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One of a kind aesthetic and theme integration really surprised me!
At first I tried to force some wooden doors, ended up seeing nothing, then randomly clicked on 9, saw a pattern, used it and felt sad D:
Then I came back thinking there are multiple endings, so I managed to go through all the rooms and understand the numbers in the text are for the clock, then tried the first stages of emotion, but they weren't fitting 😂. Maybe making the pattern morph through progression until last few minutes where the last one is the only one that fits would block self spoiling :D. But I saw some key doors and I guess you have some work in progress until the final version.

(+1)

Yeah we're trying to improve the player path, this version can be easy if you happen upon the door 9 (that is supposed to reveal the final clue) by chance. Thanks for trying our game!