Results
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Yes. I did everything unless Audio and SFX which were done by my friend Mickael Blum.
Was the resolution a challenge?
Quite hard to design levels at a tiny resolution. Especially because player needs to understand where to go in this game. I tried my best. Let's see how it goes and if it did well.
What did you learn?
Yes, this was the first time I use a wall climbing mechanic like this one. It was tricky but very fun at last to play with platform gravity rotation.
I did struggle a bit with how to save player progression using a JSON file. I always struggle this part, but I think I'm getting to it.
The biggest error I struggled to fix was me trying to compare a string to a number which resulted in a NaN. So I learned I should check way more often my debug console, haha.
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