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Homog's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #311 | 2.925 | 3.700 |
Theme | #316 | 3.004 | 3.800 |
Audio | #330 | 2.530 | 3.200 |
Overall | #410 | 2.543 | 3.217 |
Fun | #418 | 2.451 | 3.100 |
Innovation | #426 | 2.372 | 3.000 |
Game Design | #563 | 1.976 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
it's toooooo hard, you need to make a complexity curve for this game because at the beginning it's impossible to dive into this game.
She is very fast and heavy. I suppose you made your first game. Looks funny
Fun and addictive, it works very well in mobile phones with touch screen, you should include the score on the gameover screen, it is difficult to look at the score while playing.
fast and difficult, if you add some more mecanics and new enemies post jam will make it a fun complete game
with noha here, perhaps some sort of resource for holes as well? Would kill two birds with one stone, limit holes and give a secondary objective. That and slowing it down some and you got something addictive!
neat concept but I think it was a little bit too hard and you can just spam holes and make a wall that nothing can get past. I did have alot of fun though, keep up the good work :)
Cute sprites, super difficult but with some good music, kinda chill but frenetic gameplay!
Maybe do the difficulty gradually, just a suggestion! : D
Fun but really difficult game xD