Wow, a super simple and polished game here! I loved the aesthetics, the theme and the humour. The reward at the end was completely unexpected and brilliant. Congrats on the submission 😎
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Turbulent Soul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #86 | 3.457 | 3.457 |
Music | #106 | 3.671 | 3.671 |
Sound | #132 | 3.350 | 3.350 |
Fun | #139 | 3.679 | 3.679 |
Aesthetics | #155 | 3.850 | 3.850 |
Theme | #189 | 3.564 | 3.564 |
Mechanics | #199 | 3.414 | 3.414 |
Ranked from 140 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Yes. Free/CC0 Sound Effects are from Freesound.org, Free/CC0 Music from pixabay.com. Free Skyboxes from Unity Asset Store
Link to your source?
https://github.com/Porkrindr/Turbulent-Soul
Comments
That is a really enjoyable submission! The game is pretty simple, but the aesthetics, the rotating gameplay and the humaour definitely makes it stand out. Great job on the game!
Nice!! One smaöö critique is that the animation on the tornado spiral when changing level can be slightly problematic for sensitive players (it gives me motion sickness, but I am indeed fairly sensitive). Maybe an option to disable that would be a nice touch!
Just wanted to say right back at you, congratulations for a great game, I just had to play it again :)
Love this concept! Thanks you for the really friendly UI and intro as well! You made sure pressing was enjoyable and overall just enjoyable UI!
A small gripe was that as I was loading the start, I accidentally clicked quit while I was loading the game, maybe a smaller quit button would help? 😅
Overall I really enjoyed this concept! Aesthetics are pleasing, and really user-friendly:) Good job!
I loved the cute pictures we were rewarded with for beating the game! Great job on this. The cows were pretty difficult to avoid at first but I got the hang of it. I will say though that the sound effect for hitting something scared me to death each time it was played... maybe tone that one down a bit as it's pretty jarring. Excellent job overall!
I loved the ending! That's such a neat idea and I love it being tied to your deeds while playing. I thought this concept and gameplay was really unique and interesting. Great story and theme!
Nice mechanics. Couldn't play for long though, I got seasick
This was a fun game! I especially liked the pictures at the end :)
The only thing I'd say is the first time I accidentally touched the cow the sound made me jump, it was a little louder than the rest. Good job for adding a volume button though :D!
Overall it was a good game, well done!
Really fun and unique idea! I like the procedural/random generation of power-ups, as well as the multiple fun items which both helped and hindered you. It feels like a quality Mario Party mini-game, only with more depth. Losing only one "level" of progress when you accrue too much negative levity is a good way to handle checkpointing. Good fun!
Amusing aside: seeing myself referred to as "Young soul" was a funny meta moment (look at my username!)
P.S. I assume you know about this and it's just a bug due to limited time, but if you set your UI anchors for the canvas elements in the intro, they should scale regardless of the user's resolution (mine were clipping a bit in the WebGL window)
Loved it !! Music,sound effects and aesthetics were so nice. Gameplay was fun too. Ending put a warm smile on my face :) Thanks for your submission such a nice and complete game !!
Really nice :) I had fun to play and it fits the theme just right :)
I liked this entry. The calming music, crazy level design, and the simple collecting mechanic made this all meld together really well.
When the house tried to smush me I was legit scared I was going to go down a floor again, haha.
This was a great entry! I have some issues with audio levels as some sound effects could end up being much louder than others. I also feel that the player movement could use a little smoothing on its motion.
Most of the visuals are very well done; I personally wish the stages had a less aggressive pattern of movement. That’s about it for the negatives, the presentation here has very little in terms of issues and it is a very readable game.
The concept is of course the real star of the show, both in story and how it actually affects gameplay. I wish there was a category to represent how much I appreciated the use of dog.jpg, but I’ll just tack it onto Story for now.
I cleared the game once only doing the upper floors, then once more deliberately going closer to the Cursed zones to find the person I missed; I wish there was a better indicator of how closer you are to the two realms as I had to blindly guess how low I was going. I would also recommend setting the HUD scaling so that the game is playable in WebGL’s iframe view as opposed to needing fullscreen enabled.
Most of my feedback is just nitpicking for future releases should you continue the project; you did a good job with this.
Thanks for taking the time to provide such great feedback! All of your wish list items are definitely on point and things I'd like to look at in further updates, so this brings me some confidence that I'm going in the right direction, given the great things you've released so far.
This really is helpful as I'd like to expand this idea further and have tonnes of ideas spinning in my head as we speak :)
Cool game ! Very relaxing and fun to play. The ending made me think about "The Good Place" humour which I find very funny :D Great work !
This is amazing, the graphics look great, the high quality menu sets the tone for the whole experience. My main feedback is that a softer transition between levels would make the gameplay feel more smooth. Overall a winner for me.
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