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A jam submission

Dude! Where's my skull?View game page

Don't lose your head.
Submitted by miskaprkl, Masaiko, SipuliRiitta — 8 minutes, 6 seconds before the deadline
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Dude! Where's my skull?'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1164.0004.000
Fun#1433.9173.917
Originality#1634.1254.125
Presentation#4773.9173.917

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your controls get scrambled when you get damaged

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted(+2)

What a nice pixel art style, The gameplay was also a lot of fun, I loved the simple fighting mechanics and how simple the game loop was. Took me some time to get another player but once I got to try it I had a lot of fun, thanks for sending this to me!

Submitted(+1)

Stupendous art! I lost myself in the beauty of the game, it was really worth playing it! I don't think I have any major criticism to make about!

Submitted

Wow some beautiful pixel art here! I like the idea of how you can lose control even more by making mistakes, the gameplay was very smooth, but for some reason it crashes every 5 mins or so :-P

Submitted(+3)

I just played a few rounds of this with Masaiko and ArnoldusThe Great - this game is FUN!  I recommend everyone to try and buddy up on the GMTK discord to play this gem.

It focuses on the main mechanic (time without your skull), and sticks to a clean and simple fighting system - really good design!

(if anyone reading the comments does want to buddy up on the GMTK discord, I've made a list of loads of other awesome multiplayer games too https://docs.google.com/spreadsheets/d/1dJjbKhlp9DG-rSVq9ytHtBBC0Y5SHTXDNx1sk-iaSIk/edit#gid=0 )

Developer(+3)

You gave me a real challenge! It was really fun playing against you two. 

I hope our technical issues with starting a new match didn't end our games too soon.

Developer

It seems we have some technical issues with creating a new match. Sorry for those who would've wanted to play more with me just a moment ago.

Submitted(+3)

I commend you on making a working multiplayer game within the time limit. Once I understood the mechanics, it was a lot of fun to play. I would suggest maybe making the attack time a bit shorter, just because it holds you in place for a while. Maybe also have some negative feedback for whoever gets the kill, otherwise once someone is losing it's very difficult to make a comeback when the controls are warped. The graphics were all very nice (similar to Nidhogg). Overall a really good submission.

Developer (1 edit) (+2)

Thanks for the feedback and for playing the game! Since the hits can be quite fatal, we decided to make the attack time long enough to prevent attack spamming which would've made the game a bit too chaotic. Now you'll have to aim and time your attacks properly but maybe some tweaking is still in place. :)

Developer (1 edit) (+2)

I'll try to be around running games today starting from now until around 8:00pm (GMT). If you pop in and I don't start the game immediately, wait a bit as I don't get any notifications if someone joins in the lobby. I'll make sure to check in on the hour to so that would be the best time to jump in.

Also, If you don't see any games in the main menu, wait a few minutes. The menu currently doesn't show any active / ongoing games so it might look nobody is playing even though there might be a game running currently. One match usually lasts just a few minutes max so the waiting time shouldn't be long. :)

Developer(+1)

We've setup a discord where you can come and ask for other players to play with if there's no games running at the time.
It can be found at https://discord.gg/37ZWk9h

Submitted(+2)

Really neat premise! This seems like it could a lot of fun with other people

Developer(+1)

Thanks for trying it out. It does seem people are enjoying it a lot and we are planning to continue working on it after the jam. Too bad you had to try it out alone. Hopefully you pop back at some other time and get to try it out with other players. :)

Submitted(+2)

Hey, could You set up a specific hour on which You are available in the lobby, so that we can be sure that there is always someone to play? Like during this week if its possible, or at least couple of days?

Developer(+2)

Hey, sorry we weren't there when you were trying it out. We try to be online a lot of time during this voting week, but that's a good idea that a certain time should be set. We'll come up with one tomorrow.

Submitted(+3)

Had the chance to play with someone, multiplayer games are risky but it worked perfectly fine ! I understood the concept, but player that are hit have very low chance of winning. But hey, you made a multiplayer game that works and is quite nice in 48h :)

Developer(+1)

Thanks for trying the game! You probably played against us so the odds might’ve been against you even if we try to take it easy with new players. There’s definitely a learning curve in the game but once you get the hang of it, awesome comebacks are possible and some matches are really tense!

Submitted(+2)

The game looks really fun but I am confused about the controls lol, which button is attack?

Submitted(+1)

Thanks a lot for telling me lol. Amazing game, I can't believe you managed it all in two hours. The fact that it is multiplayer makes it especially impressive. I really hope you continue development on it since it really has potential :)

Developer (1 edit)

Hey thanks for trying the game! Glad we got the message trough by changing our names to Press SpaceToHit :D Sorry I didn't see your comment before

Submitted(+2)

The game is very clever, and you should include more bone-related puns! Haha XD

Submitted(+3)

Great game ! The art is beautiful, the gameplay is funny and really fit the theme. Making an online multiplayer game in this short period of time is also really impressive. Adding some sounds when you hit or get hit would have been great, but overall nicely done !

Developer (1 edit) (+2)

Thank you! We had a good fight :D We were planning on adding sounds, but we ran out of time. We got this together in the last minute.

Submitted(+3)

Love the art syle! Unfortunately there wasn't anyone else to play with.

Developer(+2)

Thank you! Too bad there was no one online.. maybe ask a friend to play? I'm also online right now if you want to try!

Submitted (1 edit) (+2)

I think we just played a few games together, that was pretty fun :D

Props for pulling off a fully fledged multiplayer game in 48h!

Developer(+2)

Yes we did! Thank you :) We are planning to make it a full game later

Submitted

Could not play/rate - stuck on lobby page and cannot click Create Game and no games available to join.

Developer

Thanks for letting us know. Sorry you didn't get to try the game.

Might be an issue with UI scaling. It looks like the button hitboxes move or scale wrong depending on the aspect ratio / resolution. If you can't see button click effect on Create Game button when clicking it, that's probably the reason. You could try clicking next to the button to see if that helps or try to adjust the resolution.

Hopefully you'll get to try the game with a friend or a few. It's definitely worth the try!

Developer(+1)

We used Skeleton sprite made by Jesse Munguia (https://jesse-m.itch.io/skeleton-pack) as a reference but redid all sprites and animations in higher resolution and added a few extra ones. A big thanks to Jesse for the character which also worked as an inspiration to this game!