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Wrong Way Games

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A member registered Jul 19, 2020 · View creator page →

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Thank you!  I’m glad you liked the old man art because it was one of my faves as well. :)

Thanks so much for the kind words! I really appreciate you taking the time to play the game. :)

It's a shame this uses more than 2 colors, because it's quite good. I love the paper aesthetic too. The audio was really nice and the polish is obvious. Overall, some honestly great work!

The art direction and audio are sublime, but the game is just too difficult for me. I really struggled to make any of the patients happy. Other than that, though, it's really a beautiful idea and great execution. I loved the unique mechanic of the game. Good work!

The art is stunning so I gave you full points for that, and the audio was really good too. The game is a bit difficult, but I didn't mind that too much. Honestly, beautiful work here.

The levels were super inventive and fun! I really enjoyed the core game loop and the audio for this submission. I think this was a well done entry, given the constraints. Good work!

This is a really neat concept for this jam and I liked it quite a bit! It didn't take me long to get the hang of it at all, and it was fun to play. Great job!

Thanks so much for the kind feedback. :) I appreciate you taking the time to play it. 

Oh hey, a fellow GDevelop user! I was extremely surprised to read that this was your first game and first game jam. Truly, outstanding work for your first one. The game itself was great (I love narrative games), but I did find the text to go a bit slow and you can't really skip it, so it you do have to wait which isn't ideal. Overall though, stellar job. Can't wait to see what you come up with next.

This entry is extremely impressive. I love how you incorporated the theme and the level of polish that's oozing out of everything in the game. Honestly, hats off to you because I could not have done something this cool in the time allotted for the jam. Great job!

Aww, thank you so much for saying that. I was most proud of the story so I'm glad it affected you like that. It's very kind of you to say. :)

Thank you! I wanted to add more enemies with different AI, but I struggled to get as much done as I did and keep the polish. I agree that the slimes thing gets old fast, but that's why you only do it twice. If I expand this, I'll change some things up so it doesn't go stale.

Thank you! I, too, love making the guy eat all day lol.

Thanks a bunch for the kind words!

Thanks a bunch for the kind feedback! I know of Edith Finch, but haven't played it. I have a good friend who really liked it though, so I really appreciate you making the comparison. :) Thanks again for the kind words.

This game is a really good direction so I hope you continue with it despite running out of time. The dream-like essence of the game was my favorite part, and you captured that really well. I think everything else is just building on what you have and adding polish. Good work!

I liked the concept but I don't think the diving was necessary. I definitely needed to try a few times before I got the hang of things. I feel like the game could use a gentle tutorial at first, then throw the player to the sheep. Overall, though, good work! The game definitely fit the theme and was fun after a bit.

Unlike other commenters, I didn't feel frustrated at all when playing. I felt curious and excited about what was coming next. This idea was really clever and fun, and fits the theme perfectly. Good work!

I'm honestly pretty impressed and surprised by this entry! I think you really made the 1bit art style work for you, which worked great for the tracks. I love that you included some story in here too when it could have been easier to just make it about the mechanics of the game. Great work, honestly.

This is REALLY cute and a fun idea for "sleep." I appreciated how you incorporated the tutorial into the game, which indicated a good level of polish. Good job! :)

It’s not a GBStudio game, unfortunately. It was made in GDevelop. I might make a “full” version in GBS in the future though!

I need to fix that closet minigame. It didn’t happen to me during testing, but several people reported not enough stamps spawning. I’ll fix that.  Thanks for playing and for the helpful feedback!

Yessss! I’m glad someone managed to make it to the big top 😭

Thanks so much for the kind words! I appreciate it. 

Pretty much agree with everything you said. I’m currently working on fixes for the things you highlighted, so thank you for your feedback!

Thanks for taking the time to rate and leave the kind feedback! I do agree with you that the game doesn’t get to the fun part quickly enough. I wanted to have micro games that were between the minigames but I just dramatically overscoped the game and had to cut a lot of content. I will definitely make improvements and add mobile controls once the jam is over. :)

Thank you for playing and for the detailed feedback! I'm really sorry about the bugs. I will definitely be fixing those, as they have been noted by several players and can be frustrating. I also understand why you feel the game is unfair. Part of that was a design decision on my end, but it ended up being the wrong decision. I'll be fixing that too. Anyway, thanks again for playing!

Ah, I understand now. That must mean I didn’t set a variable correctly. Thank you for telling me. I think I can fix it now. I appreciate your feedback and response!

oh no, I’m sorry about that! Can you tell me how you got stuck? Like, would it not let you move anymore, or did the game freeze or something? I’ll try to fix that after the jam. Thank you for taking the time to play anyway. 

I thought the art was really good for this game! I love how cute everything is, and I see this must have taken a lot of work. I'd love to see this expanded and polished more. Great work!

I love how silly this game is. I thought the bat in the background was an enemy at first and I kept shooting myself my accident, which is pretty funny in hindsight. I had fun climbing the stairs and shooting the enemies. Good job on this entry!

I thought this game was unique in the way it approached its controls. I struggled a bit with them because I felt like they were too sensitive, and I had a hard time seeing what was coming, but overall I appreciate the creativity of this entry and hope you continue to polish and expand this somehow.

I appreciate that the scope of the game is appropriate for a jam and is polished accordingly. I think the controls get in the way around a certain point, but it's fun to keep trying. Overall, nice job!

This is a good start to a game! Very cute graphics and vibes here. My only issue is that the music loop was really short, and the text blips were a little shrill. Otherwise, good job!

This is wildly impressive for a 9 day jam. I don't really have much to say beyond that, but you curated a nice vibe for the game and an interesting interpretation of the theme. You could easily polish this and add more to it to be a full release. Congrats on the great job!

I’ll be really honest, it was a design choice, and I am kind of a jerk for it lol. It’s supposed to reference back to the player consent form at the beginning where it says we can reset your progress for anything “technically speaking, your fault.” It sounded like a good idea to me at 5:30 am when I submitted this, but yeah, in practice it makes zero sense other than just frustrating. It’s one of the first things I’ll fix when the jam is over. I’m sorry about that frustration. Thank you for playing though, and for the kind words!

Thank you! Yeah, I tried my best to make something fun. :)

The art style was cute and consistent, which made it look polished to me. I feel like the sfx were a little quiet, but only a little. Honestly, not much to say other than good job on this!

First of all, I love the aesthetic of this game. It's the perfect style for a jam, in my eyes. I also love how the game gives you a minute to find your footing, then wastes no time in diving into the meat of it. Honestly, very good job on this. One of my favorites so far, I think.

It seems like a good start to a game, but the controls are a bit slippery, and I was confused on how to use the hookshot, even with the tutorial at the beginning. The sound effects are a nice touch to the game, though.

This game is surprisingly good! A bit on the difficult side, but that's easily fixable with a health system or something similar. The graphics and audio are great as well. Honestly, you should be proud of this entry. Great work!