I had an absurd amount of fun playing your game . The jumps felt really smooth and spawing boxes was a lot of fun aswell!
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A small Box for an Egg's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #111 | 3.406 | 3.406 |
Creativity | #208 | 3.563 | 3.563 |
Gameplay | #221 | 3.094 | 3.094 |
Art | #317 | 2.875 | 2.875 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Was all the music/sound created during the 48 hours?
Comments
You can build castles and listen to a killer 8 bit version of Space Oddity, the controls are funky and the hitbox is weird but I'm sold.
I wouldn't suggest not making the player's hitbox a rectangle, particularly in a platformer. There's a (intentional?) bug where you can freeze two crates in mid-air by clicking quickly. The enemies move waay too quickly in my opinion. Lastly, I wouldn't suggest putting a bunch of pixel-art together and calling it a day. Better to just go minimalist.
I rock! :D
also like the space oddity Cover :)
fun physic base game. it was a lot of fun :)
keep it up.
the art needs a bit of work since it's usually two colors per gameobject like the player and enemies, the tutorial also needs fixing since I was assaulted while reading XD, the camera was too close to the player that I can't see what's in front, the player movement is VERY slippery I can't control XD, I was hoping for new enemies like one that shoots at you or something, the music and sound effects was okay but could use more polishing, the low health fading in and out was interesting, I had fun shooting and climbing walls
either way congrats on finishing a game in such a short time :D
Hi there! Really enjoyed - especially little details like the low on health fade in and out.
My feedback would be :
- Can there be an indication of an enemy taking damage? Maybe they have health bars too or just change colour after a hit etc
- Can we have more control over where the boxes are placed?
- Having a portal gun made me think I would be shooting portals!
Hope you have time to rate and give feedback on our game, MaizeGunner. Thanks!
thank you so much for spending time and giving me feedback!
of course I wanted to do an indication of an enemy taking damage but i didn't have the time to do something that will feel good.
If I was just putting the player's Bar on the enemies with other colors it would not feel so good so I preferred not to add at all.
Having a portal gun will be awesome but I didn't have much time...
Thank you!
The character is a bit slippy, but otherwise it's quite enjoyable!
Cute and small little game! I like that you can switch between shooting boxes or bullets, which brings you new possibilities to the game!
Art is cool, camera needs some adjustments,but ok.
Dig the idea! Good Job
i rlly like the simple art style, the camera has a pretty high dead zone(i dont like it) and the enemies are too fast i cant predict where theyre going i also like the sounds
Great game, but camera isn't fast enough so seeing your way is hard. I also like the gun that definitely not a portal gun. It's nice touch.
The gameplay is cool. Also the camera doesn't follow the player fast enough and it's a bit frustrating to be stuck on side of the screen.
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