WELCOME BACK, OUR KING SLICKTER! i do not remember my detailed thoughts about the game, but seeing my ratings, i LOVED this game lol. the art is soooooooo cute, i also love how unique the mechanics of the puzzle portion are.
pijinguy
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it opened, and i was reading the tutorial, messing with the dials, talking, using sfx, and then boom screen flickering on and off, i turned off the game, the flickering kept going and it turned off completely which scared me to death lol, but i managed to save it, and then tried to play the game again, and the same thing happened, so i retraced my steps to save the laptop again and deleted the game, i did not rate your game as that would be unfair, and i did not comment because i did not want my singular experience to ruin the reputation of the game when everyone else loves your game. i hope your game is streamed by dunkey so i can see it there!
Thank you so much! I would love to try your game, i tried to yesterday, but it made my laptop freak out and almost just break down completely. It's not your fault, i think it's a compatibility issue or something. Your game is one of the ones i was most excited to try out, but fate doesn't want me to play it i suppose.
the art is really good and i see the vision here and its great, but this game is confusing in every step of the way lol. i have no idea how fireworks are actually made, it took some trial and error, and then i think i did everything right until the part of naming the firework shell, then i did not know how to fire it even with the instruction of holding left click and pressing the space bar
Thank you so much!! There is a bug with the green bullets unfortunately. As for the timer, it was a deliberate design choice that was chosen to add more tension to battles, you can see the time left during the car washing, then get into a battle, and the longer you take and more damage you take, you get more tense while only guessing how much time you have left until you either lose or get back to car washing and see the damage. However, this timer has been brought up by multiple people, so i understand the annoyance that comes with this choice, we appreciate the feedback a bunch! Thank you!
thank you for the detailed feedback, it's deeply appreciated. you bring up very interesting points, and i do think you are right, for the sake of the jam, most people will play the game once and leave. but in a world where this is more developed, the nitpicks you mentioned would be big problems that would require deep thought and cleverly designed solutions. so i thank you for your input, it is a great help.
i think the mechanics of the game are fun and the art is great, i wish there was sounds, that would make the presentation extra slick. but also as fun as this was, the game was much much harder for me because aiming just did not work, i tried to troubleshoot it but it just didn't work. but that does not affect my opinion, i know what the actual vision is, and its good. great stuff!








