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Lunardawn

3
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1
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A member registered Jan 15, 2020

Recent community posts

Exited lava map in latest build (cheatmode on) caused a crash when entering first tile after outpost, error repeated several times:

java.lang.RuntimeException: Actor: Group
|  Group
    at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:110)
    at com.badlogic.gdx.scenes.scene2d.Group.act(Group.java:46)
    at com.badlogic.gdx.scenes.scene2d.Stage.act(Stage.java:222)
    at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:368)
    at com.majalis.screens.WorldMapScreen.render(WorldMapScreen.java:1190)
    at com.badlogic.gdx.Game.render(Game.java:46)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Asset not loaded: worldmap/Encounters/MediumClearing00.png
    at com.badlogic.gdx.assets.AssetManager.unload(AssetManager.java:232)
    at com.majalis.screens.WorldMapScreen.dispose(WorldMapScreen.java:1541)
    at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:246)
    at com.majalis.screens.AbstractScreen$1.act(AbstractScreen.java:79)
    at com.badlogic.gdx.scenes.scene2d.actions.SequenceAction.act(SequenceAction.java:65)
    at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:98)
    ... 7 more

WOW! Thank you so much, awesome answer. Time to test!

(1 edit)

Hi! The combat system is somewhat confusing. I have found that a mage with combat fire can take down most standard encounters but not hard ones. (I run out of mana.) Is there a class that can take on the harder encounters to? A trusty standby? (I really need to know what combat skills to invest in and what stats to focus on. Essential gear? High charisma is nice if possible.)

Thanks for any insights!