Hi there!
I'm one of the 6 judges for this RPG Maker Game Jam 2025. I was one of the 2 judges assigned to your game, and we have been assigned to rate your games according to each metric highlighted on the game's main jam page, and submit these ratings to the organisers, who will then appropriate what happens with that. Please contact them in the Q&A if you have any further questions about the judging process. The judges will work on different time schedules, so even if I may have finished playing your game, the entire process might not be finished as of yet. Many of these reviews I am posting while still judging.
All that aside, I'd like to share my VOD of me playing your game, which contains up to an hour of gameplay, and some final thoughts at the end! Depending on whether I stopped the VOD early or not, it will also contain many of the thoughts that I say to you below, which may cause repetition. So just be aware of that.
I will also attach a review below this VOD. I will not disclose my ratings for each category as of yet, but those will be revealed in due time. Not all judges are required to post a review or VOD to each game, but many will do so even if it's optional, including myself.
Here's the VOD:
This game was hilarious XD Very fun and interesting game that had a lot of weird stuff in it.THIS IS ROCK / THIS IS BED
We play as the Code Shambler (i think?) editing the code of this world and doing all sorts of weird stuff. A chest follows you pretty early on, and fights you. Battles happen at a quick pace and... what is that gameplay? So weird and wacky, lol XD
After a really cool tutorial, and smooth animations for the hero, tendrils come out of the ground and... okay, sometimes I miss basic things about some of the things the characters saying. Maybe because of English as a Second Language? Either way, the humour sometimes got through even in spite of those issues. After visiting our goblin neighbour (in a cute world), we then go through various trials and minigames are added bit by bit into the battle system... it's very interesting and has lots of comedic twists and turns. :D
A slightly sad part is that it seems you as the devs didn't have time to finish it (according to what's inside the game) and then I just assumed it was done. (Hopefully I got through everything!) But what I did play was extremely funny and well-paced :) The jokes are really well-integrated into the gameplay, reminding me of the style of Undertale, adding new mechanics in humorous ways. This is a great comedic game that uses mechanics to help reinforce its humour. In a game like this its intention is to be funny. But the tactical part is good, and sometimes confusing because you just get pushed into it, and sometimes it's confusing which is weird but also sometimes good? Because you learn through trial and error.
Even short of the drop of the title of the jam "beyond expectations", I still felt it was obvious it was exceeding expectations by being one step ahead whatever the player expects. Sometimes visually, it can be a bit rough around the edges, e.g. the healthbars are a bit weird looking when behind the commands. Certain things here and there. But then there's nice polish of animations and other things. There's a lot of surprising things like expanding of timelines etc., even if one of the biggest drawbacks is just how it is somewhat unfinished, but what is there is already very very good and very funny and unique. Big ups from me.
The sokoban thing and the funny mechanics-based comedy is really hard to do and this game does it.
Keep making games. Every game is a gift. Love this game. Cheers <3







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