Play MidnightLament
Midnight Lament's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #289 | 4.381 | 4.381 |
| Narrative | #1471 | 3.036 | 3.036 |
| Audio | #1927 | 3.238 | 3.238 |
| Creativity | #2605 | 3.583 | 3.583 |
| Enjoyment | #4886 | 2.655 | 2.655 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay is a loop in time, and you must navigate the loop to solve the mystery. The music loops dynamically according to the in-game clock.
(Optional) Please credit all assets you've used
Alfeha, our artist, did all the artworks and assets textures
Leave a comment
Log in with itch.io to leave a comment.






Comments
Very cool visuals. The game does need more feedback like sound effects when interacting or having the cursor change when something can be interacted. I couldn't understand the star hints for the 12th door and I don't really know how I beat the game. The final cutscene was pretty well made.
Really creative idea! The gameplay felt sort of like trial and error, because "you hear a distant click" doesn't really give me any information as to where to look next so it was just repeatedly trying different doors until one opened. But the art is absolutely beautiful and I appreciate all of the detail you mentioned regarding the music engine! I <3 Interactive Audio
One of a kind aesthetic and theme integration really surprised me!
At first I tried to force some wooden doors, ended up seeing nothing, then randomly clicked on 9, saw a pattern, used it and felt sad D:
Then I came back thinking there are multiple endings, so I managed to go through all the rooms and understand the numbers in the text are for the clock, then tried the first stages of emotion, but they weren't fitting 😂. Maybe making the pattern morph through progression until last few minutes where the last one is the only one that fits would block self spoiling :D. But I saw some key doors and I guess you have some work in progress until the final version.
Yeah we're trying to improve the player path, this version can be easy if you happen upon the door 9 (that is supposed to reveal the final clue) by chance. Thanks for trying our game!
really like your concept. the art is really good and the music is on point. a few things annoyed me , like the camera getting reset when escaping from doors and the audio cutting out at the same time but i assume you just didnt have enough time to complete it
Thanks for trying out our game!
The camera was barebones, so I get you, the reset is rough. We'll improve this.
i will give it a try again whenever you update it :)
Hi! Maybe my brain just isn't made for this kind of gamee..... because I couldn't figure out how to do the constellations or open door 3... The aesthetics were on point! Loved the atmosphere. And the puzzles from what I can tell are at the very least well put together, it's probably not your fault I couldn't figure it out...
I got some bugs with the doors sometimes, and the music broke a few times... I dunno why that happened.
Beautiful art, by the way. It's fantastic.
I get it, it can be cryptic 😅
The clues for the doors are in the notes on the walls, and the door 3 gives you the final clue.
There is a cinematic if you solve the room 12, if you feel like trying one last time.
Thanks for the feedback, we're solving this for the post-gamejam patch
The art and the audio were great. I loved the visual presentation of the game. I had some issues with the gameplay, randomly clicking doors and also moving between zoomed in camera to zoomed out was not the smoothest experience. Still, the vibe of it and the general presnetation of the game were very well crafted. Great job!
Beautiful artwork! Love the atmosphere and the controls worked (although there was some clipping). I think my one comment is that I wish I didn't have to resort to randomly clicking on doors to see if they're open. Overall cool game!
Signaling how the player's interactions are affecting other parts of the world is important in a game like this. I managed to solve many puzzles by accident (I think) and then I couldn't figure out which I had solved or what the right path forward was.
The achievement is very impressive, with a strong atmosphere. If you keep developing this, I think randomly clicking shouldn't allow any sort of solution - forcing you to lock into a puzzle state of mind.
We definitely have to improve the average path and had more text and confirmations.
*Spoilers* Do you mean you solved the 12th room without any clue ? It's something we'll improve on
Such unique visual presentation! Bravo :D
Love the presentation! It’s such a unique and mysterious game, kind of reminds me of some early 3D adventure games. The music is also incredible and fits perfectly! You should definitely keep working on this. Great job! :)
Can't believe you guys developed a game engine in four days! The art and story is very intriguing as well. One thing, I believe the doors to open rooms keep turning if you enter them again. This can cause them to close entirely while you look through the room. Otherwise, amazing stuff!
Yeah the doors keep rotating by 45deg increments each time you inspect a room, I didn't get to fix it in time haha
We're working on a post-gamejam version with a few fixes, and hopefully we'll flesh out this idea into a proper game soon!
Thanks for trying it out!
Really beautiful and well made game. Each room is unique but fits together nicely. Really good depth and polish. Nice job!
The artwork and music is truly phenomenal and elevates the puzzles way beyond.
I had a lot of fun messing around with this!
A very unusual game — it definitely stands out from the rest thanks to its presentation.
The visuals are impossible not to praise, and I also really enjoyed the background music, especially when entering a room.
I couldn’t figure out how to open door 3 — I must be missing something.
Also, I caught a small wave of sadness when I placed the stars and saw that little story with the cat.
An interesting game — well done!
Hey ! Thanks for the comment !
For the room 3, you have an indication in one of the rooms for how to access the third room, I let you search ahah
If you want to listent all the musics + bonus track you can here
Very interesting game. There's a few UI bugs, and I somehow restarted the game while clicking around one of the rooms, so I didn't finish it. But overall I like your take on the theme and the art is really cool!
Beautiful artwork and the narrative/puzzle mix is so cool.
I feel lost sometimes for lack of clues that show me if my decision is right.
That said, for the duration of the jam you did a great job.
Thanks you so much for this comment, this motivates us even more to make an improved version ahah !
great art and environments and all the little puzzles were fun!
controls were a little finicky, but wow!!! the vibes are great, the music fits perfectly! the whole 3D enviroment is just really cool
Absolutely love the artwork for this game, I love how everything feels very organic like it was drawn on paper. I did have some issues with the UI and selecting specific doors but other than that I had a lot of fun figuring out all the small puzzles!
Wow very cool concept. Sadly the key images didn't load for me and the interaction was a bit too sensitive. I was just trying to look around and it zoomed into doors many times. Great job anyway!