I think this concept could be turned into a really great learning tool for aspiring programmers if given more than a week. The fact that you got something working like this in such a short time is really awesome, too!
Play game
And then there was the word.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6 | 4.125 | 4.125 |
Gameplay | #7 | 3.688 | 3.688 |
Fits the Theme | #15 | 3.563 | 3.563 |
Overall | #15 | 3.350 | 3.350 |
Art Style | #19 | 3.563 | 3.563 |
Audio | #43 | 1.813 | 1.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
really cool game im amazed that you managed to do this in this timeframe its a bit buggy but i really liked its concept good job!
OMG if you have done your script compiler in the scope of the jam It's huge! great job, always liked such games. I also get how it fits the theme, I have no knowledge about programming at the beginning of my career)) I have to say it might be too boring for those who are not related to programming thing.
the art is also polished I think
Good game guy. I think you can try to promote it after the game jam. A good introduction to dev. Well done.
Really cool idea. This could be used to teach somone coding.
The wiki wasnt always correct. charge(); and fire(); were named as chargeRangeAttack(); and fireRangeAttack(); in the wiki.
It would be a useful information too that the y-axis is flipped in coding (i think)
really nice game, the idea of the game reminded me of a game i played in like 4th grade where i think you had to move around a little robot dude using block coding
The agreed upon plans for multiplayer were mostly to pit robots of different users against each other in a fight, which would run locally (so the server would just distribute the programs to each player), if I recall correctly.
(I was the one who made the programming language happen for the most part, and I'm really used to languages with semicolons, mostly Rust XD)
Quite a cool game and an innovative idea! Really liked the concept of coding movements for the character.
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