love this game especially how similar it is to megaman x legend with zero combat style
bapbop
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love the graphics and sound effects as well as the music, the controls and shooting is good with all the camera shake, it looks like a pvp arena but there's no multiplayer, I mean love the everything about it's just not very fun without anything to shoot at, maybe at some training dummies,(the game may not be a complete mess but a partial mess)
good work :D
LOVE everything about this game, and the concept of your guns and upgrades are like a double edge sword, and just wondering is the boss suppose to be bouncing back and forth in a complete straight line? cause this also happen where the ENTIRE arena completely FLIP on itself and I was like wtf am I high right now XD
awesome game :D
I lOVE this, it was honestly the most interaction I ever had in a clicker game where you have to chase the ball around, this concept fits the theme since it's utter chaos trying to click the ball and leads to many more ideas like having a box spawn every so often depending on the upgrades that can only be broken by the ball to gain coins, sad that there isn't any ending
awesome game :D
awesome graphics, music, sounds, gameplay and the concept reminds me of games like darkwood which is super interesting, just that the only complain I have is that there isn't alot of variety like a shotgun blast or powerups which can definitely be put in your enemies spawner as a stationary object with some quirks
awesome game :D
interesting game, I can see the concept just that you could use a bit of polishing like add in a music transition between scenes or a scenefader, you at least have music and sound effects which are often missing, an explosive effects like a particle system that launches cube when a person dies can add a bit "oofm".
good game :D
love everything about this, especially how you introduce the player with the comedic story(you got ta pay respect to the ice cream man), fit's the theme, only wish that it wasn't so laggy, and have more impact like explosive particles to c4 or to the destructible environment, especially the hammer where you can swing it like it ain't no body's business but the animation was slow as hell, and it seems bullets can pass through walls,
good game :D
edit: BTW did anyone had the same idea of just hugging the brick wall to make it fall?
awesome and charming art style, smooth animation, don't understand the chaos other than darkness, can't see the ui especially how many coins I have, saw the darkness is just a square once the camera can't catch up to me falling, but with all that said one of the most important element of a game is WHERE IS THE SOUNDS AND MUSIC XD, love the cheeky text like the one where it says "only true explorer gets to this point" and the emojis to add a little bit of content, also love the "In what way does your game fit the theme?" and answered with "There's chaos in this game" is this referring to your game internally like spaghetti code XD
good game :D
it matches the theme, nice art, music and sound, it's just like any other clickers games, addicting, although it needs more content other than drag and click maybe some tombstone that takes up space and you need a certain evolution of boss to destroy it, cause the only way to get game over is to not have enough space which is VERY rare, or a human that harm nearby boss and have to move them elsewhere, making use of the fact you can move bosses rather than evolving them, other than that clicking and dragging sometimes work sometimes don't, (FYI: fullscreens allows me to see the congrats and game over panel XD)
good game :D
love the art and design, concept was fun and interesting, music was bopping, smashing my partner was fun ( ͡° ʖ ͡°), only problem is that there is a serious lack of control when you are swinging you partner and i don't see how the brick or spike is any different other than aoe damage, plus the one i'm swing get's stuck easily and end up getting hit.
good game :D
i like the parallel dimension idea, the art style and animation was nice control is a bit wonky, the different dimension moving around the screen was smooth and awesome but it does not fill in all the different player which causes confusion like "where did this guy came from?!" this might be best for multiplayer since it plays well with other player than ai not only that it makes the sync mechanics much more reliable like a thump card
good game :D
love the art style and the squishy animations, but there's not really any threat so it just become a wondering simulator, the ai got stuck with all the terrain in fact i think there's too much XD, just love seeing a random person coming towards me one at a time except for this one poor fellow that got spawn outside the map, would really wish for the archer and the different enemies you see on the page but it's a 2 day game jam and first try new engine yolo strategy XD, and finally could REALLY use some music and especially sound effects i mean i don't even know my guys are attacking, recommend software like sfxr or BoscaCeoil for first timer
good game with lots of potential :D
the game was short and fun, but i would like more uses for the bomb as it's practically useless while at the expense of your gun. could've use more sound effects like the grappling, i prefer to shoot on clicks but this is also fun, the music could do more like add in a melody or something.
good game :D
a charming concept that you just want to ruin by going to every house and purposely breaking the lease, either way it fits the theme and there's music and sound which is already a thumps up, the art could use some work and maybe add contents like walking different animals like cats or alligator XD
btw i did just that and this is the result
fun game but it feels better to have more control like use arrow key for player 1 and use wasd for player 2 something like that, and wouldn't it be better to have a player 1 and player 2 must stand in one area at the same time to complete a level rather than pushing a ball, the music and sound was fine but i prefer a more bassy music, arts preetty good