Pretty fun game overall. Controls well and the art and music fit what you're going for (the character gave me Shovel Knight vibes). The combat is a little boring, though. In most instances you can just stand in place and keep space pressed to beat the enemies easily.
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Treasure Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #303 | 3.743 | 3.743 |
Graphics | #305 | 3.712 | 3.712 |
Overall | #439 | 3.363 | 3.363 |
Game Design | #443 | 3.385 | 3.385 |
Fun | #455 | 3.342 | 3.342 |
Audio | #497 | 3.117 | 3.117 |
Innovation | #797 | 2.879 | 2.879 |
Ranked from 257 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You will find some allies that can help you fight.
Did you write all the code yourself and made all the assets from scratch?
No, I wrote all the code but not the art.
Comments
Good fun! Perhaps a bit too easy in places - I never felt that there was much challenge as you could stun-lock all the minor enemies so they couldn't hit you. Music got a little repetitive after a while too, but not to an annoying degree so that was alright. Overall, I think it needs some work, but it was good fun, and definitely held my attention all the way through! Solid submission :D
I think the combat needs a little tweaking, and as others have said, the knight followers dont work sometimes, but solid submission :)
This game was really nice knight game and the music was really chill for this. Although, for the combat, I was able to easily just run past the enemies and head straight for the boss, which made it kind of easy for me. Also, I couldn't pick up some of the knights as helpers in some areas, I'm not sure if thats a glitch. Overall though, nice game entry!
The idea was really good and also those boss fights were really well made. One of my suggestions is to add a camera shake when for example the player hits an enemy to make it more dramatic, and I kinda had some problem where the knights weren’t able to follow me into the boss fight and also one of the knight fell into the world maybe due to not being able to detect the collision. And also there was some levels that I didn’t need to fight the enemies and i just run towards one of the chest but i guess one of the fixes for that is not allowing the player to go to the next scene without beating all the enemy.
Wow nice platformer. I love the combat and I also liked the boss fight. Kind of easy but it was cool. The game was not challenging at first because you had a lot of friends to help you but it was really fun. Also I liked the music. Sadly no sfx but no problem. You have done a good job!
Cool game, but i really missed foley sounds, sorry but makes me feel like is not complete.
I finish the game and in one stage i dont rescue or fight against any enemy and i could complete the stage, so maybe for fill in the jam theme one criteria could be you must rescue at least one of your friends.
Good luck!!!
Very cool! nice AI on the followers, but the combat isn't very engaging or fun. Well done! Hope you try my game as well, they surprisingly are a bit similar in concept haha
The game looks really nice, and the idea is good, but I think it also has some flaws. The combat could be improved, as keeping space bar down gets rid of the enemies. Some sort of indicator for when you or enemies lose health would help with the combat.
The game looks really nice, and the idea is good, but I think it also has some flaws. The combat could be improved, as keeping space bar down gets rid of the enemies. Some sort of indicator for when you or enemies lose health would help with the combat.
Really liked the transitions and the camera movement. Combat is a bit “flawed” because you can just spam the sword and the enemies don’t even have a chance, but overall great game
Pretty fun, and lots of potential. When I realized that all I had to do for combat was walk up and hold space-bar, it kind of ruined it for me though.
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