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Abandoned GameDev

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A member registered Apr 10, 2021 · View creator page →

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There was much more planned as well. What exactly you can find below in the other replies of mine. Will not copy paste it into every answer.

Thank you for playing

Thank you. Glad you liked it.

Definitely. It was slightly confusing at times. The music suggested something completely different.

Achso. Ja, manchmal schreibt man was in Gedanken und die Wörter schleichen sich einfach so ein.

Cool, dann bin ich ja hier nicht ganz so "alleine". :)

Really well made. It was fun to play through. The music was good and not good at the same time.

Yes.^^

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Thank you very much. Glad you like it. In the beginning it was a bug that I removed. But since I was not finished with all the other features and it became quite boring without these "bugs". I decided to simply allow the chaos and thus bring a little more life into the game.

What all was planned you can find in other answers here in the comments.

For me it was a total of only 2 days on which I could really work on the game. But your game is really great for the 3 days! I will probably finish the game by the end of the year. At the moment I take part in every gamejam to get back into the gamedev stuff a little bit.

I'm really sorry... but I'm trapped in a game where I can only let some rabbits fly through with Space. Is there any way to win the game?

Really great idea and a great implementation. I think it fits extremely well with the theme. Only how do you get out of the game? Except to use the task manager?

The game is really cute and since I'm used to the Azerty from my stays in France, I was able to adapt quickly. I actually like everything quite a bit. Only the music was a bit monotonous and doesn't fit the look in my opinion.

Thank you. Ty for playing.
Unfortunately, this was not a bug, but I just had to delete a lot of things (More about what was planned in the other answers). In the end, I just wanted as much chaos as possible so that it would at least be fun.

Thank you and thanks for playing.

There were more cameras planned for church and dungeon. The world should also be larger. However, the view should remain in the 45 degree angle. So the typical isometric look. Of course, the camera could be rotated, so that you can see more.

There were dungeon, opponents and a boss fight planned so that you could also have a little fun with the newly built army. All characters actually have 4 weapons with them. But the dear time was then just too short. Maybe I will finish the game this year.

There were dungeon, opponents and a boss fight planned so that you could also have a little fun with the newly built army. All characters actually have 4 weapons with them. But the dear time was then just too short. Maybe I will finish the game this year.

Thanks for playing.

Amazing idea and a good way for beginners to start the game dev journey.

Really cool game that could also be addictive. I only had a few problems with the drag n drop system. Sometimes I had to click three times on the little guy until he could be dragged around.

So... kudos for the graphics! Well done

In any case, it's fun and it's not so easy. The number of opponents is randomly generated and thus I had in one run right at the beginning 8 opponents... then longer only one or two opponents. That would still need a little love.

I love games like this. I also love logic gates games and so this was a little treasure for me. The graphics turned out really well too and fit in with all the rest. 

A beautiful game. Also played through very nicely. The mechanics are something special. Worked great for me in the browser. But more info on how to play it would be nice.

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Thank you very much and thank you for playing. In the beginning, the trees, stones and houses that partially flight through the air was a bug. In the end I found it so funny that I left it in for now. Just to keep it choatic and interesting. But I had planned something different.^^

The game is way to short and there was much more. Issue, I had not enough time to test and bugfix everything, so I just released the stuff that was playable. At the end of the game(if it is fully playable) there is an Ork boss(after waves of goblins and skeletons) sent from the devil and you have to battle him with your created army in the dungeons under the church. So sorry, that nobody can play the original idea.

I had planned much more, but unfortunately I didn't finish and had to cut 50%. eg: Enemies, Dungeon and a much larger world. There are actually also several types of trees, stones and all characters have 4 weapons.

You're absolutely right, unfortunately I ran out of time and had to cancel the parts that hadn't been tested yet. Nevertheless, it was incredibly fun.

That was also my goal... just deliver, even if it was not quite finished and is not perfect.

Thank you for playing and commenting. :)

No worries. I only copied it because I didn't want to write it again. I'm currently thinking about updating the game, since the foundation is in place and many of the planned elements are already working. But first I'm looking for another jam to get back into the swing of gamedev.

Thanks a lot for your comments, which increase the motivation to create more games and revive the dream of an indie developer.

I will. I am in the middle of downloading and playing... and checking itch.io for the next jam adventure.

You're completely right, and the concept itself was also much bigger. Unfortunately, murphy's law struck and shortened my dev time. The game is way to short and there is much more. Issue, I had not enough time to test and bugfix everything, so I just released the stuff that was playable. At the end of the game(if it is fully playable) there is an Ork boss(after waves of goblins and skeletons) sent from the devil and you have to battle him with your created army in the dungeons under the church. So sorry, that nobody can play the original idea.

Copied from another answer: I had planned much more, but unfortunately I didn't finish and had to cut 50%. eg: Enemies, Dungeon and a much larger world. There are actually also several types of trees, stones and all characters have 4 weapons. But murphy's law came around the corner with a flu and other things. Nevertheless I am satisfied.

My goal was to participate in a jam again after 5 years and just deliver, even if it is not finished or good. :) 

Thank you for playing.

No, you haven't missed anything. It's really just a matter of clicking and then dragging to the location and clicking again to place it. I had planned much more, but unfortunately I didn't finish and had to cut 50%. eg: Enemies, Dungeon and a much larger world. There are actually also several types of trees, stones and all characters have 4 weapons. But murphy's law came around the corner with a flu and other things. Nevertheless I am satisfied.

My goal was to participate in a jam again after 5 years and just deliver, even if it is not finished or good. :) 

Thank you for playing.

I did the same XD. Thanks for playing.