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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Known Issues (and bug reports) Sticky

A topic by Majalis created Sep 03, 2017 Views: 113,369 Replies: 586
This topic is archived. It is unlisted and no new posts can be made.
Viewing posts 383 to 402 of 402 · Previous page · First page

com.badlogic.gdx.utils.SerializationException: Unable to convert value to required type: foreground: GENERIC_ORAL_LOOK_DOWN (com.majalis.asset.AssetEnum) Serialization trace: foreground (com.majalis.encounter.EncounterBuilder$SceneToken) at com.badlogic.gdx.utils.Json.readValue(Json.java:1105) at com.badlogic.gdx.utils.Json.readFields(Json.java:863) at com.badlogic.gdx.utils.Json.readValue(Json.java:1011) at com.badlogic.gdx.utils.Json.readValue(Json.java:928) at com.majalis.encounter.EncounterReaderImpl.getScriptData(EncounterReaderImpl.java:29) at com.majalis.encounter.EncounterReaderImpl.<init>(EncounterReaderImpl.java:19) at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:69) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

Error I got after slapping the update over 3.04.0.

Took my save files and made a new file with the new update alone in it, rather than replacing anything that overlapped. Works fine, in this state.

На ПК с видеокартами,не поддерживающими OpenGL 2.0, игра работать не будет.

I really like the game but there's two things that infuriated me. First, this game somehow broke my fucking laptop. I was watching gallery with Hiro, and on one of the scenes my laptop started going at like 1fps, then started constantly flicking, and then I got my screen covered in dark-green stripes, like a white noise, and then it turned off. It crashed it with atykmpak.sys error after this, and laptop still doesn't work. Every time I try to turn it on I get white noise screen, and then blue screen with tdr_download_failure or smth. I really liked those few hours of gameplay I had...i wanted to see more, but...nvm. Second, I was happy that im not the only one who experiences same problems on Android with this game. 

(1 edit)

I had so much cool hentai games installed, and they all gone...

For some reason, Kyrlia isn't showing in my party thing when I click the "camp" button. I had them before, but they have mysteriously disappeared. I have older save files that have them in the camp, along with Trudy and Urka, but on my most progressed file I don't have Kylira. I have gone through and compared the JSON files, trying to find what the difference is but I can't figure it out. Any help?

Скачай версию игры 0.3.02.3

и замени файл У НОВОЙ ПОРЧЕННЫЙ КОД....

Game won't start

Твоя Видео карта не поддерживает Open GL 2.0

Игра работает на Open GL 2.0 ТЕПЕРЬ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

OK thank you

Help please! I run both version 64 and 32 bit ,same result. After first start the game work well until i close the game and start again this happens, what i can do ?

java.lang.IllegalArgumentException: initialCapacity is too large: 64

at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:72)

at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:63)

at com.badlogic.gdx.utils.OrderedMap.<init>(OrderedMap.java:35)

at com.badlogic.gdx.utils.Json.getFields(Json.java:200)

at com.badlogic.gdx.utils.Json.readFields(Json.java:844)

at com.badlogic.gdx.utils.Json.readValue(Json.java:1011)

at com.badlogic.gdx.utils.Json.readValue(Json.java:928)

at com.majalis.encounter.EncounterReaderImpl.getScriptData(EncounterReaderImpl.java:29)

at com.majalis.encounter.EncounterReaderImpl.<init>(EncounterReaderImpl.java:19)

at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:69)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

(1 edit)

Твоя Видео карта не поддерживает Open GL 2.0

(2 edits)

Скачал на телефон. Пишут-установить обновление для этого приложения,вы не потеряете данные, связанные с ним.Я нажимаю кнопку установить, установка идет полным ходом и в конце.Приложение не установлено.

Что делать.

Нужно ли удалять предыдущую версию?

Got a error.txt when trying to start the game:

com.badlogic.gdx.utils.SerializationException: Unable to convert value to required type:                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       (com.majalis.save.SaveManager$ProfileSave)

at com.badlogic.gdx.utils.Json.readValue(Json.java:1105)

at com.badlogic.gdx.utils.Json.fromJson(Json.java:789)

at com.majalis.save.SaveManager.getProfileSave(SaveManager.java:357)

at com.majalis.save.SaveManager.<init>(SaveManager.java:66)

at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:62)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

Hiya am using android and it seems to work just fine until I try creating the character. It let's me go so far as to adjust miro body a little bit. Despite if I changed a few things or nothing at all that is the furtherest I can go before always getting kicked out the app entirely every time.

Hey! I've been a fan of this series for a while so I was super ecstatic to finally download the game.  I have a Macbook Air 2015 version, but it seems like my Mac can't download the Mac.rar version of the game. So instead I got the TalesOfAndrogyny.jar version. After downloading it I was able to play the game but whenever I would get into battle my game would literally crash. Like, an error message would pop up on my computer screen. Any idea of what I should do? Thanks.

-Gabe

this is the same issue im having below, the error code is below

hey, keep getting this error message

com.badlogic.gdx.utils.SerializationException: Serialization trace:

com.badlogic.gdx.utils.reflect.Field@521172ec (com.majalis.character.EnemyCharacter)

com.badlogic.gdx.utils.reflect.Field@15c2172b (com.majalis.save.SaveManager$GameSave)

    at com.badlogic.gdx.utils.Json.writeFields(Json.java:330)

    at com.badlogic.gdx.utils.Json.writeValue(Json.java:636)

    at com.badlogic.gdx.utils.Json.writeValue(Json.java:523)

    at com.badlogic.gdx.utils.Json.writeFields(Json.java:323)

    at com.badlogic.gdx.utils.Json.writeValue(Json.java:636)

    at com.badlogic.gdx.utils.Json.toJson(Json.java:276)

    at com.badlogic.gdx.utils.Json.toJson(Json.java:235)

    at com.badlogic.gdx.utils.Json.toJson(Json.java:224)

    at com.badlogic.gdx.utils.Json.prettyPrint(Json.java:1175)

    at com.badlogic.gdx.utils.Json.prettyPrint(Json.java:1167)

    at com.majalis.save.SaveManager.saveToJson(SaveManager.java:288)

    at com.majalis.save.SaveManager.saveDataValue(SaveManager.java:180)

    at com.majalis.save.SaveManager.saveDataValue(SaveManager.java:116)

    at com.majalis.screens.BattleScreen.<init>(BattleScreen.java:494)

    at com.majalis.screens.ScreenFactoryImpl.getBattle(ScreenFactoryImpl.java:252)

    at com.majalis.screens.ScreenFactoryImpl.getCurrentContextScreen(ScreenFactoryImpl.java:304)

    at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:139)

    at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:141)

    at com.majalis.screens.LoadScreen.switchFade(LoadScreen.java:46)

    at com.majalis.screens.AbstractScreen.showScreen(AbstractScreen.java:114)

    at com.majalis.screens.LoadScreen.render(LoadScreen.java:52)

    at com.badlogic.gdx.Game.render(Game.java:46)

    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)

    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

Caused by: java.lang.reflect.InaccessibleObjectException: Unable to make field private final java.util.concurrent.atomic.AtomicLong java.util.Random.seed accessible: module java.base does not "opens java.util" to unnamed module @40f9161a

    at java.base/java.lang.reflect.AccessibleObject.checkCanSetAccessible(AccessibleObject.java:357)

    at java.base/java.lang.reflect.AccessibleObject.checkCanSetAccessible(AccessibleObject.java:297)

    at java.base/java.lang.reflect.Field.checkCanSetAccessible(Field.java:177)

    at java.base/java.lang.reflect.Field.setAccessible(Field.java:171)

    at com.badlogic.gdx.utils.reflect.Field.setAccessible(Field.java:54)

    at com.badlogic.gdx.utils.Json.getFields(Json.java:210)

    at com.badlogic.gdx.utils.Json.getDefaultValues(Json.java:348)

    at com.badlogic.gdx.utils.Json.writeFields(Json.java:299)

    at com.badlogic.gdx.utils.Json.writeValue(Json.java:636)

    at com.badlogic.gdx.utils.Json.writeFields(Json.java:323)

    ... 23 more

I've been having this error while im playing, causing the game to close:

com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: backgrounds/GameTypeSelect.png

    at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:636)

    at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:411)

    at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:423)

    at com.majalis.screens.LoadScreen.render(LoadScreen.java:51)

    at com.badlogic.gdx.Game.render(Game.java:46)

    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)

    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: backgrounds/GameTypeSelect.png

    at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:121)

    at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:90)

    at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:561)

    at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:409)

    ... 5 more

Caused by: com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: backgrounds/GameTypeSelect.png

    at com.badlogic.gdx.utils.async.AsyncResult.get(AsyncResult.java:46)

    at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:119)

    ... 8 more

Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: backgrounds/GameTypeSelect.png

    at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:144)

    at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)

    at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:62)

    at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:35)

    at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:70)

    at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:34)

    at com.badlogic.gdx.utils.async.AsyncExecutor$2.call(AsyncExecutor.java:64)

    at java.util.concurrent.FutureTask.run(FutureTask.java:266)

    at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)

    at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)

    at java.lang.Thread.run(Thread.java:745)

Caused by: java.io.IOException: Error loading pixmap: decoder init failed for stream

    at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:85)

    at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:142)

    ... 10 more

With the last update 0.3.07.0 i cant save my game no mather what i try. Also at the menu in the bottom it says V0.3.08.0? Anyone else has the save problem?

it crashes constantly on mobile for reference I am using a Samsung tablet and it has worked one time 

Hi,I just downloaded TOA on Huawei Tablet( android v.4.4.2, 1gb ram)

TOA takes too long to load and in the main menu ---'Begin', 'Continue' 'Load' options don't work

Other options work but 'pervert' option works for a while, the game closes after 2-3 sex scenes

Is i t a Ram issue?

(1 edit)

crashes on nearly every loading screen, but auto save does save progress.

(1 edit)

Решение ошибки найдено....

The solution to the error was found....

У кого возникают ошибки типа;

У кого возникают ошибки типа;

com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load font, FreeType error code: 2

at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newMemoryFace(FreeType.java:123)

at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newFace(FreeType.java:109)

at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:95)

at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:86)

at com.majalis.screens.ScreenElements.getCustomFont(ScreenElements.java:70)

at com.majalis.screens.ScreenFactoryImpl.getEncounter(ScreenFactoryImpl.java:240)

at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:134)

at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:141)

at com.majalis.screens.LoadScreen.switchFade(LoadScreen.java:46)

at com.majalis.screens.AbstractScreen.showScreen(AbstractScreen.java:114)

at com.majalis.screens.LoadScreen.render(LoadScreen.java:52)

at com.badlogic.gdx.Game.render(Game.java:46)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

Смените шрифт в настройках и всё будет работать!

Change the font in the settings and everything will work!


===========================================================================================================================


So my game crashed and i got an error.txt file with this.  Now the game wont launch at all.

com.badlogic.gdx.utils.SerializationException: Unable to convert value to required type:                                                                                                                                                                                                                                                

(com.majalis.save.SaveManager$ProfileSave)

at com.badlogic.gdx.utils.Json.readValue(Json.java:1105)

at com.badlogic.gdx.utils.Json.fromJson(Json.java:789)

at com.majalis.save.SaveManager.getProfileSave(SaveManager.java:357)

at com.majalis.save.SaveManager.<init>(SaveManager.java:66)

at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:63)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

Game won't launch from .exe on latest version:
error.txt


com.badlogic.gdx.utils.GdxRuntimeException: OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: 1.1.0

Type: OpenGL

Version: 1:1:0

Vendor: Microsoft Corporation

Renderer: GDI Generic

at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGLInstances(LwjglGraphics.java:381)

at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGL(LwjglGraphics.java:260)

at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:251)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:146)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)

Hello dear developers.

 I am a Russian player of your wonderful and interesting game :3 I had such a problem: when downloading a new version on Android Samsung Galaxy 10, for some reason, at different percentages, downloading simply prohibits downloading.

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