Perfectly executes the limitation of the jam, whilst it may be hard initially due to a learning curve or discovering the location of things around you, I feel this was executed very well. Moving the camera little further out so you could see more around you could help. Art looked great! :)
Play game
Old Jhonnies Cooking Emporium's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #16 | 3.529 | 3.529 |
Concept | #49 | 3.118 | 3.118 |
Overall | #67 | 2.574 | 2.574 |
Presentation | #94 | 1.824 | 1.824 |
Enjoyment | #96 | 1.824 | 1.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
GradientOGames (me :) )
Software used
Unity, Audacity, Cubase 5, Aseprite, Photoshop
Use of the limitation
if you move, you lose health, run out and u die, manage your health smartly...
Cookies eaten
HUNDREDS
Comments
Dramatically hard game to play in jam. The game does not forgive the slightest mistakes and does not give a chance for learning. Cooking distance is too low, so there are only a few tables around me, and there is no way to use the hook or run when tables are next to each other.
the cooking distance is intentional. So is the difficulty. However I did plan to add an interactive tutorial and a way to move away objects (instead if you press right click in the wheelchair, all appliances moved away which was planned to be temporary) but I had bitten off more than I can chew. Thanks for the detailed advice. I'll try to make something more simple next jam.
I felt like it was pretty difficult and a bit all over the place, but I really enjoyed the grappling hook especially, and I thought the idea was interesting.
thanks, I wanted it hard, but I didn't intend for it to be the kind of hard where you just want to stop playing (watched your stream). I should have mentioned somewhere in the instructions: "before you put food on the plate, combine your food at the empty Prep appliance" Which I will now. You playing has given me a real eye opener, thanks for playing!
Great Art. The player move slow. It's a realistic mechanic. Good Job. :)
The grappling tool is best part of the game, I feel like I could enjoy the game more if it wasn't very difficult.
Map was too large, so I couldn't see and know where to go and issue is I can't make fullscreen because if I do then click `ESC` then I leave FullScreen(I'd advice to change the `ESC` button)
I do find the concept of the game very interesting and if balance I would have more fun in it.
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