A very huge request and I will absolutely add this in the next update :) I never got around to it, but I feel the motivation
JonathanPirone
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The overall UI you provided is really solid! Lots of settings and things to play with. You sectioned them rather nicely.
If you want to make it even easier for a single player to learn, you can even implement a tutorial that shows how a pawn can be captured. I know there are tons of visual learners and a little indicator may help them comprehend the project furthermore :)
Overall, the project is really well done, and I commend you for your brilliant efforts!
Hey everyone! I was finally able to complete (more or less) a fully playable game using the 3D components on the Godot game engine.
Nature's Advantage is a racing game in which the player competes with the CPU to race to the finish. The twist - there are 4 animals to choose from and each offer their own unique personality trait to the game and you must choose the best suited animal for the environment.
1. Cheetah - the fastest animal.
2. T-Rex - strongest animal, capable of knocking over boulders.
3. Phoenix - soaring through the skies, able to fly over pits.
4. Shark - master of the water, capable of swimming at high speeds.
I wish you all the best of luck in your races and I know you will do a fantastic job!
Here is the link to the game: Nature's Advantage by JonathanPirone
This is honestly such a great and fun concept for a game. I love the interface and dragging and dropping words to form sentences. I can understand some people want to practice their order before it happens and then in the heat of the moment, we lose track of everything we wanted to say. I love it so much, amazing job! :)






