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Light the Way's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Soundtrack/SFX | #270 | 2.373 | 2.600 |
Interpretation of the Secondary Theme | #274 | 3.012 | 3.300 |
Overall | #350 | 2.191 | 2.400 |
Gameplay | #363 | 1.552 | 1.700 |
Graphics | #364 | 2.008 | 2.200 |
Gameboy Soul | #365 | 2.008 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
4 colors max, Gameboy resolution, chiptune sound. Unfortunately didn't get far, first time even trying game dev but oh well. Learned a lot
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Comments
Great audio! Keep on Jammin'!
I could not figure out where the town was, was moving within empty void most of the time. Either way good job on finishing the jam, it is an accomplishment in itself!
Is there a town? I couldn't find it either.
Fun concept and base mechanics are there, would be fun to see the game expanded a little.
Starting to run out of health when your lantern is empty is a good mechanic. I wasn't sure what direction to find the town or campfire in, and when I ran out of health nothing happened.
ya sorry, didnt get much done in time, this is my first venture into game jams or game development at all, started in Unity, and a few days later rewrote what I had in GoDot. Thanks for testing