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Further along's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Style | #21 | 3.395 | 3.545 |
Gameplay | #23 | 2.785 | 2.909 |
Fits the Theme | #34 | 2.698 | 2.818 |
Creativity | #39 | 2.698 | 2.818 |
Overall | #40 | 2.594 | 2.709 |
Audio | #47 | 1.393 | 1.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the very simple design and gameplay! It never gets boring and is very easy to just start up a round. Nice job!
Turning feels stiff, and keeping track of yourself gets very hard with all of the asteroids. I think having the main character or the enemies being red, something that stands out over all of the green, would help a lot with tracking.
Nice little chaotic game! Would be cool to have a different color for the asteroid bits compared to your bullets. Also the control scheme works, but felt a little floaty and hard to control. I ended up winning by parking myself in a corner and blasting away XD. Good entry!
Gema is cool! Had hard times aiming, but it has such a cool old-school arcade style!
Good job! Athough one thing: at a certain point it's hard to differentiate your own projectiles from the meteorite particles.
The visual are very nice but it's so much cahotic. By the way good job it's a nice game.
Really love the art style, the chromatic aberration fits it really well. It also fits the theme really well. I would love to see highscore, and maybe the hitboxes could be smaller so that it feels more fair. Also I think times i died without an asteriod hitting me but i could be I wasnt paying atention. Beautiful game!