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CHILL & PLAY
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Why do we need these tags when creating an application if they do not help the game search engine search?
By the way, I note that next to the tags it is written that they help find games through the search.
- but the screenshot shows the opposite
I am forced to name my game: PAPER TANKS (indie game, ink, doodle, unity, 2d, action, paper, tank, retro, ink, split sreen, beta, demo, dev)
Hi, please rate my development https://chillnplay.itch.io/paper-tanks
The drawings in the notebook came to life and turned into a battlefield! 2.5D tanks in the style of drawings in a notebook.
Wow! Thanks for the review, this is one of the first reviews. But unfortunately half of the video is not visible and not heard, maybe you can fix the video? I really want to read the subtitles
It looks funny. At first I could not understand why I can not press C on level 1. It turned out I had no portals and they are playful. (I did not read the description, if I understood by typing, it means the game is intuitive)
The only thing is that it’s difficult, and it would be worth re-running when the portals change, a message pops out that the portals are over. I didn’t think about looking in the left corner
Funny, but the controls are very inconvenient. You shouldn’t turn the camera around when you click, but to make a hit you need to click on the same button and move the camera to make the power of a fool ... It turns out that after making a blow you need to do it weakly, or where you don't need to do it much ..
It's funny But why do you need a shop there? They will not play it for more than 1-3 minutes ... Since there are a lot of games. I already sit for 2 hours and checked only 20 games ... And if I would plunge into little things I would sit for a very long time
It's funny. the music is nice, but the controller is very uncomfortable. Pay attention how adelie such mechanics of subway surf. there are 3 lines and only 3 pressing the button changes the rail of the traveling cube. And here it’s very difficult to manage
To exit, press Q - the gray screen turns on. I understand that what you did for the PC at first, then made a build for the web.
I liked the music and sounds. Reminds game of worms.
We have a similar game but in the game :)
I played a similar game on the android. There is a big multi-peel and the goal is to make a black hole in 5 minutes, eating at first veloshki and then at home.
It looks awesome. I saw you have a transparent and shader and that would create a boolean illusion. Cool! We did the same in our game.
Music and sounds are well matched. But the playing field is very small. And a lot of lives for me and the bot. I had to go around turning around so that the bot would hit me :D
When I died, the bot also had 1 HP left and it was taken away with me. I was told that I lost and won :)
I did not understand how to play. I speak English fluently and use a translator. The description of the game says about the Danes. But the game says something like "what to play to give. Link at the bottom", do not play buttons to start ....
It is very strange.....
I started to run the game, trying to poke the game. But I did not understand. I read the description of the game, I understood how to play.
And this multiplayer p2p? or how do you call it?
It looks fun. Since I also did golf, I will criticize from my point of view.
When I started the game, for some reason I thought where the beam is directed, the ball will fly there. And only 3 times I understood how to move. There is a lack of reloading the scene so as not to restart the game. It's good that this is in a browser and not an EXE application.
Also, some kind of little insoles are missing, showing where the ball will fly when we pull it on.
It would be some kind of fun test, for example, sweeping platforms.
It would also be fun if the player was given a goal, hit the hole in 10 strokes, and if he couldn’t, then 11 blows would already go. You can complete the game but the player will not set records.
Hi, I didn’t understand the meaning of the game. We go somewhere and pressing F to teleport, but there we can fall.
Why exactly 2d view? in 3D it would be easier to understand that you can fall there, and in 3D it would look more dynamic.
It’s a little strange that you did only forward backward without adding left and right. It seems to me that more dynamics are needed here, that is, left and right are necessary.
But it looks funny!
My record is 7 seconds