Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

p4songer

476
Posts
20
Followers
1
Following
A member registered Sep 12, 2022 · View creator page →

Creator of

Recent community posts

You have about 2,944,827,765 combinations (if you only choose one of each). This is simple, but effective! Really great tool, with lots of variation.

You have about 4,496,388 combinations. This is such a dope customizer. I'm sorry for saving it for the end, but I guess it really is a "save the best for last" kinda thing. Great job. Each selection felt so cool and the controller felt great. I do wish there was a bit more mid-air control, but this is a great start.

I immediately broke it, and then enjoyed breaking every part of it I possibly could. Great character creator!

You have about 142,506 combinations. Pretty cool for how simple it is. You have a lot of nice polish like the scene transitions that make it feel more cohesive. Great job!

It's a bit confusing, but very cool. I would recommend a different button for the crt toggle as F1 for me, opens a help tab. Otherwise, this editor makes a lot of the hard parts of drawing a ship easier. Such as drawing straight lines. I don't know why I can't do that... Jokes aside, great job!

You have about 2,349,060 combinations. This is a cool concept. I think some of the abilities are buggy, but in general everything worked, and felt pretty smooth. Great job!

The thought is really cool. I love the idea of a puzzle game that you have to solve by picking up different controls. Makes me think of baba is you. A bit of a stretch on "customization", but bonus points for creativity.

This didn't fit my resolution unfortunately. It's a cool tool, but hard to use on my screen. Otherwise, the juice is absolutely dripping off of this game. Great job!

You have about 1,533,939 combinations. This is a cool vibe! Lots of mystery that can be filled with whatever the prompt for round 2 is. The only thing I didn't really enjoy is the camera moving with the mouse. It was a bit much for me, maybe add a sensitivity slider? The effect is cool, just felt to strong for my eyes.

I personally think this is a stretch of  "customizing". It's a decent game, but feels off the theme for me. 

The UI was confusing at first, but this is a cool entry nonetheless. You have about 53,130 combinations of items, which all have beautiful art. Great job!

You have about 53,130 combinations. This is a great start for a controller! I think the next thing I'd like to see is some lerp on the movement. When I'm going really fast to not fast at all, it's a bit jarring. Not too much, but just a bit of accel/deccel on the movement would make this feel complete to me. Great job!

You have about 21 combinations. This is a cool concept for a game. I wish the shapes were a bit more distinct because I picked the slightly larger square and kept getting it confused with the regular square. Otherwise, this is a great start!

You have about 21 combinations. I have a few complaints, but they're pretty small. First is that you have to jump to read "space to jump". The other thing is that there's not much to customize. However, both of these are offset by just how much character your art style has. You have one of the better animations. Great job!

You have about 346,104 combinations. This was an interesting entry. I can see there's a lot of potential. I like the questions, and the way the answers make you reflect. Good writing is important to games like this, and I think you've nailed it.

This is a great starting point! I wish you had time to do more options. You've done a great job of setting the environment, can't wait to see where you take this!

So, 8 options of 26 letters. Then 8 options of coloring each letter. Do that 3 times and you get 648 "objects" (if I understand this right at least). With 27 slots to chose, you use 648 as N, and 27 as R.  Doing it again, I got a different answer, but it's bigger. So... take that for what you will. 

I'd be in the same boat. Very impressive stuff

Yeah, it's been fun. Kinda tricky and I'm sure I've got most of them wrong, but fun to see who has the most combinations

Thanks for playing!

Thanks!

You have about 90,177,170,226 combinations. This was a really cool entry. I think this may be the only one that actually allows changing size/shape of things. You've done a great job of giving us control over specific aspects of the face. Great job!

You have about 8,855 combinations. I loved the customizer part. The actual gameplay was confusing to me (which is the point) so I'll have to come back to it to figure out the rules. I think it was a great touch that changing the eyes effected the vision. Great job!

You have 10,820,905,393,777,034,000,000,000,000 combinations. This is a great submission! Simple but effective.

You have 1,365 combinations. It was a cool moment when I passed out and woke up as the other guy. For what it is, this is cool! Loved the puzzle, but some of the options look similar, making the puzzle solving a bit tricky.

(1 edit)

You have 35 combinations. This was a cool demo. It took me awhile to figure out that moving into the walls changed the character. I think you have a cool concept, and considering the time crunch, a really impressive submission. Can't wait to see where you take this in the future!

You have about 743,595,781,824 combinations. This is so cute. My wife is very proud of "the little dude that I made from scratch". We did find a bug where you can scale the weapon outside of the box. Maybe it's intentional? There was also a bit of lag when updating the outline shader. Either way, this was so fun to use, and I loved seeing the download option at the end. Great job!

You have 15 combinations. This was a cool puzzle platformer type game. Interesting the way how the items connected to the abilities. I would have liked to see some purely cosmetic options as well, but for what's here, you did a great job!

You have about 20 combinations, but I'm not fully sure because the customizer seemed a bit strange to me. I think you have two options, which change what kind of hair can be selected? This would be more clear with a checkbox, or similar style boolean button. I kept clicking "boy" expecting something different. That being said, the art is really cute, and I love the walking animation. The footsteps are a nice touch!

Nothing like my trusty weapon John while I ride my Dead horse. This was such a clever take on the prompt. Great job! You have about 12,663,023,891,548,041,000,000,000 combinations, which is a lot. Thanks for not allowing numbers. That would have been a much larger number...

You have about 6,096,454 combinations. This is a really cool demo! I felt like the companions are a bit unrelated to the slime, but maybe you have a plan for that in the update. Either way, great job!

Infinite. You could say, divide each face into their parts (hair eyes etc.) and a little swatch of skin for color you can assume 8 parts per guy. So 56 choices with 8 ish options would be 1,420,494,075.  8 seems about fair, but even those will have enough variance to be "unique".

That's... actually amazing. Great find! 

Yes, much more game to come. Customizer have me a bigger headache then expected, so much more actual gameplay to come! 

I feel a Walter White meme is relevant here. Thanks for playing! 

Thanks man, I'm glad you enjoyed it!

I'm glad you enjoyed! Thanks for playing!

Ah. Dang. I forgot to click the loop button. Thanks for catching that. I'm glad you enjoyed it, thanks for playing!

There are 816 possible dice men, but not all of them are valid. I don't know how to do the math for only valid diceman. However, diceman is cool. All of them are valid in my eyes.

Dang dude. That's a lil' guy shooting! You have 84 combinations. This is impressive. I can only imagine the number of frames you had to draw to get the animations that smooth. 10/10, would shoot again.