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A jam submission

BOO-by TrapsView game page

Help a AI controlled human escape a haunted mansion
Submitted by Anogrm — 1 hour, 3 minutes before the deadline
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BOO-by Traps's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#264.2404.240
WOWIE!#513.9003.900
On Topic#714.1204.120
Fun#843.8003.800
Sound#853.6403.640
Visuals#1114.0404.040
Simplicity#1584.0604.060

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I made it myself

Credits
Morgan Davis

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Comments

Viewing comments 20 to 1 of 31 · Previous page · First page
Submitted(+1)

Wow! Unique idea, unique mechanics- I love how I tended to just scream at the human when they approached the spikes lol. GO FASTER DUMMY

Overall really really cool- wouldn't be surprised at all if this wins! Great job :D

Submitted

Love that little character! Really neat use of pathfinding AI, too! Good job with balancing the difficulty, beating each stage is pretty straightforward but collecting the candy can get pretty challenging. 

Nitpicks:

  • It's a little bit unpredictable what will happen when you shout the AI into a wall. I almost wish there  was a second ability that let you pause the AI for a short time, but maybe that would be overpowered.
  • I wish the hole had the wood texture around it
Developer(+1)

Yeah the unpredictable AI is because of the way I set up the NavMesh component and pathfinding, so sometimes he'll try to go around a wall you're spooking him into, which I honestly just didn't have time to fix.

Then the same can be said for the hole not having a texture, the model I used didn't have the same UVs as the regular floor tile, so I couldn't get the textures to seemingly line up properly, so with only a couple hours left I prioritised other stuff and left it blank.

Thank you for the feedback, I completely agree with it, if I was to make this into a full game or if I'd had more time, I'd have tried to fix these issues.

Submitted

Nice idea and execution! Good job! 👻

Submitted

Cute little polished game.

I feel like the ghost should be visible behind walls and under lamps.

Developer

Thanks for the feedback :D Yeah I did have it that way before but it made the perspective a little weird because you were always in front. I should've used a shader for when you're behind something theres like an outline, but I didn't have the time to experiment with it.

Submitted

Incredibly polished game with amazing controls, had lots of fun with this one. Great work!

Submitted(+1)

I got spooked

Submitted

Great game, it was lots of fun and pretty unique

Submitted

Loved the game! I didn't know scaring humans as a ghost could be this fun! Feels really polished, nice art and sounds too. Great job :)

Submitted

Nice idea! It's actually quite fun to play! It also looks awesome given the amount of time! :)

Submitted

Interesting and fun concept 

Submitted

Fun Concept! Juicy polish

Submitted

Lovely game and quite challenging as well!

Submitted

I really enjoyed this! Even at the end I still laughed every time I accidentally spooked the little dude into a trap. 

Submitted(+1)

I LOVE THIS GAME, literally eveything i perfect. UI, sound, game loop, art. Please please please make this a full game after this game jam

Submitted

This is really good concept
I like it!

Submitted

cute :3 though a bit repetitive after a while. I really liked the visuals though!

Submitted

Pretty good game! Had fun playing it!

Submitted

Nice gam. I had fun playing it, But camera is not very convenient and speed need balancing, because walking speed is slow and sprint is too fast. Though this was quite creative and visuals was pretty good. Overall, this is good game.

Submitted(+1)

Really awesome idea, leading the pathfinding around. The gameplay is really fun and I like the simple visuals. Also great level design, so good job! :)

Submitted(+1)

Really nice game. The art is really cute and you are really collaborating with the AI. Well done!

Viewing comments 20 to 1 of 31 · Previous page · First page