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Code of Restoration's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Story (Jury) | #7 | n/a | n/a |
Best Overall (Jury) | #8 | n/a | n/a |
Best Gameplay (Jury) | #9 | n/a | n/a |
Best Interpretation of the Theme (Jury) | #10 | n/a | n/a |
Shortlist (Jury) | #11 | n/a | n/a |
Overall (Shortlist Vote - Community) | #11 | 3.722 | 3.722 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i like the running animatino and how he turns it when it goes the other way that looks really cool
Glad you like it!
This one is a banger! Excellent work.
Thank you so much, XRayHunter!
Really nice visual presentation, my respects! The robot is very cute and I love the touch of the sprite physically flipping when you turn around, the 3D environments are nice too as well as the environmental lights etc. I could really see this game concept turning into a kind of chill puzzle metroidvania where you can pick where to go first depending on what stats you prioritize! Great job :)
Hi Schwertknappe!
Thank you so much for your kind words! I also think a Metroidvania approach would be really cool. Over time, you could activate more modules and use different combinations to reach new areas.
Thanks for your feedback!
Nice concept and cool artstyle, would've liked to see more puzzles. Also I feel that you moved a little bit too slow, I know you can upgrade your speed, but you almost always need your point in the other skills.
Hi Skosnowich,
thanks for that awesome feedback! I had a few more puzzles prepared, but unfortunately, the 48 hours were over faster than expected!
You bring up a very interesting point. So far, Iāve usually put a point into speed in combination with something else. I will definitely take another look at that. Thank you!
Ah, I always kept one point in talking, so I could understand the hints of the robots :D
Very charming little adventure! The graphics combined with the music made it already feel nostalgic! Good Job!
Thank you Naddel!
I love the 2.5D art style! I've always wanted to use it myself. Cool game! :)
Thank you! Glad you liked it!
really like the calming music and all the robot-related jokes! :)
Thank you, FalloutOwl! I think there will be many more robot-jokes to come!
Very cool and original concept! Keep at it this one has potential and I also really enjoyed how it felt like one of these PS2 titles you played as a kid ^^
My biggest critique - the movement speed in the beginning is super super slow - nearly quit before reaching the first upgrade station because I got "bored".
But other than that, great job mate!
Thank you for the feedback!
Yeah, I really should have put a point into speed from the start. I thought a slightly slower introduction would be a good way to ease into the storytelling.
Looks like I was a bit off there. š
Maybe you could make it work by having a way smaller level area in the beginning :)
Cute idea for the theme, so many small but charming details in the writing of the loading animation or the robot dialogues.
I really like the vibes the broken robots and the music give in combination :)
Good job!
Thank you Xeetsh for that feedback. Glad you liked it!
Cute little Robot. I like the Artstyle and 2.5D aproach ^^
Thank you! The artstyle was something I had wanted to try for a long time. :)
You did well
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Lovely Artstyle. I like the mix of 2d and 3d
Thank you! That artstyle was something Iāve been wanting to try for a while!
Amazing Artstyle. I love this paper mario-esque design. The base speed is a tad low as the first area is very wide - it feels a lot better after getting the speed upgrade. All the robots were charmingly written. Overall an amazing game. good job!
Thank you so much for your feedback and your kind words.
Yeah, the base speed is probably the first thing that will be adjusted once the jam is over!
I really enjoyed your game!
- The mixture of 2D and 3D, I am a big fan of that.
- The musics fits well
- The story is nicely written
- Your game mechanic is amazing <3
Thank you for creating this game <3
Thank you so much, DonyThePony (by the way, thatās an excellent name)!
Thatās truly amazing feedback from you, and Iām really happy you enjoyed it!
I love the art style! The combination of 2D and 3D looks great, and the colors and UI all fit together really well.
The text animation felt a bit overdone in my opinion, and the characterās movement was a bit too slow, which made the beginning feel drawn out. Even with the ability to update it later, the long paths made it feel a bit tedious at times. Other than that, very nice work!
Thanks for the feedback! Definitely something I'll adjust! :)
I must say that I felt the base speed was excruciatingly slow xD
But! Regardless this is a beatiful entry and captures the Kaputt theme very well!
Yeah, I probably should have put a point in speed from the start, but I thought it would help the storytelling a bit more.
Thanks for the feedback!!
Very awesome game!
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I wish there were more to the game—it has a really solid foundation!
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Yes, I actually prepared some really cool puzzles, but time got a bit tight.
But I'm glad you liked it :)
Very cute robot, I love story and I love specing builds.
Thanks Cademon! Me too!