432546557 - forest fire?
432547236 - log tire tracks generator
432547286 - AWESOME SEED with gliders and forest fires
432548442 - soldiers
432549062 - the big bang
432550009
432551524 - glider + forest fire, but less capable i think
Some interesting seeds I found last night:
432528458 - interesting pulsating formation
432528465 - interesting oscilators
432526582 - solid core
432527822 - checkerboard rhombuses
432525492 - canibalistic rhombus
432527629 - canibalistic square
432527954 - canibalistic square better?
432525879 - has gliders, but it's disco space
432526760 - grid lover
432528090 - forest fire (density 11)
interesting disco space ones:
432527336
glider seeds:
432526807
432528165 - has gliders, but world is not well behaved
432528140 - gliderworld, lots of gliders, vertical and diagonal glider
432528164 - checkerboard conversion

Hey guys,
Just wanted to let all MOBA players know I just released a mini-game/tool to help train your last-hitting. I plan to add more training modes in the future, based on your feedback, so don't be shy, just leave your feedback here or on the game's page!
https://zadirion.itch.io/minionforce?utm_source=itchioforum&utm_medium=forum
Enjoy
I don't think user interface that is unrelated to the gameplay itself is outside the rules.
For example, my game is multiplayer and obviously needs UI to establish a connection. I think any user interface that does not tie in as feedback for the gameplay is (or should be) allowed:
That includes:
- a menu screen
- options screen
- help file displayed in-game for ease of use
- multiplayer user interface
- save/load file interface
- anything that doesn't serve as feedback for the gameplay and isn't triggered by the gameplay itself
Can Daniel Linssen please pitch in and confirm what I'm saying is correct? Thanks
Like mokesmoe said above, I think the jam rules should be reworded to allow any kind of output as long as it is on or off, 1 bit, no inbetweens.
"make a game in 1-bit colour, on a 1px × 1px display with no audio; the minimum (non-zero) feedback that a game could possibly have."
perhaps changed to
"make a game in 1-bit colour, on a 1px × 1px display; the minimum (non-zero) feedback that a game could possibly have. For accessibility purposes, you can replace using visual feedback with using audio feedback in its place, or any other kind of 1-bit, on/off feedback. You can even use multiple feedback methods in the game, as long as they convey the same, exact, synchronized information. (issue a beep sound at the same time you turn the screen color to 'on', then stop the beep sound at the exact same time you stop showing the 'on' color, switch to the 'off' color instead). Alternatively using different methods of feedback, like sometimes flashing the screen and sometimes beeping is not allowed."