I died a lot, but it was fun to figure out the puzzles without much handholding. Thanks for the experience!
Play game
Son of Lazarus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #139 | 3.739 | 3.739 |
Music | #221 | 3.348 | 3.348 |
Mechanics | #247 | 3.261 | 3.261 |
Aesthetics | #316 | 3.391 | 3.391 |
Story | #316 | 2.522 | 2.522 |
Fun | #355 | 3.043 | 3.043 |
Sound | #483 | 2.174 | 2.174 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Music - credits are on the page
Link to your source?
https://github.com/msanatan/SonOfLazarus
Comments
Great submission! Music is relaxing and the controls are smooth. Great work!
Very cool game! You could easy make something bigger out of it!
Good use of the theme!
nice little game, I like the music very relaxing. I did get stuck on the white thing I was supposed to shoot though and needed to restart but nice work!
Good job on your submission! I can tell you had quite a few mechanics to implement during the short span of a game jam. One suggestion I would have is to allow the player to shoot a projectile while running, even if that means it stops the player - at first I wasn't sure why I wasn't able to shoot because I was running while pressing E lol! Again, good work on this.
PS: I really liked the character model!
Thanks! And lol! That’s something I didn’t think about running and shooting because I played it the way I coded it. Really appreciate that feedback, sounds like a sensible improvement! And I’m glad you like the character model! I’ve been doing a lot to get into voxel art and low poly modelling, feel free to check me out on IG: https://www.instagram.com/gameboymarcus/. With more practice I’ll be happy to collaborate on art things!
Awesome, I love the stuff on your IG! I'll follow you on my game account, https://www.instagram.com/theuniversal_game/ . It's a pretty new account, I just barely started making posts for progress.
What a fun little game! I really liked the concept of solving the puzzle when in spirit form! The little 3d models and animations were also a nice touch. Great job!
I absolutely love the animations!
It's such a charming puzzle game and I love the idea of shifting between a spirit form and seeing things that weren't there before to help solve puzzles!
It's really mindblowing that you were able to create something like this in such a short time!
This was excellent!
I really enjoyed playing it!
Cool game, didn't quite catch what I was suppose to do in 2nd stage idk if I broke something or I was just dumb xD, overall cool art and idea needs more player feedback and instructions.
Thanks! I’m still new to 3D game dev, but I’m really liking voxel art. Hoping to do more of it! Check me out on IG https://www.instagram.com/gameboymarcus/
Great idea and good mechanics! Somehow I managed to glitch on top of the crystal on the 2nd level and had no means to restart level. Also, hitting the crystal sideways is a little hard. But it is fun and has great potential, so keep up the good work! :)
I can see the potential from some wonderful game play mechanics. That there are aspects of each dimension that affect the other dimension. This is cool and I hope you continue on with this idea and turn it into something wonderful. Nice job on the Game Jam submission.
Thanks for playing! Usually for a jam I wouldn’t try to learn a bunch of new things - but this time I decided to lol. I’m waiting for the voting period to finish but I’d love to add the other planned level, and really completely the mechanics for the last one. First time working in 3D - it’s been fun!
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