Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

And then there was the word.View game page

A small gamejam game about programming
Submitted by NonZeroSumGame — 1 minute, 59 seconds before the deadline
Add to collection

Play game

And then there was the word.'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#64.1254.125
Gameplay#73.6883.688
Fits the Theme#153.5633.563
Overall#153.3503.350
Art Style#193.5633.563
Audio#431.8131.813

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I think this concept could be turned into a really great learning tool for aspiring programmers if given more than a week. The fact that you got something working like this in such a short time is really awesome, too!

Submitted

really cool game im amazed that you managed to do this in this timeframe its a bit buggy but i really liked its concept good job!

Submitted

OMG if you have done your script compiler in the scope of the jam It's huge! great job, always liked such games. I also get how it fits the theme, I have no knowledge about programming at the beginning of my career)) I have to say it might be too boring for those who are not related to programming thing.

the art is also polished I think

Submitted

Very cool and unique game! Some audio would really wrap this up!

Submitted

Amazing idea and a good way for beginners to start the game dev journey.

Great idea! As someone with no coding experience I was able to play through it and more or less get the gist of it! I do wish there was some audio thou. The art style was fun with the little animations looking great! Wonderful entry!

Submitted(+1)

Good game guy. I think you can try to promote it after the game jam. A good introduction to dev. Well done.

Submitted(+1)

Nice idea! It's been said already, but this would be a great way to teach coding, and I like that it allows you to do the same thing multiple ways rather than it forcing you to write the code one way. Good job!

Submitted(+1)

Really cool idea. This could be used to teach somone coding.

The wiki wasnt always correct. charge(); and fire(); were named as chargeRangeAttack(); and fireRangeAttack(); in the wiki.

It would be a useful information too that the y-axis is flipped in coding (i think)

Submitted(+1)

really nice game, the idea of the game reminded me of a game i played in like 4th grade where i think you had to move around a little robot dude using block coding

Submitted(+1)

Great! I believe it could be use to teach begining programming! I am really courious on how the multiplayer would have worked if you had the time?

I was forgeting the semicolons all the time lol, but thats just beacuse i have been programming in python for a long time 

(1 edit) (+1)

The agreed upon plans for multiplayer were mostly to pit robots of different users against each other in a fight, which would run locally (so the server would just distribute the programs to each player), if I recall correctly.
(I was the one who made the programming language happen for the most part, and I'm really used to languages with semicolons, mostly Rust XD)

Submitted(+1)

Nice!

Submitted

Quite a cool game and an innovative idea! Really liked the concept of coding movements for the character.