my Motorola One, only appears testing app and nothing happenes

When you are in dialog with NPC, open save menu, then click on the close button [x] will cause CTD. Also when you wear the chasity cage provided by the strange merchant, buying the new one from the witch will cause the new cage not show up in the menu (still lose money).

my google pixel XL runnin android 10 says 'theres an issue parsing the APK' during installation. Last version I played was 1.1.1 I believe. Looking forward to playing more, this game is GREAT!

(1 edit)

help?

I used a perk point to get extra skill points, applied them, and then undid the perk that awards skill points and crashed the game. Should have known better.

java.lang.NullPointerException
at com.majalis.scenes.SkillSelectionScene.handleNegativeSkillPoints(SkillSelectionScene.java:550)
at com.majalis.scenes.SkillSelectionScene.access$5700(SkillSelectionScene.java:41)
at com.majalis.scenes.SkillSelectionScene$PerkDisplay$2.clicked(SkillSelectionScene.java:922)
at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:88)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:59)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:351)
at com.badlogic.gdx.backends.lwjgl.LwjglInput.processEvents(LwjglInput.java:360)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:221)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

lo descargue para mi samsung a10s pero al estar jugando cada rato se sale de la apk comk se soluciona ese error

ll tengon intaladl en android pero despues de cada pelea se sale de la apk como se soluciona 

I'm trying to unzip the file but it says it's damaged or some shit

Got this error in brothel

I got this error in android while talking with the madam in brothel

(1 edit)

Encountering the sleeping Ogre with Futa+ off has the Ogre alternating between the Male and Futa versions. 

Encountering an awake ogre with Futa+ off has the Ogre mali in the pre-battle scene, but the Futa in the battle.

(1 edit)

Equipping a Charisma Charm in slot one has the charm image hidden behind the default image.

EDIT: Oh, wait, no. It is just that it isn't scaled right and looks so small I thought it was mostly covered up.

Also, despite having four charm slots there doesn't appear to be a way to equip more than one. Is that not implemented yet?

Hello,

So basically I extracted the .rar file on my Mac and then tried to open the game up but the computer tells me that the game's too damaged to open. Is there any to fix this? 

Hey there,

Not sure if they ever posted a fix since I've had the same problem - but what you can do is right click the application to 'Show Package Contents', and then navigate to the TalesOfAndrogyny.jar file inside the Resources folder. From there you should be able to open that file and run the application using Jar Launcher. Hope that helps!

The APK file downloads fine, but it gives an "App was not installed" error when trying to install it

i tried opening the file but it just goes to a black screen, then a white window and crashes afterwards

Launching this game from itch.io (I see a lot of people talking about extracting the game, or using android..) there's an issue with the game where it won't remove the border (even in "maximize") and the border covers the health bar. Not a big issue, relatively but thought I'd share.

Having an issue where when i go to the little shack at the bottom right of the map the game crashes.

It says "there was a problem parsing the package" when I try to download samsung 9s. I have tried 3 different browsers.

I know people had similar issues with download and installing on android but what I read was over 2 or more years ago and I cant figure out why it wont install.

(1 edit)

october 24 at 7:43 PM

Seriously, the whole "It doesn't work" line isn't much to go off of helping. Have you tried the EXE file instead? 

Are you just double-clicking the file or are you right-clicking to open the dropdown? done both, right clicking i cant find `open with` which ive used to play since when i was unable to double click the .exe

Have you updated your Java install? - yes

Are you using the correct Java install (x64 or x86)? - i have windows 7 x64, just yesterday and reset my pc

ofc, those r the 1st thing any1s supposed to know to do, especially here with this specially designed game (little more work rather than download and play), havent been able to use the .exe file i think since 3.0 mayb a version b4 that.

Have you updated your OS or video drivers recently? - dont think so, were getting into computing knowledge i consider others to b computer genius's with, ik what ur talking about but not how where or why.

Have you tried writing an exception for the game with your AV? - srry no idea at all

so im a little behind on how to get the new version of the game to work properly and where to find the profile save and other save files for achievements and mayb mod my stats a little. srry for not knowing what b more specific on :/

this is a reply to some1 who seemed to have some answers but no1s given any or expanded on these, hoping to get some advice and hopefully i can actually play the game by christmas :(

I'm running Manjaro Linux and I am not able to launch the game at all. When I try I get the following error:

"jre/lib/amd64/server/libjvm.so: cannot open shared object file: No such file or directory Error: failed to load VM runtime library!"

I made a post on this same issue over a year ago. Has anyone managed to get this resolved?

(2 edits) (+1)

Try the current build and if it still says that then

Download the "Java SE Runtime Environment 8u221" for your system
https://gist.github.com/wavezhang/ba8425f24a968ec9b2a8619d7c2d86a6#gistcomment-3...

1. Extract it
2. Inside, find and rename the Home folder to jre
3. Go to the game files and find the existing jre folder
4. Either rename it or delete it but the existing jre folder needs replaced

I know it's been awhile since I made the post that you replied to, but I wanted to say thank you. Getting the version of Java you specified was kind of a pain but after getting that taken care of the game now works. Almost two years of issues due to Java. I am genuinely surprised this hasn't been corrected by the developers yet.

(1 edit)

Yeah the jre that comes with all versions of the game is the Windows version which is why you have replace it  for your OS (I found that out later lol based on the files ending will .dll and .exe). Also I don't think that version is necessary, it's just the first one that worked for me, so I'm sure newer versions work the same?

I cannot seem to click on the path next to Fort to interact with Trudy. Is this a known thing or am I just dumb and there is a way to click over there? (First time here, sorry if I am dumb)

I was talking to the dark elf and chose "pussy" and then an error came

Can anyone help me with this? I've been getting this error of "Error: com.badlogic.gdx.ultis.GdxRuntimeException: Couldn't load dependencies of asset: sounds/IntroSound.wav". Any help would be much appreciated. https://pastebin.com/2uDpxkeD pastebin link for the error.txt

(+1)

I've made an actual thread of it but I believe I should also make a post here : I don't get any achievments to count , no matter how far I go , and even though the game states that I should have bonus points when starting a new game , I don't get them in the character creation page. I do every run on ironman mode , so could it be that those advantages are specific to the patreon version ? Please do tell me if so...

Hello,

There is currently an issue with the Mac application. Finder will report that it cannot be opened. What you can do though is right click the application to 'Show Package Contents', and then navigate to the TalesOfAndrogyny.jar file inside the Resources folder and run it using Jar Launcher. So far the game has worked for me, but I'm not sure why this issue is occurring in the first place. Just wanted to let you all know.

(1 edit)

You can't execute an executable if the permission to execute it isn't set. You can have a simple command to enter in Terminal (chmod +x /path/to/NameOfApp.app/Contents/MacOS/NameOfExecutable) or check out my helper script that just does stuff just to get it to run. Though for this app, you also need to replace the jre

The application does not work on MacOS anymore. Both the .app file and the .jar file don't work. When opening the .jar file with java -jar, the following error is displayed:

fandango@MacBookAir Downloads % java -jar TalesOfAndrogyny.jar 
WARNING: An illegal reflective access operation has occurred
WARNING: Illegal reflective access by org.lwjgl.LWJGLUtil$3 (file:/Users/Fandango/Downloads/TalesOfAndrogyny.jar) to method java.lang.ClassLoader.findLibrary(java.lang.String)
WARNING: Please consider reporting this to the maintainers of org.lwjgl.LWJGLUtil$3
WARNING: Use --illegal-access=warn to enable warnings of further illegal reflective access operations
WARNING: All illegal access operations will be denied in a future release
2020-11-19 20:14:41.072 java[2549:117461] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'NSWindow drag regions should only be invalidated on the Main Thread!'
*** First throw call stack:
(
0   CoreFoundation                      0x00007fff204a96af __exceptionPreprocess + 242
1   libobjc.A.dylib                     0x00007fff201e13c9 objc_exception_throw + 48
2   CoreFoundation                      0x00007fff204d1a9a -[NSException raise] + 9
3   AppKit                              0x00007fff22c7197d -[NSWindow(NSWindow_Theme) _postWindowNeedsToResetDragMarginsUnlessPostingDisabled] + 321
4   AppKit                              0x00007fff22c99cf3 -[NSThemeFrame setStyleMask:] + 142
5   AppKit                              0x00007fff22c99a89 __25-[NSWindow setStyleMask:]_block_invoke + 2057
6   AppKit                              0x00007fff22c99226 NSPerformVisuallyAtomicChange + 132
7   AppKit                              0x00007fff22c9912f -[NSWindow setStyleMask:] + 170
8   liblwjgl.dylib                      0x000000013205dcca Java_org_lwjgl_opengl_MacOSXDisplay_nSetResizable + 90
9   ???                                 0x000000011732b6b0 0x0 + 4684166832
10  ???                                 0x0000000117325ef3 0x0 + 4684144371
11  ???                                 0x0000000117325f38 0x0 + 4684144440
)
libc++abi.dylib: terminating with uncaught exception of type NSException
zsh: abort      java -jar TalesOfAndrogyny.jar

Here is the output of java --version :

java 14.0.1 2020-04-14
Java(TM) SE Runtime Environment (build 14.0.1+7)
Java HotSpot(TM) 64-Bit Server VM (build 14.0.1+7, mixed mode, sharing)

MacOS is version 11.0.1. If you need someone with MacOS to help you test, please tell me, I'd love to help.

(4 edits)

Mac apps commonly don't work because the SomeApp.app/Contents/MacOS/SomeExecutable doesn't have the execute permission set , but even so it wouldn't run because the jre needed replaced. Also the current build fixes the DesktopLauncher quit problem though you still need to replace the jre to get the app to not crash instantly (because of the jre issue), but again can't execute an executable if it doesn't have the execute permission which is why I made a helper script that you can just copy (it's in my posts)

Cant launch the game on Mac   

(2 edits)

The current build fixes the DesktopLauncher issue, but likewise for the Mac apps you get, you might need to fix permission to the executable under *.app/Contents/MacOS/. My recent post was a helper script that does this. Also to get this app to work you need to replace the jre

I downloaded the windows 64 version for use on a microsoft surface pro with windows 10. Unfortunately, the game displays in a tiny square in the middle of my screen, making it impossible to read most of the text. The full screen button is disabled. 

How could I possibly enable it?

when going to  the toy merchant with a plug in while a virgin, the loss of virginity to her does not update your status

(1 edit)

android version dosnt install. Android 9, motorola.

Um... I tried downloading and then extracting this on my mac, but even after doing that, when I try to open it my computer says "unable to open".

(1 edit)

This is pretty common when distributing Mac apps. I made posts about fixing this , my recent one was a helper script that you can just run for any app which will attempt to start the app as soon as possible (part of the script talks about one more method). Though for this app you need to also replace the jre folder

whenever i download it, it doesn't give me a zip folder instead just a file

I don’t know if this is help full in any way as I don’t know what I did and how to trigger it again but I some how got into the story mode without being a patreon. I can quick save in the story mode and can also go back into it with continue but when I press save/load  it chrashes. A message also pops up tell me to inform majalis or something. That’s about it I don’t know if anyone else has brought this up but here ya go. 

So I know that the open gl error remains, so I tried to update my gl to 2.0 but it didn't work, everything I tried to update my open gl did not work, and I find this weird because those days I formatted my pc cause of hd issues, and before I formatted the game was running fine and after the formattation this gl error started pop up, I had an Windows 7 before, now its a 10, and apparently the w10 does not have the open gl (???) and everytime I try to update the gl my pc does not let me run the exe file of the update (I already did the developer thing in the configuration and still same problem), well I just wanted to know if this issue still remain cause the post was from 3 years ago an so on

(2 edits)

I do not know if it's the proper way to report a bug if not sorry ;)

Seems like the build number 3.03.4 contains a bug related to Kylira. When in camp and you interact with her once, almost every second attempt of interaction attempt ends up with you having 0 HP. The damage is caused by starvation although you have food in the inventory

EDIT: I can try to take record a clip with that behaviour so you guys could have a look at it

I have a Mac and the file and .jar file doesn't work. Does anyone know how to fix this??

(4 edits)

Try the current build. Previously you had to replace the jre folder inside the app's Contents/Resources folder with a downloaded jre (I made a post on this along with setting the execute permission the app's executable in order to launch it). To get the app to work you still need to replace the jre but the recent Mac build did fix the "DesktopLauncher quit" issue when double clicking the jar file but it doesn't seem to be work consistently (not sure why though)

Running 3.02 Windows, Using the Skip option when starting a new game led to scenes being jumbled. Once in the actual game I managed to get an Out of Memory error with the Error.txt file reading the following:

com.badlogic.gdx.utils.GdxRuntimeException: java.lang.OutOfMemoryError: Java heap space
at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:636)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:411)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:423)
at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:493)
at com.majalis.screens.LoadScreen.render(LoadScreen.java:50)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
Caused by: java.lang.OutOfMemoryError: Java heap space
at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source)
at sun.misc.FloatingDecimal.parseDouble(Unknown Source)
at java.lang.Double.parseDouble(Unknown Source)
at com.badlogic.gdx.utils.JsonReader.parse(JsonReader.java:243)
at com.badlogic.gdx.utils.JsonReader.parse(JsonReader.java:56)
at com.badlogic.gdx.utils.JsonReader.parse(JsonReader.java:76)
at com.esotericsoftware.spine.SkeletonJson.parse(SkeletonJson.java:111)
at com.esotericsoftware.spine.SkeletonJson.readSkeletonData(SkeletonJson.java:122)
at com.majalis.asset.AnimatedActorLoader.getActor(AnimatedActorLoader.java:36)
at com.majalis.asset.AnimatedActorLoader.load(AnimatedActorLoader.java:26)
at com.majalis.asset.AnimatedActorLoader.load(AnimatedActorLoader.java:16)
at com.badlogic.gdx.assets.AssetLoadingTask.handleSyncLoader(AssetLoadingTask.java:101)
at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:88)
at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:561)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:409)
... 6 more

This happened a couple times previous, It seems every new crash overrides the previous error report file.

I can't run the game on the Mac build. I tried both from the site, and the itch.io downloader. My current specs are below:

  • OS: Big Sur 11.1
  • Processor: 2.9 GHz Quad-Core Intel Core i7
  • Graphics: Intel HD Graphics 630 1536 MB
(7 edits)

Mac apps will complain they "Can't be opened" likewise "Permission denied" via running the executable under Terminal when the *.app/Contents/MacOS/executable doesn't have the execution permission set. You can try out my post about a helper script that fixes both permissions and removes the extended attribute com.apple.quarantine from these new apps which means it can open as soon as possible or take the manual approach (you shouldn't need to do the jre part for the current build meaning step 5 and after you can ignore)

(3 edits)

Nevermind you still need to replace the jre to get the app to work. The new Mac build fixes the "DesktopLauncher quit" problem so you can run the jar (though the jar method seems to be a 50/50, not sure if I'm not waiting long enough or if it's something else), but didn't fix the app crashing instantly. My previous post has the link to fix these issues or here

Trying to run version 0.3.03.0, 64-bit version on Windows 10 gives me an error message and spits this out in error.txt:

com.badlogic.gdx.utils.SerializationException: Unable to convert value to required type: foreground: DARK_KNIGHT_DOGGY (com.majalis.asset.AssetEnum)
Serialization trace:
foreground (com.majalis.encounter.EncounterBuilder$SceneToken)
    at com.badlogic.gdx.utils.Json.readValue(Json.java:1105)
    at com.badlogic.gdx.utils.Json.readFields(Json.java:863)
    at com.badlogic.gdx.utils.Json.readValue(Json.java:1011)
    at com.badlogic.gdx.utils.Json.readValue(Json.java:928)
    at com.majalis.encounter.EncounterReaderImpl.getScriptData(EncounterReaderImpl.java:27)
    at com.majalis.encounter.EncounterReaderImpl.<init>(EncounterReaderImpl.java:17)
    at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:67)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

Haven't had any issues when running the game before this update.

(1 edit)

Everytime i try to got to the cottage (there is a question mark on it) the game crashes and i receive following error message:

Sorry, fatal error - please let Majalis know! An error.txt has been created in the game folder with the full details of the error.

Error: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: ui/inventory/itemIcons/Tiara of Control.png

Please help me...

I forgot to mention its version. 0.3.03.3

Anytime I make a new character or try to continue it freezes on loading screen and crashes. I'm using apk version on a kindle fire 7 (9th generation)

(1 edit)

I had downloaded it and it worked well but every so often it would crash. It wouldn't say anything, I would just be kicked to the home screen. (This is using a Kindle Fire with Android download)

I've got the exact same problem!

Also posted this on Github yesterday

There's a bug when fighting Minotauress. If you seduce her, she'll try to grapple you, but if she loses her footing in the attempt and your strength is too low to break free, the fight will softlock due to her not having the stability to penetrate you.

(+1)

I am having an issue with getting the game to run. I am using a mac on Catalina 10.15. When I attempt to run the game, it says "The application 'Tales Of Androgyny Mac' can't be opened."  I've tried running the .jar, but it always crashes as soon as I try. Any help would be much appreciated!

Can't be opened = *.app/Contents/MacOS/executable is missing the execute permission (Windows doesn't know how to interpret Unix permissions)
Issue with jar file = jre is incomplete via the message you get from Terminal

https://itch.io/t/1069538/doesnt-work-on-mac

(2 edits)

Typo in the Tentacle Witch intro. I think you meant "air of malevolence" not "heir of malevolence". 

That said, "heir of malevolence" would be a cool title for the Dark Knight or a Demon Princess of something.

P.S. Also a minor continuity issue here as Hiro thinks about the Dark Knight even if he hasn't met her yet.

P.P.S. You also say "aroudn" in the Brigand Cottage Blowjob Expert 5+ scene.

(1 edit)

Wasp Eggs are not considered for the Naga Egg check.

UPDATE: Goblin eggs work fine though. You might want to update the check message because "You're egg-free." is inaccurate and misleading. "You're goblin egg-free." would let us know which encounter to go searching for.

(1 edit)

I am using the last version (0.3.04.0) and playing in windowns 7.

I was playing with my paladin lvl 20+ and playing not lewd mode, however there was a bug in the part of the minoutaur in which she grabbed me and even trying to get free I couldn't because she didn't loss stamina, so I submitted, but she didn't finishes, just hold me, and I'm playing in iron mood mode and I can't get out of this scene, is there anything I can do to get my save back?

(minoutaro bug holding infinitely).

(+1)

The issue is, that she's also fallen down, so her stance doesn't allow her to penetrate.

So when trying to open the game I get this "The application “Tales of Androgyny Mac” can’t be opened." so I open show package contents 

Contents->MacOs->TalesofAndrogyny and this is what is in it. 

 ˛∫æUà Äpx– Œ˙Ì˛dÖÄ!8__PAGEZERO–__TEXT__text__TEXT†2Rπ†"Ä__symbol_stub__TEXTÚλڀÄ__stub_helper__TEXTºÌ‹º›Ä__const__TEXT††‡__cstring__TEXTê êÙ__unwind_info__TEXT¨H¨ˇX__DATA__program_vars__DATA__nl_symbol_ptr__DATAtL__la_symbol_ptr__DATAà0ài__mod_init_func__DATA∏∏ __const__DATA¿H¿__data__DATAh__common__DATAx__bss__DATAêD8__LINKEDIT PàE"Ä0<<Ù0®ÿ$¸<$8-P( Prr&òXd*µ /usr/lib/dyld±⁄w^,¢>0ñŸ‰à=
æ$

P†2 4‰/usr/lib/libSystem.B.dylib `™,/System/Library/Frameworks/Foundation.framework/Versions/C/Foundation T/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0 ê/usr/lib/libc++.1.dylib h™ñ/System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation&8ƒ)¸(jâÂɉÉÏã]â$çMâL$É√¡„Àâ\$ãÉ√Ö¿u˜â\$ Ëãâ$Ë∫ÙêêUâÂ]√ff.ÑUâÂÉÏãMãA9»tÖ¿tãâ$ˇQÎãâ$ˇQɃ]√DUâÂÉÏËXãMâM¸ãÄu‡Ö¿tãÉÏçU¸RPˇQɃ]√Ëwπffff.ÑUâÂSWVÉÏ,Ë[ãEãM 㪬‹ãâUâL$â$æËèÑ¿t8çÉZfiâEÿçuÿâuËâ4$ËDãEË9t1ˆÖ¿tãâ$ˇQÎ
ãâ$ˇQ1ˆã;Eu
âɃ,^_[]√Ë€∏ffff.ÑUâÂSWVÉÏË_çáí–â$«D$ËÕ∏â∆Öˆtuã]çá´–âD$â4$Ë∏∏âçá»–âD$â4$˧∏ãM âÖ¿t

 What I'm using is a MacBook Air version 10.15.1.

?

https://itch.io/t/1069538/doesnt-work-on-mac

ım getting this error

com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load font, FreeType error code: 85
    at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newMemoryFace(FreeType.java:123)
    at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newFace(FreeType.java:109)
    at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:95)
    at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:86)
    at com.majalis.screens.ScreenElements.getCustomFont(ScreenElements.java:66)
    at com.majalis.screens.ScreenFactoryImpl.getEncounter(ScreenFactoryImpl.java:240)
    at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:134)
    at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:141)
    at com.majalis.screens.LoadScreen.switchFade(LoadScreen.java:46)
    at com.majalis.screens.AbstractScreen.showScreen(AbstractScreen.java:114)
    at com.majalis.screens.LoadScreen.render(LoadScreen.java:52)
    at com.badlogic.gdx.Game.render(Game.java:46)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

(1 edit)

Got forced into the Lupa marriage scene when attempting to talk to the Brothel Madam. I had zero encounters with Lupa so she had no oral fascination, and the scene started towards the end with Hiro in the kitchen making dinner.


There also seems to be an issue with getting repeat goblin pregnancies. After getting egged again by the female goblin, the next tile over was a naga cave-in and I was deemed egg free. Both of these were in the February update, though I've encountered similar goblin egg issues in earlier versions.

Playing on Android

Tales of Androgyny Win64 Version: 0.3.04.0

error.txt

com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load font, FreeType error code: 85
at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newMemoryFace(FreeType.java:123)
at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newFace(FreeType.java:109)
at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:95)
at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:86)
at com.majalis.screens.ScreenElements.getCustomFont(ScreenElements.java:66)
at com.majalis.screens.ScreenFactoryImpl.getEncounter(ScreenFactoryImpl.java:240)
at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:134)
at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:141)
at com.majalis.screens.LoadScreen.switchFade(LoadScreen.java:46)
at com.majalis.screens.AbstractScreen.showScreen(AbstractScreen.java:114)
at com.majalis.screens.LoadScreen.render(LoadScreen.java:52)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

Hello ı can see the main menu but when ı click begin it crashes and gives this error

Attempting to make any change to Resolution causes the app to crash on Mac with the following error code:

Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'NSWindow drag regions should only be invalidated on the Main Thread!'

Catalina 10.15.7
Tales 0.3.04.0

(3 edits)

Does 8u271 help?
https://javadl.oracle.com/webapps/download/AutoDL?BundleId=243729_61ae65e088624f...

How about 8u281?
https://javadl.oracle.com/webapps/download/AutoDL?BundleId=244060_89d678f2be1647...

Yeah so this might be a JRE issue prior to 2.4 so seeing if this would fix your problem, meaning replacing your internal jre folder again. If so, I'll update the link

So finally got to test this, and it only does this when you run the jar file using the built-in jdk of macOS aka it's a problem with the jdk. Using a macOS version of jre (8u221) in the *.app/Contents/Resources folder did not crash it when toggling fullscreen. Turns out the jre inside the app is the Windows version which is why you have to replace it to make it work

Here's how to fix the Mac build
https://itch.io/t/1069538/doesnt-work-on-mac

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