Aren't they the same thing? Art, Graphics, Visuals, Aesthetics... don't they all mean the visual feedback?
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It said "Game Over The doctor will be with you sometime this year Please take a seat". Even though I waited until it said "Please Enter".
Edit: sometimes the cash is "$14.0000000000002" or "$14.999999999999998" or something like that
It's a very good idea. You could make a whole, full-length game based on it. Keeping in mind that this is a jam game, the movement is bad and the art is bad and there's no audio. If you spent some time working on this, I bet it could become a great game.
1. I would recommend changing from the mouse buttons to keyboard buttons, because sometimes it doesn't register the input and it's a bit harder to press mouse buttons.
2. The score doesn't reset after quitting a level.
3. The score should decrease after you get a wrong shape.
4. You could make it so there's more different shapes in future levels.
5. Good job so far, it headed in a good direction!
So, I'm making a game for the Tenth Creative Games Jam, which started a few days ago. I decided that it would be a good idea to really polish and finish the game, and I thought that I might do that for this jam. So, technically, I am starting with a game, that's already quite a bit done. Is that legal?
PS Is it legal to make my game paid?
This would've been a 5 if only the movement wasn't so clunky. WHat I mean is that you move too fast, the shield doesn't properly throw but just sort of teleport in front of you, you can hold down the jump button and shield throw button. A little more explanation to what you can actually jump on would've also been handy. Plus I got stuck.
Nice game. The only thing I would improve is the UI, it looks kinda out of place (perhaps it's because you didn't have enough time to make it?). It looks weird how the buttons are pixelated but the checkboxes and dropdown menus aren't.
Everything about this game is so great!!! I love the mechanic, art, sounds. Just wish there was some music. You really surprised me with the amount and quality of content! Good work! Excited for a full version.
Yeah I know I saw another guy have trouble with the diagonal jumping, dunno how to teach that. Plus the level design also isn't really great, in a future full version I will try to make some good puzzles. Anyways thanks for the feedback!
PS I had a bit of trouble reading your comment, a few periods would help there.
I love the idea, mechanic and representation. Levels weren't really tricky, I think you could've mde them a bit more challenging. Some ambient sounds would have been also nice. Great game!
Could you post devlogs when you make a new update? It would be great to hear about your newest additions. Also, an option to lower the sensitivity of the scrolling with the mouse would be great. I have a sort of crappy scroll and it isn't always easy to carefully pick which weapon to use. Also also, I think you can include a link to your Kickstarter on the itch.io page.
lol the music is out of key bc its in just intonation, so its not supposed to sound bad.
Yeah i would add more polish but I was already waaay too exhausted from making the game. Also im really exhausted to write a good reeply so ill write this. Good job being not lazy enough to write such a big comment tho. Appreciate it.