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Through Holes's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #45 | 3.867 | 3.867 |
| Audio | #53 | 3.600 | 3.600 |
| Overall | #53 | 3.667 | 3.667 |
| Theme | #62 | 3.867 | 3.867 |
| Fun | #70 | 3.683 | 3.683 |
| Innovation | #121 | 3.400 | 3.400 |
| Graphics | #137 | 3.583 | 3.583 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The art style is just adorable! I'm loving it! I know I'm far from the first one to say this but hey, it doesn't make it less true :)
The music and puzzle design are awesome too! Overall, just a bit more tweaking and I believe it could be released on mobile. Well done :)
Thank you! I really appreciate it!
It's so good to know that my art skill isn't making this game worse. :)
It's the opposite. Your art is very simple, but is consistent and has a distinct style to it. And this in turn gives your game a unique look. So good job on that, keep it up :)
Nice game, I liked it a lot! the dragging of the portals is a little difficult to manipulate but i loved the art style and the use of lights, really makes the game feel alive. Great work :)
Thank you! I'm glad you love the art style, and I would work on the dragging more!
Nice implementation of portals. I enjoyed playing it. It would be better if portal positions won't reset to their original positions after player loses the level. So fine tuning would be possible. Overall nice game!
Thank you for playing! Really appreciate that you like the idea!
Pretty fun! The graphics are great (though I wish the default portals had a color), and most of the levels are tightly designed and fun! A bit of stuff is finicky but of course it is, it's a jam game! Great job!
If you don't mind I'd really appreciate it if you checked out my game as well!
Thank you for playing! I did try to let the portals have colors initially, yet, it looks odd so I just used white for temporary.
But I will try to apply different effects and make portals look better.
Sure, I will check your game later.
great game dude !! i've fan playing it ^^ great work :) great game design and graphics !!
btw i rated ur game can u do the same pls ?? and thx !!
Thank you! I'm glad you have fun!
Sure, I will also rate your game!
ur wlc !! ^^
Thank you! I'm so flattered!
As for the pro gamer move...
Well.. I'm still working on fixing it, so just keep it as a secret between us. :)
This is a really solid, polished game. I really enjoyed the artstyle and the music was fantastic. The level design was also very good. Everything about this game is just really cute. The only problem I had was that the entire level reset when you died. There were times when I was so close and just needed to tweak one portal to win and then they would all get reset and I would have to do it all over again. Great job!
Thank you so much! The music is truly awesome!
And I can totally understand how depressing it can be when you were so close to the diamond, but it was too late when I realized that.
The reset mechanic would definitely be revised after the jam ends.
Nice little puzzles to solve. Cute art, and great music!
Thank you! I really appreciate it! It's my first time making my own assets.
Really good game. It's simple and cute, mechanics are interesting. But, I think, it's better to keep portals positions after your failed try. It can become a full game, really big potential ;)
Thank you! The reset mechanic will be revised in the future!
Very good game, I really like this type of logic games, and to be quite honest I would definitely play it if you would release it on android version. Very fun game! :>
Thank you for playing! Sure, I would take some time to work on it :)
Nice idea and a good concept for the Theme. I really like the little puzzles and enjoyed playing it.
Great work! :)
Thank you for playing! I'm glad you enjoyed it and had fun!
Nice concept! The puzzle design is pretty good, and the character's love of diamonds is cute. Sometimes the portals didn't want to follow the mouse, had to start dragging several times. You wanted suggestions, so here's a few puzzle element ideas:
- Black hole that sucks the player in and throws him/her somewhere.
- Spring board.
- Something that pushes the diamond horizontally.
- A case/box/chest holding the diamond you have to break or unlock.
- Something that changes the angle of gravity.
- "Deadly mass" and an armor you have to wear to pass it.
- Portals with limited usage, you have to pass them a couple of times (with player or diamond).
- Liquid that passes through portals, fills canisters and pushes their weight down on a button or another element.
Other suggestions: Make the portals more animated, have them react to player/diamond passing through them. Make the world seem more alive.
Hope there's something you find useful. Feel free to implement, or ignore, any of them.
Thank you for playing and providing so much ideas.
I would take those into consideration in my future development.
Some of these ideas are what I never thought of!
And the portal effect is part of the plan!
I really like this game!,especially the art ,music and gameplay.
Thank you! I'm appreciated!
Really liked this game! Would like to see more. Good job! :)
Glad you like it! I would keep working on this project in the future.
Good to hear!
Simple but fun.
Thank you! I'm glad you have fun!
VeryNice!Just implement the positions autosaving of the last unsuccessful attempt
Thank you! I will definitely get it done!
Cool idea, it looks fun! Graphics, characters. Everything is super. Only the music is very loudly twisted
Thank you for playing!
Sorry for the loud music, I wasn't doing a good job on sound mixing.
I would work on this after the jam is over.
This is a gorgeous game with a soothing soundtrack. Very strong level designs as well!
Thank you! I'm flattered!
I'm still learning how to design a good puzzle level!
Great puzzle solving entry! I really enjoyed this game. Nice and clean UI, with just enought effects. Good job!
Thank you for playing! And I'm glad you enjoyed it!
I always think that I am not doing a good job on UI, mostly because of the lack of UI assets.
Thus, I can only make UI simple, but it's good know it's not that bad!
Damn right is the last level tricky in a weird way. Well done.
Haha, actually Deja Vu has a double meaning here.
Not only because the diamond falls again, but also the character would get a Deja Vu feeling in order to finish the level.