Yeah, good visuals. You have to team up with some strong programmers and spend energy on graphics. Unless you're here only to learn/
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Closed Circuit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1 | 4.419 | 4.419 |
Overall | #6 | 3.895 | 3.895 |
Use of the Limitation | #8 | 3.742 | 3.742 |
Concept | #17 | 3.774 | 3.774 |
Enjoyment | #19 | 3.645 | 3.645 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Fmlad
Software used
Unity, Affinity Designer
Use of the limitation
Moving makes you lose health
Cookies eaten
0
Comments
This one is a very beautiful isometric game and puzzles seems fun!
The art looks very very good, like a polished game! The gameplay was fun, and great health visualization in the actual character. Great work :)
The presentation of this game is amazing probably the best I have seen so far throughout this jam
The presentation is really good! Some instructions were not clear just from reading but the gameplay is great. Don't worry about the bug ;)
Really good game, the art style feels really polished and the concept is good. It's maybe just a little too short, I would love to play more !
Thank you Polish is the only thing I put at the top of my goals for each game jam so its wonderful hearing that as the number 1 thing being praised. That said, you are correct its very short and I too would have loved to put more in If there was more time. I have fixed a bug though so the rods work correctly and so I can include the scrapped stage that was removed because of it. :) Thanks for playing.
This game is amazing. The art is great and it feels like a complete game. I just wish I could play without the bug, because I completed all levels in under 10 seconds. I want to play more! Good job.
Amazing polish and a cool mechanic :)
I could have done with a restart button because I got myself trapped and just had to meander around until I died a few times; but a lot of fun was had, so!
Oh No, I didn't experience any getting trapped, In my playthroughs I experienced losing either the battery or the rod which I return to you if you fall of the edge. Apologies I will include a restart button in the next update. Next update includes the rod fix an additional stage that was cut due to rod issues.
Wow. Great game! It's a really fun concept that reminds me a bit about a mechanic from Final Fantasy Crystal Chronicles :D
Really love the art style, very polished submission. I think limiting movement in such a way may fit logic game well, if it is part of the solution. Like you have to think, where and when to move to solve the solution.
The polishing, style, art, logo, everything is incredible. Jaw dropping. Did you follow 4:44? https://www.youtube.com/watch?v=lPyYZjCQ0Is
I have mixed feelings about this, did you really make this in under 3 days? This game looks amazing, but the limitation idea is a little too simple
Thanks for your time playing, I get that comment a lot about people being impressed about me being able to produce games quickly, the stuff that looks impressive and polished is the art and doesn't take me very long.. Mechanically is where this game fails to really be anything substantial.. The core mechanic is broken due to trying to bug fix and not spending enough time building upon my original idea which was when you move your life drains, the battery also drains when you use it to power things and regain your hp.. Enemies would rush your battery and so defending the battery was the only way to ensure you had enough life in your battery to carry you through your journey.
Thanks for playing!
Thanks for playing my game, if you have any doubt the files can be checked for integrity. This is not my first game jam and so I have become very efficient at making games.. Or should I say polished art demos. Most my games lack a lot gameplay or mechanics. This game suffers with a lot of issues sadly.
Sadly I am not very good to work on larger scale projects as I dont fully understand many concepts fully and need to learn more C# coding basics ( personal opinion based on this weekend gone by ) I struggled and wasted a lot of time during the weekend gettings the rods working only for them to be fully broken in the webGL version.. I dont even know why they arn't working properly lol. I have always been more of a polished visuals kinda of developer than anything else.
Honestely thank you so much for taking the time to play my little game :)
you dont necessarily need to use c#, on the asset store, there is a (I believe to be) free package with visual blueprint scripting which many people use, its ok if c# isnt your strong suite, you can star with that and then later you can join up with someone or a team. Personally, I am learning and enjoy all aspects so im not really ready for a team yet. Either way... good luck on your career/journey.
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