Not much really happened during my session.
Most of the time, I was just spawning humans and trees and a few rocks to balance the world. 15 minutes in and a bridge spawns in the game, but after that nothing else happened.
Criteria | Rank | Score* | Raw Score |
Concept | #1 | 4.278 | 4.278 |
Overall | #5 | 3.924 | 3.924 |
Presentation | #8 | 4.194 | 4.194 |
Use of the Limitation | #15 | 3.556 | 3.556 |
Enjoyment | #18 | 3.667 | 3.667 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Filip Artur Kowalski (https://twitter.com/IdeasAlmanac)
Software used
Unity, Affinity Designer
Use of the limitation
Rotational movement of the world is deadly to its inhabitants.
Cookies eaten
About 6 or 7 muffins (not sweet)
Full five stars, the most complete game with great design. There is nothing to add here, I look forward to big projects from you!
Very cool! I found the balloons really funny. At first I didn't read the instructions, so I used them to balance because that made kinda sense, but then the little guys started flying away ahah! This game is really polished, awesome for the time of the jam. Congrats!
Fun game, managed to actually finish it. Interesting take on limitation.
if there was a little more explanation on what to do, that would be helpful but overall really cool concept and pretty fun
really pretty and clean ui. could use more challenge, feedback to player about when they are doing something good, and some more variety in building options (though i understand this is a game jam game lol, just trying to be helpful)
I really dug the balance physics. Check out my review of your game at https://www.twitch.tv/scalphamission
I was really impressed with how thought out this game is. The balance of advantages and drawbacks for each thing you could place was a lot more even than I expected. Nice job!
Great game I didn't think it could get better then I saw one of the people fly off with my balloon
Nice idea, very nicely done and somewhat poetic ^^ unfortunately it is too easy to re-balance so not too much challenge !
Great concept really well presented!
I did find it a bit easy, as I was always able to react pretty much immediately to any imbalance.
I wonder if a timer / money mechanic to slow the player down would help.
Leave a comment
Log in with itch.io to leave a comment.