I got a high score of 243 😎 Jordi created a masterpiece, good that you could ride along Tommy!
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Pretty fun game, made me think of this old Runescape quest where you had to chain a bunch of trades like this too! I did make it past the hungry end-boss 😛 It was also a little rough around the edges like someone else here commented. But I was happily surprised that the white arrows showed you the houses that still had an active NPC in them, great touch 👌
The concept of gathering water from plants to survive in the desert is pretty cool. Unfortunately, I didn’t need to find any plants because the 7 things you collect refill your hydration too. And from the moment I required plants to survive, I couldn’t find any 😅
Hehehe great little shooter! 😁 It was pretty hard, but I managed to get 31 seconds 😎 Loved the humor too.
But as one Godot dev to another, make a production build next time so we don’t see all your warnings popping up in the console 😜 Also a quit button would be great, ALT+F4 is so 2005 😂
Keep it up, hope to see you in a future jam!
This game is hard 😅 But I like the concept! I think you did a great job of creating different hazards and all these systems of doors. But the controls are a little finicky and the characters is quite big which makes him bump into every obstacle by accident. 😅 It would also have been better if every kind of hazard was introduced in a more safe way first. Keep it up, hope to see you in a future jam! 😊