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A jam submission

EDEN DRIVEView game page

Hacking, cyberpunk, and questionable life choices.
Submitted by DDreamsGames (@dungeondreams) — 2 days, 8 hours before the deadline
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EDEN DRIVE's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#34.3504.350
Gameplay#44.4004.400
Engagement#94.4004.400
Presentation#134.6004.600
Theme#164.0004.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+1)

That's a pretty good experience!

The story is pretty interesting - it's placed on a interesting situation that I found compelling. Also the characters personality really helps a lot having fluid dialogues and make me feel engaged with the story.

As a programmer, I loved a lot the meta gameplay, even if I felt craving for more - every puzzle in the meta folder is unfortunately very easy. I also enjoyed the mechanic of using concept to give the right answer to people, even if it wasn't used as many times I thought - especially the minigame where you have to complete a sentence. This to say, I would've loved the game being longer - but of course in the game jam that's not really an option. So instead of having different types of gameplays that are not fully explored and used, I would've loved having less mechanics but more expanded.

Also, we need the pizza update.

Here's the VOD: 

Submitted(+1)

This game is beautifully executed: short, concise and very polished. It has a very nicely done UI, character art and aesthetic. The mystery is nicely presented and solved.

The strongest part of the game, to me, is the puzzle solving gimmick: without entering spoiler zone, I can say that I've not been so fond of a game's puzzle solving mechanics since I played Doki Doki Literature Club. It felt sweet and nostalgic in a way, despite the two games being very very different.

It feels like it has multiple endings but I only played one and I liked it.As far as the jam goes, I think it encapsulates the theme well, but it's a subtle interpretation. Only real flaw I would point out is that sprites collide with certain tiles and their faces get covered by things that shouldn't. A glaring example is the girl in the upper corner of the hackers' hideout.

Submitted(+1)

So far, this one's my favorite. Don't celebrate yet, I've only played a few at this point.

Submitted(+1)

Wow, there seems to be a decent amount of sci-fi in this jam. I'm not used to seeing this much. It makes me happy!