Thank you for the kind comment and feedback! I appreciate it :)
I will try something for capturing the mouse in the game as this is not something built-in. I will also make the easy difficulty easier, and change the shadow detection so it doesn't have to be pixel-perfect in the center of the fox (which should make daytime levels even more easier too)
The issue right now is the night level can be finished without player input. I'm planning on reworking and experimenting with a different level design approach for night levels
I hope to release this last patch before the game jam deadline