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Penguin Panic's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #49 | 4.077 | 4.077 |
| Fun | #105 | 3.596 | 3.596 |
| Presentation | #154 | 3.808 | 3.808 |
| Originality | #247 | 3.462 | 3.462 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
The penguin slides. And also you have to use objects to attack instead of yourself, requiring high level thinking.
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Comments
I got 21000 score, i think ima sweat
very satisfying and fun! really loved the art and the gameplay was solid and addicting
Thank you :D
Iced a couple walruses, candles, and a lot of fish with Pingu
If you expand it, would be cool to see some Pingu expand size powerups or icecube riding
Pingu ice hockey! Pingu ice bowling!
You understood the assignment. Your thoughts aligned with mine. I really would like to do that :D
Very satisfying to thwack the ice cubes (how they bounce and play the sound effect)! The art style and animations are very charming. Fun, fast gameplay!
got to level 15. really clever twits on a classic genre. sooo fun and slick. the only issue for me is that in later levels and you are going really fast and there is 50 things on screen, its really hard to notice the spawn "!", and they hit you before you know it. otherwise, this is amazing. great job!!
dang level 15 that is very impressive, thanks for playing man.
Thanks for playing ^^
Simple but catchy game loop, super stressful, I can see why they called it "Penguin Panic" now. I stacked up on cubes not realizing the health bonus seemed super rare and might have come in handy. Super hard to aim but if it was easy it wouldn't be leaning into the slickness/panic of the game now would it?
I’m glad you could play it :D Yup all the things you mention are true. We tried to make it easy enough for the player to at least manage 1 minute without dying. If you flattened enough enemies by then you should be about powerful enough to become invincible
SLICK! This game fits the theme really well. I like the art style and the upgrade system. I kept going for the extra cubes as it was fun to have loads of them flying around all over the place. The hitboxes for the player hitting the ice cubes felt a bit too small and I'd often completely miss them and end up sliding into an enemy instead, but other than that I had a lot of fun.
Yes. Its unfortunate. i might need to take that into account next time. use Continuous collision detection for the player at least and also make sure the sprite and the collision shape at same location. and also make the collider slightly bigger than it strictly needs to be (I only thought about seperating the getting hit and hitting cubes collider, which might have worked better)
Really nice game, the art style is great and the upgrades add a lot of strategy to it, I did feel as if the faster walking and sliding speeds were kind of redundant since you are already very fast. I managed to get a lot of strength in my best run.
Strength maxing :D Yeah wait for the mobile version. Have any thought on cube upgrade ideas instead?
Solid theme use! Somehow I felt like I was dribbling a ball in rocket league? It was really nice to stack a bunch of cubes and slam em away!
That was my favorite too :D
Cute aesthetic and pretty unique!
Noot noot
neat game!
Thanks for playing!
I loved the art for the penguin! Seeing all of the ice cubes hit each other towards the end of my run was pretty fun. I might recommend zooming out the camera a little, so it's easier to keep track of you cubes.
I love the managed chaos here, only ever buy more ice cubes, nothing else.
More cubes more chaos :P
Ice cube go burr
They do indeed, thanks for playing!
Appretiate the progression system, keeps it interesting. Also like the art style consistency :) Nice!
thanks for the feedback, glad you had fun!
this would have been a pretty solid game even without the pick 3 system! the extra cubes definitely are stronger so it'd be cool to see upgrades all give different types of cubes like healing cubes or cubes that leave trails. really cute, well polished, and addicting!
thanks for playing man!
Thanks for the ideas :3
NEEEED that homing block, that thing did WORK! Great submission your UI work was excellent. Truly enjoyed playing. Check that score!!
Truly a pro, great job man. Thanks for playing really enjoyed your game as well.
It’s the penglide guy :D Nice score bro
I couldn't get the penguin to head towards the feeding ground at the edge of the ice, nor return to the colony. must be a bug ;P
darn, thought we fixed most of the bugs. Well get em next time, for now he is just trapped forever. Thanks for playing man!
doot
toot
Nice interpretation of the theme and an original idea!
Would be even better if the kicking of the cube felt a bit more controlled & there was more of an incentive to use dash (whenever I used it I just ran into enemies). The tracker cube made early game a lot easier too, cool addition
Thanks for playing :D