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RaucherPauseGames

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A member registered Jul 19, 2024 · View creator page →

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This is insane! Can't wait for more.

It is such a well executed mecha-survivor type game! You just want to try all of the combinations, already with the limited selection. So much fun!

Due to fairness we are not updating our build of "Undertable". And we kinda wanna see them QA testing like DerHauge earlier today ^^

hehe that is the spirit - thanks for playing!

Thank you :) 

Thank you mate :) 

haha well this is the best bug-report I have ever read ^^

Danke :)

Natürlich sind die Kunden zufrieden, wir machen ja alle einen super Job - nach besten Wissen und Gewissen!

Thank you for the nice words! 

The bar definitely does something - it governs how much you destroy the items. Try only hitting the worst parts of the bar and see what is happening :D

Finally someone refers to the title easter egg :D

Thank you thank you! This is so kind :) 

Happy to hear you liked all the aspects of our game <3 a lot of the fitting the ideas together really happend along the way and was very much a collaborative process with turbulent ups and downs :D that is what we jam for!

Appreciate it! Thanks for playing and happy that you enjoyed! Gotta fix those items :D

Perfect :D 

You are very welcome - thanks for playing mate!

Wait - what?!

Haha how is this even working ^^

Indeed - the first time I saw them I so much expected them to be there right in my face the next time I turn around haha

We loved the premise haha very creative interpretation of the theme!

Also big plus to have an audio slider directly in the main menu - that is very welcome for a game jam game.

Props also to your writing and presentation - very cool visual novel in a very short time :D

aha okey - well I wouldn't complain if there would be more :D very fun and creative game jam game! 

Reminds me a bit of "there is no game", especially the earlier parts hehe

Very nice! Very nice gameplay with the weapon pick-ups and loosing them to enemy fire.

Tank felt kinda slow but I mean it is a tank right haha - and we were a bit confused in the beginning by all the stuff happening on screen and not knowing what is obstacle and what decal.

Do you by chance know "Cogmind" - I was reminded of that roguelite by your idea with loosing your equipment :D it is worth checking out if you wanna see were one can take that idea. 

Again well done and very nice interpretation of the theme! 

Vielen vielen Dank! Freut uns, dass es dir gefallen hat!

Thank you :) We would object to the "perfectly" but we did polish it a little bit in the time given!

Sehr schönes, poetisches Spiel! Wir fanden Art & Soundtrack sehr passend und insgesamt auch eine treffende Interpretation des Themas.

Gameplay war zum Teil etwas knifflig, gerade das Windkraftwerk.

Nice! Yeah I think with a bit more tinkering you really have a solid game there! 

Thank you a lot :) It always makes us smile too seeing the completely wrecked items haha - did you try to really hammer it all in and wreck the items completely? 

Solid entry :)

We were expecting a jumpscare any second to be fair ^^

Overall quite nice presentation and atmosphere - some music would have been nice, too.

Keep it up mate :D

Very cool artstyle and always gotta love those Zachtronics Games :D 

We had a slight game-breaking "loss of plant" in level three tho which was sad. Also we would have loved to have some sounds in there.

What did the glitch mechanic do? We figured actions are not taking energy?

Do you want to continue working on this after the jam? 

Very nice - best of luck :) 

As mentioned earlier you really have a nice presented and polished game here hope to see it again in the future - hehe 

Very cool the presentation is super super beautiful and well made!

The gameplay is also very cool and original - a liiiiittle bit very hard tho, we tried to solve it with three people in the discord and took a very very long time (and I still do not quite understand the 2/3 numbers game hahaha). 

We hope you can add some more introductory levels after the jam - again very nice job (strong Hollowknight and Rain World vibes here which is always a big plus).

Balduin replying here and your last line "read the dialogue on this one it's definetly worth it! <3" made my day, mate! So nice to read thank you a lot for playing and commenting <3

I would love to have that as a Stardew Valley expansion.

Nice job overall but we were a bit confused what our goal was since we aren't able to sell the scrap outright...

Did you consider making the scrapping mechanic a bit more interactive? That would really juice it up a lot :) 

Had some technical problems unfortunatly and couldn't make it run in any of my browsers... 

Looks like another game that we know tho :D starts with a P and ends with lanetenverteidigungskanonenkommandant

It seems like a very well designed game that holds some mysteries and most likely plays as a metroidvania but we were put off by how slow it playes. Also that there are no checkpoints really punishes you later in the map, bringing you back to the beginning.

I hope you will be able to fix it and improve the UX to make it more appealing to play - since presentation already got us hooked. Great job and nice submission.

Thank you! From all of us!

Amazing :D

Well its short and packs a punch mate :D 

Great job ^^ are you planning on expanding the story and lore and gameplay after the jam? Like I could imagine a second wall would be a big breakthrough.

Maybe you could make it work by having a way smaller level area in the beginning :)

Very cool short jam game that got us by surprise :D well done!

Is there something more after the black screen "thanks for playing"? 

Very ambitious! 

The UX wasn't that great and we couldn't really figure out what to do exactly - it is nice that you have written out a guide on your page but we would have loved to see this in game...

Are you continuing on this after the jam? 

Wow this one is super cool!!

A lot to manage and very original with the dual set-up of driving and running - took me a while to understand but at the end of day two I had it all figured out.

Very very nice all around! One of my favourites :D

Cool concept! I liked the time pressure and the mysterious vibe. It made me to replay the game to survive. 

Thank you - very are also quite happy and a lot of it was very fun improvisation between all of us :) 

Thank you from all of us mate!