Really good job. I apparently suck and came nowhere near 140 points.
krismichael
Creator of
Recent community posts
Really cool idea and fun game. Only issue, is that you sometimes drag your mouse off of the game window because the catapult is in the bottom corner of the screen. You might want to allow users the ability to select and aim anywhere from that general area, so they can place their mouse click more in the middle of the window and not so close to the bottom of the screen. Otherwise, it's a good game.
Good idea. Game is pretty good, but there seems to be an issue with the web version items being mismatched so some elements are off screen or covered up by other elements. It's playable but sometimes hard to see all the letters. You should test on some different monitor sizes to see what the issue is.
Pretty cool. I noticed one issue (on my end), which I also noticed a few Godot submissions had. In project settings take a look at the Display > Window settings and make sure to enable Stretch mode when exporting to a web-browser specifically. Just play with the settings but you want to make sure it covers the whole canvas not just a small corner of it.
Props to my fellow Godot dev. I can potential here. Post event you should consider adding more levels and challenges for sure. One note for me, I did see a project scaling issue with the web version. It was in a tiny little part of the screen. Under project settings in Godot, check the Display > Window settings and make sure to enable Stretch mode and mess around with the settings until you get the results you like.




