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JuxoDev

56
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1
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A member registered Nov 30, 2021 · View creator page →

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I got a score of 116! It was fun trying to remember what I had already and choosing the best door.

My game is https://itch.io/jam/brackeys-11/rate/2535457. It's a first-person platformer that I think I accidentally made too hard.

Interesting concept! The potato dimension was pretty funny. Although, I wasn't sure what to do in the room where the robot asks if what I'm doing is worth it.

The game was very tense! The third floor was especially spooky, with the eyes glowing in the distance only to be gone later.

The game had good ambience, and I got excited every time I found a new paper or tape! The field of view and mouse sensitivity were pretty low, though, and it would have been nice if those were adjustable.

Congratulations on finishing your first game! Like others have already said, it would be good if there was some way to intelligently avoid death.

That was a neat experience! The visuals and audio go together well. This could be a neat concept to turn into a horror game if you wanted to.

This is one of the best game soundtracks I have ever heard. Plus, the door effect was satisfying and fun to use. One critique that I have is that the jumps were pretty tight.

This was a neat game! It had good atmosphere, and it startled me a few times. I did think that the puzzle with the colored cauldrons was a little obscure, though.

This was a cool game! I really liked the death effect, and the music was good.

This is a nice game! It doesn't require much thought, but I had trouble putting it down.

This was a fun game, and the art was very nice. Something I'd suggest is making jump button and the launch pad button the same,  as it was sometimes a little weird feeling to have to use different buttons for the actions.

This is a really cool concept! The puzzles were fun, and the 14th level was especially satisfying to figure out. The only major problem I had was on the last level, where I felt like I just had too many different things to mess with all at once, making it difficult to figure out what to actually do.

The VFX were very good! Once I figured out what to do, it was pretty fun. Good job!

This was a fun game! I definitely felt tense a few times once I had stolen enough money.

This game looks great, and the interactive tutorial was definitely a nice touch. The only thing I would suggest is to make it a little bit more clear when you take damage, as I wouldn't realize how low I was until I was about to die.

Thanks!

Thank you for giving my game a try! And yeah, the cursor locking is kind of broken in the web build, I should've made it more reliable before I published my game.

Thank you for trying my game!

Thank you!


Crypt slayer is an arcade platformer where you fight an endless of horde of robots. It doesn't have too much content, but the focus of development was make a game small in scope, and then polish it a lot. It is my first "real" game, and it took me a few months to get put together. If this is something that seems interesting to you, feel free to check it out!

https://juxodev.itch.io/crypt-slayer

Nice game! Those sound effects were truly amazing, you have my respect.

Congratulations on making your first game! I liked that use of Unity's particle system, it was truly amazing.

I really liked the gameplay and the art! The controls were a bit tricky, but besides that, great game!

I've always liked these types of games, and yours delivers very well. Good job on your first solo project!

This is a nice game! I thought it was very creative, although it was a bit slow at times.

Nice game! It was a little cumbersome to carry out the puzzles even when I knew how to solve them, though.

Thanks for the review! And yeah, I like older style graphics too, but mostly just because it is easier to get nice looking results with it.

Thanks a lot! Your game was nice too.

Nice game! It was a good challenge.

Thanks for giving my game a try!

This is an incredible game! I especially liked the music, and the overall feel of the game was great.

Thank you for trying out my game!

It's nice to see another game made with Godot! I did find the player speed combined with the amount of mindless walking space a bit annoying, though.

It was a really fun game, with cool art! Holding down on the controller to move through one way platforms didn't work though, so I had to do that part with my keyboard. Overall though, it was pretty good!

This is a really great game, especially considering the amount of time you had to make it! The only problem I had with it was the car driving parts. They kind of frustrated me, and seemed a bit unnecessary. Otherwise, great game!

I really liked the art style that you used!

A really polished game, and the whole idea of it fits perfectly with the theme! The ending was very nice.

Thanks for trying out my game! I didn't even think of making time slow down as you reveal stuff, but that is definitely a better way of handling it.

Thanks for the review! And yeah, I do think that I didn't do a very great job making the theme a main part of the game.