Thank you for the feedback, I can make it a bit more clear with more visuals and audio when the heat meter starts to fill up for the next patch
Sereniquility
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Thank you for the quick reply!
I did try to play on my low-end laptop and also noticed the issue with the pointer not covering the full screen. The current version should have this fixed, but I discovered another bug (the cursor moves on its own). I will keep this feature in the game but put it on "off" by default, as on my main PC it runs fine and I don't get the bug.
I am happy to know you have completed a level on hard difficulty, congrats :)
I'll release just 1 more version right now, one with the confined pointer feature disabled as default
Interesting game! I like the way you implemented the different endings. Only found 3 so far
The music fits the dark theme, great job!
I did get a bug sometimes where my character is stuck running backwards
A small suggestion; perhaps fade out the text when running backwards, as the text will overlap, making it difficult to read
Thank you for the kind comment and feedback! I appreciate it :)
I will try something for capturing the mouse in the game as this is not something built-in. I will also make the easy difficulty easier, and change the shadow detection so it doesn't have to be pixel-perfect in the center of the fox (which should make daytime levels even more easier too)
The issue right now is the night level can be finished without player input. I'm planning on reworking and experimenting with a different level design approach for night levels
I hope to release this last patch before the game jam deadline
Thank you for the great suggestions :)
I had the same idea earlier today to change the randomness into a shuffled list, as some levels were being repeated too many times
At the moment there is no explanation when a level is day or night, the only difference is the overall visuals of the map, the cursor icon, and the fox is a little brighter during night. I will experiment to find an effective way of notifying the player when a level is day or night
Cool collection of games! The art looks amazing, the sounds are great and overall a very polished game. Even though the games are all 20 seconds long, each game did feel different in length
A small detail; in the sort mail game sometime's it's hard to drop mail on the icons when moving cursor down or to the right
Thank you for the nice comment!
I will look into locking the cursor in the game window, or detecting the mouse outside of the window, but I am not sure if this is possible on the web version. Feel free to share the suggestions, I appreciate all feedback :)
You're right, I have planned more levels, but they will take some more time as they will be more unique. Some more themes as well, but that will be for the future. Thank you for playing !
Thank you for the feedback! I have added your suggestions to the game and made the difficulty in the game easier. I hope you're interested in trying it out again. You can change the difficulty ingame by pressing P and change it in Settings, and you can experiment during the waiting time to see how fast the meter gains/drains. The default difficulty is already easier than prior to the update
Fun and cool gameplay mechanic, the sound effects are amazing and the visuals also look great! Everything works well together
The endless challenge was fun too! A suggestion (but maybe I'm wrong and didn't notice), it feels like the difficulty no longer increases after a time, so perhaps the speed could increase after some time on highest difficulty?
This is a great game, I had a lot of fun. Good job!


