I need to fix that closet minigame. It didn’t happen to me during testing, but several people reported not enough stamps spawning. I’ll fix that. Thanks for playing and for the helpful feedback!
Wrong Way Games
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Thanks for taking the time to rate and leave the kind feedback! I do agree with you that the game doesn’t get to the fun part quickly enough. I wanted to have micro games that were between the minigames but I just dramatically overscoped the game and had to cut a lot of content. I will definitely make improvements and add mobile controls once the jam is over. :)
Thank you for playing and for the detailed feedback! I'm really sorry about the bugs. I will definitely be fixing those, as they have been noted by several players and can be frustrating. I also understand why you feel the game is unfair. Part of that was a design decision on my end, but it ended up being the wrong decision. I'll be fixing that too. Anyway, thanks again for playing!
I’ll be really honest, it was a design choice, and I am kind of a jerk for it lol. It’s supposed to reference back to the player consent form at the beginning where it says we can reset your progress for anything “technically speaking, your fault.” It sounded like a good idea to me at 5:30 am when I submitted this, but yeah, in practice it makes zero sense other than just frustrating. It’s one of the first things I’ll fix when the jam is over. I’m sorry about that frustration. Thank you for playing though, and for the kind words!
I think I remember you saying on Discord that this is your first game, right? If so, you did an excellent job. There are some things here and there I would change, such as the controls being tighter, and maybe some visual cues for the falling platforms, but overall this is a great start to a game. Congrats!
Wow, thanks so much for the detailed feedback! I definitely agree that the dialogue is slow and it does bring the game down a bit. I should have taken the time to make the dialogue either scroll faster and/or be skippable. Some of the waits are quite long, like you said.
I’m glad you liked the minigames! I wanted to add more and fine tune them, but work and moving happened at the same time as the jam, so it is what it is.
Again, thank you. I appreciate you taking the time to play and leave such a nice comment.
So this game has a lot of strong points: the art and music are fun and cute, and the story is simple but effective. My issue is the controls though. I am absolutely dog water at this game because I just can't seem to coordinate everything correctly. Still, good job overall and a very creative entry!
I love the art style and the music was really fun! You have a pretty strong game here, but my only issue is that it's littered with bugs. I dashed into the first boss's room and then the game softlocked. There are some Z ordering issues as well. However, you still did a fantastic job and I understand bugs and game jams go hand in hand. Good job and congrats on submitting!
I think this was a pretty solid game jam entry! I think I just wish the game had a built in tutorial or something, because at first I didn't know what to do then realized I didn't read the description. But I understand you probably wanted to focus on the actual mechanics more. I like the clean aesthetic you went with as well. Good job and congrats on submitting!
I kind of struggled with what to do at first because there were no clear directions. A tutorial would have helped mitigate that, or at least more guidance than just plopping into a level at the start. For a first game jam entry, though, I see the creativity and clever ideas behind it. Keep working and polishing. You have a good start here!














