I've updated the game, and I still have the same problem. There's no "next level" button, nor does it automatically loads the next level after a few seconds. The woman is more animated at least.

I just read your Patreon post, and I have a suggestion for an ending with a maxed love and maxed corrupt Mida. To avoid a spoiler for the new players, my suggestion will be farther down this comment.
I suggest a harem-family as a "good" ending. I know we got an "our slaves" ending, I'd like to see an "our wives" alternative.
I got one for you.
https://ranlilabz.itch.io/spacecorpsxxx
It's more comedic than Tales, but it has gay, straight, and in between options.
At the moment (December 15, 2024), I have a suggestion for a future update.
When we have a character that's overpowered (current keeper is at level 266) we can convert excess sensitivity and perk points into arousal/energy/spirit points. Or, use them as currency to gain overpowered rune/accessories that's not sold by the golden mimic. Or maybe use them to buy special perks for facing the demon queen herself.
This is from the assumption that the demon queen will be at level 150 on easy (level 400 on hard) and there will be no new game plus.
Part 2 of 2
Full traceback:
File "game/gamecode/adventureCode/adventuring.rpy", line 494, in script call
call displayScene from _call_displayScene_3
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 663, in script call
call sortMenuD from _call_sortMenuD_18
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 597, in script call
call sortMenuD from _call_sortMenuD_10
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 619, in script call
call sortMenuD from _call_sortMenuD_14
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 597, in script call
call sortMenuD from _call_sortMenuD_10
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemGo.rpy", line 271, in script call
call displayTileMap from _call_displayTileMap
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
[Previous line repeated 5 more times]
File "game/gamecode/gridMapCode/on_GridMap.rpy", line 229, in script call
call read from _call_read_37
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
[Previous line repeated 6 more times]
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 27, in script call
call sortMenuD from _call_sortMenuD_2
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/gridMapCode/on_GridMap.rpy", line 229, in script call
call read from _call_read_37
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 447, in script call
call sortMenuD from _call_sortMenuD_89
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 104, in script call
call sortMenuD from _call_sortMenuD_5
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 619, in script call
call sortMenuD from _call_sortMenuD_14
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/gridMapCode/on_GridMap.rpy", line 516, in script call
call statusStep from _call_statusStep_2
File "game/gamecode/adventureCode/adventuring.rpy", line 702, in script call
call TimeEvent(CardType="StepTaken", LoopedList=StepTakenList) from _call_TimeEvent_1
File "game/gamecode/combatcode/combat.rpy", line 470, in script
$ theLastAttacker = monsterEncounter[0]
File "C:\Users\S3xM4\AppData\Roaming\itch\apps\monster-girl-dreams\MonGirlDreams-Alpha-v26.4b-pc\renpy\ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\S3xM4\AppData\Roaming\itch\apps\monster-girl-dreams\MonGirlDreams-Alpha-v26.4b-pc\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/gamecode/combatcode/combat.rpy", line 470, in <module>
$ theLastAttacker = monsterEncounter[0]
File "C:\Users\S3xM4\AppData\Roaming\itch\apps\monster-girl-dreams\MonGirlDreams-Alpha-v26.4b-pc\renpy\revertable.py", line 221, in __getitem__
rv = list.__getitem__(self, index)
IndexError: list index out of range
Windows-10-10.0.19045 AMD64
Ren'Py 8.2.3.24061702
Monster Girl Dreams Alpha-v26.4b
Sat Sep 7 21:56:41 2024
[/code]