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A jam submission

OverFloodView game page

A Fast-Passed, Decently Hard, 2D Platform-Shooter
Submitted by RanchOnBread — 6 days, 4 hours before the deadline
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OverFlood's itch.io page

Results

CriteriaRankScore*Raw Score
Creative use of art assets#1433.5383.538
Engagement#2173.3853.385
Overall#2533.2053.205
Overall polish#3802.6922.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It was really fun, the levels each had their own trick and it was really fun, some things didn't work at times like wall jumps making for frustrating deaths but overall it is a really fun game, the flood mechanic works well and it puts pressure on you to go fast which causes other mistakes. Nice job!

Submitted

Music was a bop, definitely set the vibe for a fast paced game. It seemed the enemies hitbox was a bit finnicky, missed some shots the definitely seemed like they would hit. Pretty unforgiving in the beginning but cool once you figure out what's going on!

Submitted

good platformer shooter, the rising lava adds a lot of tension to it. The wall jumping was a bit problematic for me.

Submitted

Really well done all around. Must play this game in full screen. My only critique is you should let the character shoot continuously.

Submitted

Really enjoyed the music. Struggled with some of the wall jumping!

Also thought the colours to distinguish visuals was good

Submitted

this is an Realy Good game

i realy Enjoyed it :D


if ther will be an Expanded version ill play it

in my opinion this game has potencial

Submitted

Cool concept, enemies and player could use some visual polish, everything else is nice and polished
tho, so good job with that.

The level is too hard for me, idk why it goes back down, I would have the level only go up, so you can't get stuck.

I like the music.

Submitted

Nice game. I really like speedrunning games.

Submitted

Very fun game mechanic! though the horizontal level design its abit hard atleast for me so usually this game mechanic is for players trying to go upwards but I think your game is really fun :D

Submitted

So, you still have plenty of time to work on this (unless you already spent all of your 48 hours), and I’d highly recommend adding WASD as a control option, because aiming with mouse, and using arrow keys, and using space to jump means that a standard keyboard you need 3 hands to play in it’s current configuration.

Developer (1 edit)

I'm confused. The main control scheme IS WASD. That's what i used for playtesting, and that is what i use to play it today.  I don't think I even knew I could play with arrow keys. The rushed tutorial I put in the pirst level tells the player to move with WASD. Also, I used all of my 48h, Aug 15 to Aug 17.  If, for some reason, you can only play with arrow keys, it might be bugged for you. A simple game screen restart should fix it.

Edit : I'm stupid. I just realized what that 48h comment meant. I think I have like 10h left. I'm going to work on it some more, but don't expect anything great, exempt for more levels, and better balance. 

Submitted

Fair enough, I’ll give it another shot tonight. For what it’s worth, I’ve been using Chrome on Windows.

Submitted

Ok, I gave it another try, and there seems to be something fiddly about the keybinds, but I was able to get them to work. Chalk it up to fiddly WebGL builds, I guess.