Very cool! Its quite calming and controls really great.
Play game
On the Wind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #13 | 4.217 | 4.217 |
Overall | #23 | 4.239 | 4.239 |
Visuals | #44 | 4.261 | 4.261 |
Authenticity (use of resolution restriction) | #47 | 4.696 | 4.696 |
Gameplay | #60 | 3.783 | 3.783 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Just me :) and it was fun
Was the resolution a challenge?
A little bit--lowrez stuff is my jam (pun intended), but it was a struggle to make a readable dialogue system with so few pixels.
What did you learn?
I spent a lot of time on performance optimizations--this game relies pretty heavily on simplex noise, which is expensive on PICO-8--and learned a lot about caching and bit manipulation, and created some clever approaches to world generation via chunks, imo.
It's also the second game I've made with any writing--and I'm still a little self-conscious about my writing--but I really tried to work on editing it down to as little text as possible that still told the story I wanted to tell.
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