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A jam submission

20 Seconds To OblivionView game page

A 20 second space shooter survival!
Submitted by JonathanPirone (@JondingoP) — 31 days, 7 hours before the deadline
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20 Seconds To Oblivion's itch.io page

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Comments

Viewing comments 60 to 41 of 73 · Next page · Previous page · First page · Last page
Submitted(+1)

Cool game! My top was 1870 in 20 seconds (I hid in a corner and got lucky [I'm bad at bullet hells/games with a lot to keep track of]). The music is sick, and the art and general vibe gives me nostalgia for browsing old arcade-y flash games. I quite enjoyed it all! There's a bit of lag when you get into things, but my system isn't the best so that could be a contributing factor. Overall, this is a solid submission! :>

Developer(+1)

Thank you so much for playing and that's a fantastic score! I appreciate your words and feedback and I noticed on some older devices that it can tend to lag a bit, but I will look into it and try to optimize it a little more :) Downloading the game for a Windows computer could prove to be a little more stable compared to the HMTL version of it. 

Have a blessed day! :)

Submitted (2 edits) (+1)

Very solid feel to an arcade schmup! My only suggestion is to also have mouse click fire as well instead of the wasd/space setup but outside of that great job! 👍

Developer

Thank you so much for the words and feedback! Great suggestion! I can definitely implement alternative means of firing your weapon. I figured using key binds would make it easier but I can easily add that to make it more accessible for all :)

Have a blessed day!

Submitted(+1)

My best score was 2240. This has a good level of challenge! Took a few tries to start surviving to 20 seconds. but it got much easier over time. I wish the music didn't reset every attempt so I could hear more of it while playing!

Developer(+1)

That's a great score! Thank you for the kind words and feedback! I will look into making the music be a global variable so I can make it play as long as you're in the main scene of the game :)

Have a blessed day! 

Submitted(+1)

This was a really fun and challenging SHMUP. Also the music is a banger!

Developer

Thank you so much for your kind words Umi! You are a superstar! :)

Have a blessed day!

Submitted(+1)

This is really fun, it's amazing how much of a challenge it can be.

Developer(+1)

Thank you so much for the kind words! I really tried to make it something insane given we only had 20 seconds xD

Have a blessed day! 

Submitted(+1)

Solid little SHMUP.

Developer

Thank you so much for your kind words! You are amazing! :) 

Have a blessed day!

Submitted(+1)

Good job. Love the SNES vibes.

Developer

Thank you so much for the kind words! You're amazing! :)

Have a blessed day! 

Submitted(+1)

Classic game idea but done really well, great work ! 

The gameplay is juicy, the music and art are good, it's quite challenging and really fun to replay :)

Developer

We love the classics! Thank you so much for playing the game! :) Your words truly mean so much to me! 

Have a blessed day!

Submitted(+2)

This overall is very fun, and a submission to be proud of. There are a few areas to polish if you really want, but overall this is a great game. As someone who likes bullet hell games, a small indication of when an enemy is about to shoot would be nice. I died a bunch to the missiles because I would move to shoot them, but they shot right as I was about to approach them. Maybe with this color scheme, a 0.2 sec white flash? 

Anyways, like I said, great game. Maybe I'll come back and grind for 10k.

Developer(+1)

Thank you so much for the feedback p4songer! There's definitely tons of room for polish and making the game as smooth of an experience as possible. The web version of the game does have it's limitations, but I know the Windows version offers more to work with. Adding that as a feature could definitely make the game more immersive and give the players a heads up for the dangers that lurk ahead :)

Have a blessed day!

Submitted(+1)

This was fun. I kept telling myself to try one more time and had to force myself to stop trying. I also like the art style and vibes a lot.

Developer

Thank you so much for the kind words, and I'm glad you wanted to give the game a few runs to win :) 

Have a blessed day!

Submitted(+1)

Oh, this was fun!

Developer

I'm glad you enjoyed the experience! :)

Have a blessed day!

Submitted(+1)

I've come back and played this a couple times now. Great job!

you were quite nasty for throwing in those side strafing meteors (love it!)

Developer

Thank you so much for coming back and for your kind words! The galaxy always awaits a wonderful captain. The meteors always manage to snag a few kills xD 

Have a blessed day!

Submitted(+1)

Nice shooter! The horizontal moving metoers added another dimension to the game which I appreciated -> you not only had to look ahead for bullets but also look out for getting side swiped. lean into that aspect of the game!

Developer

Thank you so much Amir for your kind words! You are awesome! I really wanted to add a layer of difficulty with the meteors, but luckily it takes one bullet to defeat them so they won't cause too many headaches (I hope xD) 

Have a blessed day! 

Submitted(+1)

Now this game had plenty of juice I would test adding some overlay particles / clouds as may bring the B/G and game scene more together.

Developer

Hey Rico! Thank you so much for the feedback and recommendation! Honestly, it's a very solid call. I think a little more overlay particles can bring the game to life a little more :) 

Have a blessed day! 

Submitted(+1)

What a dopamine hit! Reminds me of all the shoot 'em ups I use to play. Nice work!

Submitted(+1)

I personally like spamming the shooting button 😂

Developer

Thank you so much for your kind words and I hope I was able to give you that feeling! :) I'm glad you're a fan of spamming the shooting button!

Have a blessed day! :)

Submitted(+1)

It's fun! As others have mentioned, it would be nice to not have to spam the shoot button all the time. The music is nice. I like that you added music for all submenus as well!

Developer(+1)

Thank you so much Dennis for the feedback and kind words! It's definitely a feature I can look into for future updates. I really wanted to give the user the experience of having to experience a semi auto shooting mechanic.

Have a blessed day! :)

Submitted (1 edit) (+1)

Such an old school style! I love the music! it suits the game!


I can't go above 500 xD


edit: I got up to 670...which is still not great but better then 500 : )

Developer(+1)

Thank you so much for the beautiful, and kind words! That is such a great score, keep it up, comrade! :)

Have a blessed day!

Submitted(+1)

you too :)

Submitted (2 edits) (+1)

Really adictive and challenging. I can safely assume most playthroughs will be a lot longer than 20 seconds because you get that urge to really beat your score and to keep on playing, which is something I associate with  good arcades :) .  Had a lot of fun, nice job.

Did you consider making the colliders slightly smaller? Usually, shmups with a lot of things going on at the same time make them smaller than the ship to trick the players into believing they're secret aces hahaha. But I can see how keeping them as they are now add to the whole "survive!" experience

Developer(+1)

Thanks a lot for playing and for the kind words! I’m really glad the arcade vibe came through—that “just one more run” feeling is exactly what I was hoping for.

As for the colliders, you’re totally right: a lot of shmups do shrink them a bit to give players that secret ace feeling. It’s definitely something I can tweak if I want to make the game a little more forgiving, but I kind of enjoy the extra tension that comes with keeping them true to the ship’s size. I guess I’m a sucker for difficult games, haha. Still, it’s a great suggestion and I appreciate you pointing it out!

Have a blessed day! :)

Submitted(+1)

PB: 2360! Really hard, had to focus more on survival than scoring! Wish I could hold space to shoot 

Developer(+1)

Fantastic score, WOW! That's the beauty of the challenge, I have to stimulate all your instincts ;) 

Great suggestion to hold space while shooting. I may add that as a future feature for individuals who want a smoother experience, however my decision for one shot at a time was to add on to the challenge to make the player feel fully emerged as if they're in their last stand, firing away to survive. :P

Have a blessed day! 

Submitted(+1)

Very fun and challenging! I also tried many pacifist runs without success yet haha. The horizontal rocks make it very challenging. The visuals and music is amazing, well done!

Developer(+1)

Thank you so much for the kind words! That is a run that I commend you for, definitely not an easy one. That may be the greatest challenge of all. You are a superstar!

Have a blessed day! :)

Viewing comments 60 to 41 of 73 · Next page · Previous page · First page · Last page