i liked this! the high score method is fun. and the hints actually were helpful - like the one about being able to reach any new number in one rotation made me want to try again. The only thing that kinda stopped me from wanting to keep playing it over and over again was that i found the count down sound effect for the dice is a little grating. That's my only critique though!
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Roll or Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1437 | 3.107 | 3.107 |
Overall | #1690 | 3.156 | 3.156 |
Creativity | #1747 | 3.227 | 3.227 |
Presentation | #2046 | 3.133 | 3.133 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to roll the die to match the incoming numbers.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Thank you! I'm glad you've found the hints helpful. They were intentionally designed to give important information bit by bit, so the player would try just one more time after gaining a bit more insight, so I guess that worked. As for the sound, I tried to find something more pleasing to the ear, but nothing was also as fitting as the current one. I think you can just mute the tab and the visual effects will work well enough on their own.
Simple but effective, I like the color palette and minimalist approach!
This is a very cool game! And I love how it's a high-score game! Not very many people went that route for this jam, so it's refreshing to see one. Great job!
Very slick visuals, good controls and nice idea. One thing I would add is sound when you miss or score a point.
Really striking visuals! Snappy controls allow you to rotate the die with ease. The SFX and the visual effects clearly telegraphs everything so you don't have to worry about randomly running out of time. Overall clever design!
Really solid game. Visuals are clean. When you get into the flow on a fast combo its great.
Kinda reminds me of that Wii game where you turn your Mii to fit through a hole.
Very elegant game, both aesthetically and gameplay wise! It surely remembers me of good, old arcades. I've particularly enjoyed the fluidity of the dice movement: being this a game about reactions I think it was very important to make feel right and you nailed it. I tried other similar games that were much more fiddly or kinda laggy, while this is much more enjoyable.
Two minor notes of other things I've appreciated:
1) the fact that when you make an error, the time slows down (at least I think it does haha!)
2) the small hints you added. A simple thing, yes, but the "sum of opposite sides = 7" really helped me and was crucial when dice pips were not visible.
Really good game. after a while it gets a little difficult for me, but it also enjoyable
Neat! Nice and simple. The little tip that said 'each new number is always one turn away' helped boost my score a bit. It gets repetitive after a while, but that's to be expected. I wish it was a little clearer when you failed; it took me a moment to realise what my health was and how I messed up.
Who knew you'd start to intimately get to know every side of a die thanks to this jam :)
Wonderful! Easy to understand, enjoyable to play. Made me realize I'm not that good at visualizing positions of numbers on the sides of a die
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