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Very impressed by the tremendous effort that you put in the visuals, would never have expected so much polish for a jam game. The stylized environments are gorgeous !

The UI is especially is top-notch, the menus, transition animations in levels, the fact that you went as far putting a preview images and animations for the settings, thought of making the central platform see-through in the forest level when we pass behind it, just... wow !

The gameplay concept is interesting and unique, the music is relaxing, fits the vibe very well, you did a good job on it.

The negative points so far would be that it still needs some tweaking,  it's too difficult. I put it in easy and still died a lot, partly because having the same issues as Salhiaa mentioned. Also in the snow level when the route starts from the center, my fox would sometimes die in the shade. The routes can feel a bit janky at times, at one point my fox got stuck for a bit. 

Anyway really excited to follow how this is going to evolve, you've got a good concept in your hands that can turn into an excellent game !

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Thank you for the kind comment and feedback! I appreciate it :)

I will try something for capturing the mouse in the game as this is not something built-in. I will also make the easy difficulty easier, and change the shadow detection so it doesn't have to be pixel-perfect in the center of the fox (which should make daytime levels even more easier too)

The issue right now is the night level can be finished without player input. I'm planning on reworking and experimenting with a different level design approach for night levels

I hope to release this last patch before the game jam deadline

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You're welcome, and good luck with the patch :)

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Adding a new reply since I saw that you released the patch, so I played again, figured some quick feedback would be appreciated haha.

The experimental pointer feature is working well for me. It doesn't go fully to the right of the screen, not sure if it's normal, but that didn't alter my experience in any negative way, so don't worry about it !

Thanks to all those features and changes, I managed well in normal difficulty and with determination I even beat each level once in hard :D

The little butterfly to show the fox's path as well as the pop-up asking to lower the difficulty are very nice touches !

Great work and congrats on managing to make that last patch before the deadline, get some well-deserved rest now :)

Thank you for the quick reply! 

I did try to play on my low-end laptop and also noticed the issue with the pointer not covering the full screen. The current version should have this fixed, but I discovered another bug (the cursor moves on its own). I will keep this feature in the game but put it on "off" by default, as on my main PC it runs fine and I don't get the bug.

I am happy to know you have completed a level on hard difficulty, congrats :) 

I'll release just 1 more version right now, one with the confined pointer feature disabled as default