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pijinguy

560
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13
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6
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A member registered May 27, 2022 · View creator page →

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absolutely unhinged in the best way. the live reaction cam is the best thing added in a game ever. this is packed with personality. movement feels slick once it clicks, and the whole thing commits so hard to the joke. genuinely hilarious and memorable.

really clever concept and consistently funny writing. the randomness leads to some amazing life stories. a super solid and memorable entry.

thank you, yes, very true, this game is actually training for the future of all jobs.

thank you!! yeah enemy movements would be in there if we had just one more hour to work on the game lol, oh well.

the art is really good and i see the vision here and its great, but this game is confusing in every step of the way lol. i have no idea how fireworks are actually made, it took some trial and error, and then i think i did everything right until the part of naming the firework shell, then i did not know how to fire it even with the instruction of holding left click and pressing the space bar

Thank you so much!! There is a bug with the green bullets unfortunately. As for the timer, it was a deliberate design choice that was chosen to add more tension to battles, you can see the time left during the car washing, then get into a battle, and the longer you take and more damage you take, you get more tense while only guessing how much time you have left until you either lose or get back to car washing and see the damage. However, this timer has been brought up by multiple people, so i understand the annoyance that comes with this choice, we appreciate the feedback a bunch! Thank you!

thanks! this is the second song about a carwash mentioned in these comments. i did not even know there was one lol.

thank you for playing!

mouse and keyboard is what i used

really strong entry. the stealth feels tense without being frustrating, it is really fun to also be running after the kids. the presentation is super polished. amazing gorgeous art, expressive animations, and fun sound design all around. very very nice work!

simple and fun, and looks good. really good feeling when i win, really cool.

the rhythm-platforming blend works great, the music slaps, and when everything syncs up it feels super satisfying. seriously impressive scope.

as the resident pigeon guy (pijinguy), those are some very slick birds indeed. love the chaotic nature of the game, so much fun lol.

thank you! very happy you enjoyed it!!

thank you. glad to be a role model i suppose lol.

super fun and surprisingly addictive. smashing marbles in slow-mo with that 90s dnb vibe hits different. slick concept, great feel, big fan.

amazing art style and music. weird but greatly fun and clever mechanics. cant say i have ever played a game like this. great job!

thank you! heck yeah, gamer af of you, could not expect less from the slictagon devs.

thank you so much for such high praise, it really means a lot. very glad you had fun.

i tried shouting out this game on a stream but i said "slick finish" instead of "slick shine" oh nooooooo. i have failed you, my carwash bretheren.

the music is great. i also really enjoyed the movement in this game, i gotta say that i was having more fun going in  the non-intended paths though where there are n o coins because its fun exploiting the assets in the level design andpull off slick tricks. very good game!

thank you so much!! glad you had fun!

Thank you! Very appreciated!

Thank you! Had a wonderful time on stream, it was really fun.

What do you mean? That's the best part. Thank you for playing!

thank you for the detailed feedback, it's deeply appreciated. you bring up very interesting points, and i do think you are right, for the sake of the jam, most people will play the game once and leave. but in a world where this is more developed, the nitpicks you mentioned would be big problems that would require deep thought and cleverly designed solutions. so i thank you for your input, it is a great help.

thank you so much!! that makes me happy! appreciate that you enjoyed it.

i think the mechanics of the game are fun and the art is great, i wish there was sounds, that would make the presentation extra slick. but also as fun as this was, the game was much much harder for me because aiming just did not work, i tried to troubleshoot it but it just didn't work. but that does not affect my opinion, i know what the actual vision is, and its good. great stuff!

fuuuuuun, smooooth, sliiiiiick. i was a little confused about the max distance of dashing but i got used to it i think, its quite difficult, but really satisfying when you are in the flow. great entry.

thank you, we appreciate it very much!

thanks, and oof, yeah there is kinda rng (we have specific probabilities for each enemy depending on what level you are on), mostly balanced but its possible for things to happen... like penny too many times in a row on the 3rd car lol.

thank you so much for the high praise!! that means a lot!

the art is a 12/10, so is the music, its kinda short but holy CRAP level 2 is hard wtf lol, what a spike in difficulty. great fun game, loved it.

well then... this was an experience... i do not wish to spoil so i will stop talking lol

nice mechanics and level design but you gotta make the pogo timing more forgiving, its brutal right now. fun nonetheless

perfect game for me. i always try to give feedback to people and try to say what i loved, but maaaan, i have nothing to say because i legit loved everything about this. actually, one thing, i wish stars in an active trial can be differentiated from non-activated stars, sometimes, those are close together and it can get slightly confusing. but yeah, adored this game, and i hope i got everything or close to it.


this is amazing!! what a concept and so well executed, i may suck butt, but with controller support, button remapping, and a lot of time, i would sink hours and hours into mastering this game, it is so much fun. incredible wonderful job. wowowowowow

first, this game is awesome. now, the camera should be cinematic in this game, i should not have that much control over it when im supposed to go so fast and turn sharp corners, bouncing off of pins in all directions. however, the presentation in this game is incredible, the music and art is amazing, the gameplay itself is also slick af and so much fun, the level designs (except the very tight ice level) compliment your moveset perfectly, i got to the pyramids and its such a fun playground but i had no idea where i had to go lol, it felt like i tried everywhere. i had lots and lots of fun with this game. banger entry.

i really suck at this, but what a cool idea, trickshots only babyyyyy. i would've liked some more juice in this to make it even more slick. but this is a great entry.

juggling the board between movement and shooting feels super satisfying. the presentation is clean, the feedback is punchy, and chasing combos while the wave creeps up is a great tension loop. super solid little game.